Player Matchup

Gilgamesh
Gilgamesh
EL___CHUCHAS
Gilgamesh
Level 28
God Stats
0W - 1L
1,494 SR
Queue Stats
4W - 3L
1,539 Elo+
Solo
Medusa
Medusa
HomeCentaur2
Medusa
Level 18
God Stats
4W - 5L
1,431 SR
Queue Stats
18W - 32L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Kaihulo
Nu Wa
Level 18
God Stats
0W - 4L
1,265 SR
Queue Stats
3W - 6L
1,607 Elo+
Solo
King Arthur
King Arthur
LoneSwordsmanX
King Arthur
Level 27
God Stats
19W - 13L
1,583 SR
Queue Stats
80W - 72L
1,508 Elo+
Solo
Hel
Hel
cosmic_breeze2
Hel
Level 18
God Stats
9W - 8L
1,591 SR
Queue Stats
101W - 87L
1,541 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,510 Elo+

VS

Team Averages
Level 16
1,607 SR
1,532 Elo+
Kukulkan
Kukulkan
BurnaI231
Kukulkan
Level 7
God Stats
6W - 5L
1,701 SR
Queue Stats
118W - 102L
1,743 Elo+
Solo
Hades
Hades
Elvio_laOtakus
Hades
Level 20
God Stats
11W - 5L
1,631 SR
Queue Stats
18W - 8L
1,641 Elo+
Solo
Fenrir
Fenrir
Hypnoil7
Fenrir
Level 23
God Stats
14W - 7L
1,483 SR
Queue Stats
373W - 347L
1,366 Elo+
Solo
The Morrigan
The Morrigan
KinG Juddd
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,427 Elo+
Solo
Da Ji
Da Ji
PinkSushi-Shawty
Da Ji
Level 18
God Stats
42W - 25L
1,721 SR
Queue Stats
56W - 46L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EL___CHUCHAS
Gilgamesh
20
7 / 10 / 12
16,505
1,100
27,841
43,334
37,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
20
9 / 8 / 7
15,804
1,054
22,427
20,791
7,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Kaihulo
Nu Wa
17
1 / 0 / 5
12,108
807
5,197
3,811
1,868
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
LoneSwordsmanX
King Arthur
20
11 / 8 / 11
17,286
1,152
27,367
32,640
35,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
0 / 7 / 8
13,005
867
10,599
23,462
10,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BurnaI231
Kukulkan
20
3 / 1 / 19
15,519
1,035
28,409
10,237
4,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 10 / 14
16,384
1,092
38,860
35,219
21,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Hypnoil7
Fenrir
20
6 / 4 / 10
15,331
1,022
12,260
15,942
8,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
KinG Juddd
The Morrigan
20
3 / 5 / 13
14,288
953
18,990
17,803
7,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 8 / 9
15,699
1,047
19,204
21,399
10,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
98
28
Kills
33
33
Deaths
28
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BurnaI231
Kukulkan
3
1
19
12.5
L
Gilgamesh
EL___CHUCHAS
Gilgamesh
7
10
12
1.3
W
11
10
14
1.8
L
Medusa
9
8
7
1.56
W
Fenrir
Hypnoil7
Fenrir
6
4
10
2.75
L
Nu Wa
Kaihulo
Nu Wa
1
0
5
3.5
W
The Morrigan
KinG Juddd
The Morrigan
3
5
13
1.9
L
King Arthur
LoneSwordsmanX
King Arthur
11
8
11
2.06
W
10
8
9
1.81
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,431
Damage
117,723
124,038
Taken
100,600
93,068
Mitigated
53,315
20,013
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BurnaI231
Kukulkan
28,409
2,136
0
0
10,237
4,936
0
1,433
8,804
89,118
0
L
Gilgamesh
EL___CHUCHAS
Gilgamesh
27,841
6,753
450
3,549
43,334
37,308
0
30,607
12,727
0
69,516
W
38,860
2,038
424
11,355
35,219
21,703
0
5,000
30,219
71,104
0
L
Medusa
22,427
13,717
0
1,560
20,791
7,722
0
12,340
8,451
0
69,520
W
Fenrir
Hypnoil7
Fenrir
12,260
1,247
0
690
15,942
8,474
0
1,812
14,130
0
30,506
L
Nu Wa
Kaihulo
Nu Wa
5,197
1,787
0
12
3,811
1,868
0
689
3,122
9,932
0
W
The Morrigan
KinG Juddd
The Morrigan
18,990
5,167
0
400
17,803
7,907
0
2,695
15,097
35,759
5,733
L
King Arthur
LoneSwordsmanX
King Arthur
27,367
6,157
0
191
32,640
35,463
0
22,312
10,328
442
62,902
W
19,204
4,209
329
2,100
21,399
10,295
0
5,298
16,101
0
24,048
L
10,599
301
8,306
5,945
23,462
10,707
0
17,146
6,316
23,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,708
Gold Earned
77,221
302
Minions Killed
310
5
Camps Cleared
15
1,298,814
Distance Traveled
1,407,096
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,519
1,035
149
10
1
259,406
0
L
Gilgamesh
16,505
1,100
85
6
2
265,597
0
W
Hades
16,384
1,092
86
6
0
275,481
0
L
Medusa
15,804
1,054
81
5
1
303,781
2
W
Fenrir
15,331
1,022
23
2
13
309,866
0
L
Nu Wa
12,108
807
12
1
0
106,226
0
W
The Morrigan
14,288
953
47
3
0
266,955
0
L
King Arthur
17,286
1,152
94
6
0
312,834
0
W
Da Ji
15,699
1,047
5
0
1
295,388
0
L
Hel
13,005
867
30
2
2
310,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role