Player Matchup

Fenrir
Fenrir
BoogymanZ
Fenrir
Level 16
God Stats
5W - 5L
1,409 SR
Queue Stats
24W - 28L
1,226 Elo+
Party 1
Ymir
Ymir
JessyP4dgher_
Ymir
Level 23
God Stats
20W - 17L
1,800 SR
Queue Stats
508W - 552L
1,415 Elo+
Solo
Apollo
Apollo
PHINJ
Apollo
Level 16
God Stats
2W - 6L
1,700 SR
Queue Stats
27W - 30L
1,239 Elo+
Party 1
Discordia
Discordia
SNIX83
Discordia
Level 8
God Stats
5W - 3L
1,700 SR
Queue Stats
10W - 10L
1,287 Elo+
Party 1
King Arthur
King Arthur
lnwGG69
King Arthur
Level 15
God Stats
2W - 3L
1,490 SR
Queue Stats
15W - 23L
1,239 Elo+
Party 1
Team Averages
Level 16
1,620 SR
1,281 Elo+

VS

Team Averages
Level 18
1,438 SR
1,319 Elo+
Merlin
Merlin
BuckedLobster82
Merlin
Level 26
God Stats
1W - 8L
1,500 SR
Queue Stats
33W - 63L
1,355 Elo+
Party 2
Achilles
Achilles
Dannyuknow
Achilles
Level 16
God Stats
2W - 6L
1,415 SR
Queue Stats
2W - 6L
1,387 Elo+
Solo
Bellona
Bellona
Pushedchip78
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2
Olorun
Olorun
SecretSpoon22
Olorun
Level 28
God Stats
3W - 5L
1,489 SR
Queue Stats
163W - 153L
1,415 Elo+
Solo
Fenrir
Fenrir
Violet Wind101
Fenrir
Level 15
God Stats
0W - 2L
1,287 SR
Queue Stats
11W - 22L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoogymanZ
Fenrir
14
5 / 2 / 6
9,339
492
7,338
12,451
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 12
10,221
538
8,569
11,205
8,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
PHINJ
Apollo
16
15 / 1 / 10
10,947
576
12,772
7,351
2,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SNIX83
Discordia
16
9 / 0 / 8
10,871
572
13,935
6,855
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lnwGG69
King Arthur
15
5 / 1 / 11
9,779
515
8,228
16,691
13,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 0
7,670
404
3,872
14,255
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Dannyuknow
Achilles
10
0 / 6 / 2
6,683
352
3,695
14,128
11,176
Boots

Boots

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Pushedchip78
Bellona
11
0 / 7 / 0
6,955
366
3,269
14,069
7,307
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 9 / 1
8,883
468
9,247
15,915
5,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 6 / 0
6,807
358
2,353
12,642
4,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
7
37
Kills
4
6
Deaths
37
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoogymanZ
Fenrir
5
2
6
4
L
1
9
0
0.11
L
Achilles
Dannyuknow
Achilles
0
6
2
0.17
W
3
2
12
4.5
W
Apollo
PHINJ
Apollo
15
1
10
20
L
Bellona
Pushedchip78
Bellona
0
7
0
0
W
Discordia
SNIX83
Discordia
9
0
8
13
L
3
9
1
0.39
L
0
6
0
0
W
King Arthur
lnwGG69
King Arthur
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,842
Damage
22,436
54,553
Taken
71,009
31,813
Mitigated
33,349
11,378
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoogymanZ
Fenrir
7,338
2,205
0
4,402
12,451
5,080
747
1,365
11,086
0
54,692
L
3,872
207
0
1,063
14,255
4,497
0
7,737
5,805
40,560
0
L
Achilles
Dannyuknow
Achilles
3,695
1,473
0
1,889
14,128
11,176
0
4,543
9,439
0
20,339
W
8,569
2,471
0
1,250
11,205
8,759
221
3,696
7,509
59,386
0
W
Apollo
PHINJ
Apollo
12,772
7,421
0
0
7,351
2,543
5,200
1,970
5,381
0
57,731
L
Bellona
Pushedchip78
Bellona
3,269
1,335
0
260
14,069
7,307
0
2,310
11,371
0
22,125
W
Discordia
SNIX83
Discordia
13,935
1,090
0
750
6,855
2,391
531
2,599
4,256
64,292
0
L
9,247
3,922
302
3,193
15,915
5,925
0
4,099
11,545
57,878
0
L
2,353
628
0
2,260
12,642
4,444
0
2,777
9,670
0
33,811
W
King Arthur
lnwGG69
King Arthur
8,228
1,444
0
4,976
16,691
13,040
0
3,489
13,202
0
34,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,157
Gold Earned
36,998
438
Minions Killed
308
0
Camps Cleared
0
1,776,328
Distance Traveled
1,504,048
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,339
492
85
4
0
374,720
5
L
Merlin
7,670
404
61
3
0
301,580
4
L
Achilles
6,683
352
35
2
0
308,369
1
W
Ymir
10,221
538
98
5
0
347,359
0
W
Apollo
10,947
576
80
4
0
398,818
5
L
Bellona
6,955
366
43
2
0
306,499
2
W
Discordia
10,871
572
114
6
0
340,211
1
L
Olorun
8,883
468
104
5
0
276,262
1
L
Fenrir
6,807
358
65
3
0
311,338
1
W
King Arthur
9,779
515
61
3
0
315,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role