Player Matchup

Xbalanque
Xbalanque
Dj-housefunker
Xbalanque
Level 29
God Stats
10W - 9L
1,692 SR
Queue Stats
57W - 73L
1,378 Elo+
Solo
Hun Batz
Hun Batz
DoctorCuckery
Hun Batz
Level 29
God Stats
6W - 7L
1,515 SR
Queue Stats
416W - 428L
1,401 Elo+
Solo
Hades
Hades
Snik808
Hades
Level 29
God Stats
16W - 14L
1,495 SR
Queue Stats
76W - 77L
1,408 Elo+
Solo
Ymir
Ymir
THEn0t0ri0usV1P
Ymir
Level 29
God Stats
23W - 26L
1,565 SR
Queue Stats
359W - 377L
1,419 Elo+
Solo
Bellona
Bellona
giusepe1234
Bellona
Level 27
God Stats
0W - 2L
1,294 SR
Queue Stats
30W - 33L
1,417 Elo+
Solo
Team Averages
Level 29
1,512 SR
1,405 Elo+

VS

Team Averages
Level 25
1,536 SR
1,426 Elo+
Izanami
Izanami
D9 plxsma
Izanami
Level 18
God Stats
6W - 4L
1,481 SR
Queue Stats
141W - 160L
1,410 Elo+
Solo
Zeus
Zeus
Lxrd Neeks
Zeus
Level 29
God Stats
8W - 1L
1,698 SR
Queue Stats
65W - 68L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
ThePreachersSon
Gilgamesh
Level 27
God Stats
14W - 8L
1,726 SR
Queue Stats
102W - 75L
1,511 Elo+
Solo
Ymir
Ymir
lies4days5
Ymir
Level 29
God Stats
7W - 7L
1,273 SR
Queue Stats
41W - 64L
1,351 Elo+
Solo
Bakasura
Bakasura
vivavilla0
Bakasura
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 82L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dj-housefunker
Xbalanque
17
4 / 10 / 2
10,566
440
10,057
22,726
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
DoctorCuckery
Hun Batz
18
7 / 5 / 3
11,717
488
9,769
19,431
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Snik808
Hades
16
2 / 8 / 5
10,744
448
12,274
23,407
13,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 9 / 4
10,145
423
8,499
23,308
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
giusepe1234
Bellona
17
3 / 6 / 1
11,149
465
11,183
23,081
20,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D9 plxsma
Izanami
18
3 / 3 / 12
12,561
523
10,396
16,054
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 5 / 9
14,999
625
31,773
14,680
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ThePreachersSon
Gilgamesh
20
15 / 2 / 3
15,950
665
31,025
21,062
19,161
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 4 / 9
13,191
550
10,104
22,414
28,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
vivavilla0
Bakasura
17
0 / 3 / 5
11,277
470
3,728
13,749
9,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
17
Kills
38
38
Deaths
17
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
D9 plxsma
Izanami
3
3
12
3
L
Xbalanque
Dj-housefunker
Xbalanque
4
10
2
0.5
L
Hun Batz
DoctorCuckery
Hun Batz
7
5
3
1.7
W
10
5
9
2.9
L
Hades
Snik808
Hades
2
8
5
0.56
L
1
9
4
0.33
W
Gilgamesh
ThePreachersSon
Gilgamesh
15
2
3
8.25
L
Bellona
giusepe1234
Bellona
3
6
1
0.58
W
10
4
9
3.63
W
Bakasura
vivavilla0
Bakasura
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,782
Damage
87,026
111,953
Taken
87,959
64,870
Mitigated
68,851
25,098
Healing
25,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
D9 plxsma
Izanami
10,396
6,480
0
6,188
16,054
6,208
6,360
3,861
11,791
384
80,699
L
Xbalanque
Dj-housefunker
Xbalanque
10,057
5,552
0
4,879
22,726
7,600
280
9,015
13,542
0
69,236
L
Hun Batz
DoctorCuckery
Hun Batz
9,769
2,658
0
3,630
19,431
8,415
0
6,800
12,480
0
78,669
W
31,773
4,039
102
5,001
14,680
5,367
4,925
6,898
7,782
105,607
0
L
Hades
Snik808
Hades
12,274
787
112
7,086
23,407
13,100
0
12,247
10,554
69,074
0
L
8,499
517
0
4,279
23,308
15,225
0
7,978
15,140
39,899
0
W
Gilgamesh
ThePreachersSon
Gilgamesh
31,025
13,275
315
5,636
21,062
19,161
998
3,689
17,373
0
111,337
L
Bellona
giusepe1234
Bellona
11,183
3,706
0
5,112
23,081
20,530
726
5,242
17,722
0
68,882
W
10,104
1,292
0
3,500
22,414
28,727
982
5,140
17,274
55,490
0
W
Bakasura
vivavilla0
Bakasura
3,728
2,987
0
5,091
13,749
9,388
452
3,963
9,786
0
61,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,321
Gold Earned
67,978
583
Minions Killed
655
0
Camps Cleared
0
1,989,584
Distance Traveled
2,170,762
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,561
523
122
5
0
385,706
5
L
Xbalanque
10,566
440
118
5
0
332,024
0
L
Hun Batz
11,717
488
139
6
0
470,486
0
W
Zeus
14,999
625
171
7
0
368,284
2
L
Hades
10,744
448
133
6
0
390,727
3
L
Ymir
10,145
423
66
3
0
377,442
4
W
Gilgamesh
15,950
665
147
6
0
497,876
2
L
Bellona
11,149
465
127
5
0
418,905
1
W
Ymir
13,191
550
86
4
0
462,281
5
W
Bakasura
11,277
470
129
5
0
456,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role