Player Matchup

Fenrir
Fenrir
EmeraldWall
Fenrir
Level 7
God Stats
2W - 1L
1,438 SR
Queue Stats
3W - 9L
1,184 Elo+
Party 1
Cthulhu
Cthulhu
StudentBodyPres
Cthulhu
Level 49
God Stats
3W - 2L
1,762 SR
Queue Stats
127W - 148L
1,399 Elo+
Party 1
Pele
Pele
jordanwildman332
Pele
Level 18
God Stats
4W - 2L
1,614 SR
Queue Stats
64W - 65L
1,240 Elo+
Party 1
Team Averages
Level 25
1,605 SR
1,275 Elo+

VS

Team Averages
Level 7
1,352 SR
1,352 Elo+
Zeus
Zeus
SANTI-THE-PRO-19
Zeus
Level 8
God Stats
0W - 2L
1,219 SR
Queue Stats
3W - 26L
1,056 Elo+
Party 2
Fenrir
Fenrir
frankoliveros
Fenrir
Level 10
God Stats
0W - 5L
1,353 SR
Queue Stats
5W - 27L
1,500 Elo+
Party 2
Ymir
Ymir
sasanwyrrrs
Ymir
Level 4
God Stats
0W - 3L
1,482 SR
Queue Stats
3W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 10 / 13
12,114
673
5,762
18,776
10,538
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 3 / 10
12,910
717
18,931
18,125
11,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 5 / 9
13,453
747
11,945
16,487
5,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 10
11,022
612
14,813
13,942
5,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
10 / 8 / 4
12,996
722
10,679
16,345
10,171
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 5 / 10
11,407
634
7,909
16,680
14,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
21
Kills
17
18
Deaths
21
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
10
13
0.95
L
4
8
10
1.13
W
9
3
10
4.67
L
10
8
4
1.5
W
9
5
9
2.7
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
33,401
53,388
Taken
46,967
28,262
Mitigated
30,089
8,965
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,762
2,302
0
3,814
18,776
10,538
785
8,546
10,230
0
23,112
L
14,813
4,052
0
2,719
13,942
5,001
0
7,871
6,071
40,722
0
W
18,931
2,156
0
2,450
18,125
11,785
566
7,236
10,889
49,126
0
L
10,679
3,006
0
867
16,345
10,171
1,166
5,584
10,761
0
23,886
W
11,945
4,389
0
2,701
16,487
5,939
940
8,655
7,832
0
38,299
L
7,909
2,002
0
704
16,680
14,917
257
6,072
10,608
25,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
35,425
132
Minions Killed
103
0
Camps Cleared
0
933,614
Distance Traveled
862,645
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,114
673
21
1
0
283,923
0
L
Zeus
11,022
612
46
3
0
250,858
5
W
Cthulhu
12,910
717
69
4
0
320,649
0
L
Fenrir
12,996
722
23
1
0
299,141
1
W
Pele
13,453
747
42
2
0
329,042
1
L
Ymir
11,407
634
34
2
0
312,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role