Player Matchup

Jormungandr
Jormungandr
EDGAR 700
Jormungandr
Level 17
God Stats
2W - 5L
1,345 SR
Queue Stats
13W - 23L
1,290 Elo+
Solo
Neith
Neith
JhonnyEroSennin
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RitualRoket84
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
XxderpxX325
Ra
Level 24
God Stats
51W - 65L
1,417 SR
Queue Stats
53W - 73L
1,329 Elo+
Solo
Anhur
Anhur
dstrainme
Anhur
Level 29
God Stats
1W - 1L
1,555 SR
Queue Stats
48W - 47L
1,403 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,404 Elo+

VS

Team Averages
Level 21
1,628 SR
1,479 Elo+
Xbalanque
Xbalanque
ClEANMYTA1NT
Xbalanque
Level 29
God Stats
2W - 2L
1,717 SR
Queue Stats
27W - 43L
1,263 Elo+
Party 1
Horus
Horus
QUILLPIG
Horus
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
27W - 45L
1,387 Elo+
Party 1
Bellona
Bellona
SIMBOT OF DETH
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
Thermonuclear69
Ymir
Level 5
God Stats
6W - 11L
1,840 SR
Queue Stats
6W - 12L
1,757 Elo+
Party 2
Gilgamesh
Gilgamesh
Wimpston
Gilgamesh
Level 40
God Stats
35W - 23L
1,584 SR
Queue Stats
166W - 171L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EDGAR 700
Jormungandr
11
1 / 2 / 3
8,409
495
6,437
10,397
6,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 11 / 3
6,571
387
1,651
10,690
3,234
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RitualRoket84
Kukulkan
13
1 / 8 / 4
7,914
466
3,438
8,738
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 11 / 2
7,593
447
6,757
14,324
4,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
dstrainme
Anhur
14
7 / 6 / 0
9,665
569
11,103
13,994
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ClEANMYTA1NT
Xbalanque
13
8 / 0 / 5
9,047
532
8,212
8,155
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
QUILLPIG
Horus
13
2 / 0 / 6
8,703
512
2,801
9,527
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 1
8,412
495
3,663
11,642
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 6
9,749
573
10,517
14,910
6,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Wimpston
Gilgamesh
17
17 / 3 / 4
11,234
661
13,993
12,354
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
36
38
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ClEANMYTA1NT
Xbalanque
8
0
5
10.5
L
Jormungandr
EDGAR 700
Jormungandr
1
2
3
1.25
L
0
11
3
0.14
W
Horus
QUILLPIG
Horus
2
0
6
5
L
Kukulkan
RitualRoket84
Kukulkan
1
8
4
0.38
W
3
6
1
0.58
W
6
2
6
4.5
W
Gilgamesh
Wimpston
Gilgamesh
17
3
4
6.33
L
0
11
2
0.09
L
Anhur
dstrainme
Anhur
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
39,186
58,143
Taken
56,588
22,149
Mitigated
29,662
6,556
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ClEANMYTA1NT
Xbalanque
8,212
4,309
0
3,774
8,155
2,385
4,536
1,367
6,764
0
34,194
L
Jormungandr
EDGAR 700
Jormungandr
6,437
2,105
0
0
10,397
6,405
0
949
9,344
22,090
0
L
1,651
354
0
686
10,690
3,234
48
1,832
8,858
0
16,050
W
Horus
QUILLPIG
Horus
2,801
1,150
477
2,337
9,527
5,771
855
2,201
7,306
0
19,051
L
Kukulkan
RitualRoket84
Kukulkan
3,438
1,461
0
0
8,738
2,801
297
0
8,738
23,721
0
W
3,663
1,814
0
468
11,642
8,700
961
2,672
8,792
0
24,680
W
10,517
2,784
0
1,709
14,910
6,414
1,009
5,382
9,163
51,432
0
W
Gilgamesh
Wimpston
Gilgamesh
13,993
4,314
267
3,101
12,354
6,392
1,237
4,317
7,931
0
70,609
L
6,757
499
436
3,681
14,324
4,980
876
5,611
8,713
45,438
0
L
Anhur
dstrainme
Anhur
11,103
5,287
0
1,753
13,994
4,729
1,217
2,125
11,869
0
54,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
47,145
297
Minions Killed
361
0
Camps Cleared
0
1,304,516
Distance Traveled
1,688,252
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,047
532
75
4
0
293,819
0
L
Jormungandr
8,409
495
30
2
0
219,676
2
L
Neith
6,571
387
24
1
0
264,107
1
W
Horus
8,703
512
30
2
0
363,450
1
L
Kukulkan
7,914
466
61
4
0
273,028
0
W
Bellona
8,412
495
54
3
0
341,574
1
W
Ymir
9,749
573
94
6
0
338,458
1
W
Gilgamesh
11,234
661
108
6
0
350,951
0
L
Ra
7,593
447
91
5
0
268,626
2
L
Anhur
9,665
569
91
5
0
279,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role