Player Matchup

Fafnir
Fafnir
DERIUS0fDRAGONS
Fafnir
Level 22
God Stats
0W - 3L
1,201 SR
Queue Stats
32W - 42L
1,397 Elo+
Party 2
Chernobog
Chernobog
FullOnMercury
Chernobog
Level 17
God Stats
3W - 1L
1,887 SR
Queue Stats
29W - 18L
1,495 Elo+
Party 2
Bellona
Bellona
Phan90
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 38L
1,635 Elo+
Solo
Ne Zha
Ne Zha
fineokay___
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,770 Elo+
Party 2
Nu Wa
Nu Wa
marine-variety4
Nu Wa
Level 9
God Stats
2W - 1L
1,845 SR
Queue Stats
11W - 7L
1,773 Elo+
Party 2
Team Averages
Level 12
1,587 SR
1,614 Elo+

VS

Team Averages
Level 16
1,600 SR
1,640 Elo+
The Morrigan
The Morrigan
IIDrakieII3130
The Morrigan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 25L
1,790 Elo+
Party 1
Hel
Hel
Jonathan4814
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 34L
1,762 Elo+
Party 1
Gilgamesh
Gilgamesh
MrRaanda
Gilgamesh
Level 28
God Stats
28W - 23L
1,529 SR
Queue Stats
134W - 128L
1,431 Elo+
Solo
Nemesis
Nemesis
SansLevres
Nemesis
Level 7
God Stats
7W - 0L
1,960 SR
Queue Stats
10W - 2L
1,714 Elo+
Solo
Apollo
Apollo
stuckinbronzepls
Apollo
Level 29
God Stats
3W - 2L
1,510 SR
Queue Stats
100W - 91L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,865
463
5,084
12,968
7,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
FullOnMercury
Chernobog
13
3 / 6 / 1
8,116
477
5,438
13,191
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Phan90
Bellona
16
3 / 2 / 0
9,374
551
10,218
14,510
12,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
12
1 / 5 / 2
7,566
445
6,298
18,217
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 10 / 1
6,653
391
7,954
12,128
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IIDrakieII3130
The Morrigan
18
11 / 1 / 6
11,205
659
18,397
10,289
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 0
10,072
592
8,511
12,603
9,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
MrRaanda
Gilgamesh
13
5 / 4 / 3
8,023
472
10,620
12,463
5,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SansLevres
Nemesis
14
6 / 0 / 6
8,916
524
6,705
8,636
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 8
9,614
566
7,785
10,438
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
9
Kills
27
27
Deaths
9
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Chernobog
FullOnMercury
Chernobog
3
6
1
0.58
W
The Morrigan
IIDrakieII3130
The Morrigan
11
1
6
14
W
2
3
0
0.67
W
Gilgamesh
MrRaanda
Gilgamesh
5
4
3
1.63
L
Bellona
Phan90
Bellona
3
2
0
1.5
W
Nemesis
SansLevres
Nemesis
6
0
6
9
L
Ne Zha
1
5
2
0.4
L
0
10
1
0.05
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
52,018
71,014
Taken
54,429
37,854
Mitigated
25,377
20,708
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,084
1,180
0
4,375
12,968
7,451
45
4,186
8,762
40,909
0
L
Chernobog
FullOnMercury
Chernobog
5,438
2,826
0
3,763
13,191
4,594
205
948
12,233
0
55,191
W
The Morrigan
IIDrakieII3130
The Morrigan
18,397
1,971
0
1,572
10,289
3,939
0
5,282
4,651
89,299
355
W
8,511
398
8
7,543
12,603
9,414
386
790
11,707
70,498
0
W
Gilgamesh
MrRaanda
Gilgamesh
10,620
2,171
0
1,038
12,463
5,333
247
2,939
9,468
0
28,596
L
Bellona
Phan90
Bellona
10,218
3,774
0
7,420
14,510
12,624
0
8,962
5,528
0
73,065
W
Nemesis
SansLevres
Nemesis
6,705
2,963
0
340
8,636
3,055
0
2,433
6,069
0
48,625
L
Ne Zha
6,298
1,232
0
4,700
18,217
9,435
0
2,935
15,270
0
29,711
L
7,954
1,933
0
450
12,128
3,750
38
9,623
2,483
34,791
0
W
7,785
4,302
0
4,733
10,438
3,636
0
876
9,496
0
66,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
47,830
456
Minions Killed
527
0
Camps Cleared
0
1,507,879
Distance Traveled
1,573,242
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,865
463
87
5
0
320,625
0
L
Chernobog
8,116
477
110
6
0
266,284
1
W
The Morrigan
11,205
659
135
8
0
300,565
0
W
Hel
10,072
592
160
9
0
314,144
1
W
Gilgamesh
8,023
472
41
2
0
302,896
2
L
Bellona
9,374
551
159
9
0
363,196
2
W
Nemesis
8,916
524
80
5
0
357,667
0
L
Ne Zha
7,566
445
49
3
0
301,648
5
L
Nu Wa
6,653
391
51
3
0
256,126
1
W
Apollo
9,614
566
111
7
0
297,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role