Player Matchup

Hun Batz
Hun Batz
Grumax
Hun Batz
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
WarSty1e
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
criminalcar3
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,691 Elo+
Party 1
Ymir
Ymir
micky433
Ymir
Level 26
God Stats
3W - 0L
1,847 SR
Queue Stats
66W - 64L
1,625 Elo+
Solo
Neith
Neith
reiðr
Neith
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 76L
1,676 Elo+
Party 3
Team Averages
Level 58
1,569 SR
1,598 Elo+

VS

Team Averages
Level 21
1,561 SR
1,618 Elo+
Vulcan
Vulcan
Adrian9305
Vulcan
Level 17
God Stats
76W - 95L
1,824 SR
Queue Stats
291W - 323L
1,744 Elo+
Solo
Set
Set
Discostar
Set
Level 26
God Stats
0W - 2L
1,315 SR
Queue Stats
82W - 76L
1,556 Elo+
Party 2
Xing Tian
Xing Tian
Kami1a
Xing Tian
Level 20
God Stats
38W - 14L
1,732 SR
Queue Stats
43W - 20L
1,681 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Matteo25203
Ah Muzen Cab
Level 13
God Stats
7W - 13L
1,654 SR
Queue Stats
277W - 302L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
sckala
Erlang Shen
Level 29
God Stats
0W - 1L
1,282 SR
Queue Stats
104W - 109L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grumax
Hun Batz
16
1 / 1 / 5
8,939
596
4,148
9,700
3,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
14
2 / 3 / 6
8,701
580
8,758
8,921
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 0 / 2
10,880
725
14,376
9,631
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
2 / 3 / 4
7,911
527
3,596
11,738
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
reiðr
Neith
17
5 / 0 / 1
10,579
705
8,259
9,494
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Adrian9305
Vulcan
15
3 / 2 / 3
8,599
573
9,846
9,799
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 5 / 2
7,195
480
8,134
10,591
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Kami1a
Xing Tian
11
1 / 2 / 3
6,915
461
5,102
9,719
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Matteo25203
Ah Muzen Cab
10
1 / 9 / 0
6,359
424
4,503
11,769
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
sckala
Erlang Shen
10
0 / 5 / 0
5,863
391
3,673
10,193
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
7
7
Deaths
23
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Adrian9305
Vulcan
3
2
3
2.25
L
2
5
2
0.6
W
Hun Batz
Grumax
Hun Batz
1
1
5
3.5
L
Xing Tian
Kami1a
Xing Tian
1
2
3
1.25
L
Ah Muzen Cab
Matteo25203
Ah Muzen Cab
1
9
0
0.11
W
Zeus
2
3
6
1.67
W
13
0
2
14
W
Ymir
2
3
4
1.33
W
Neith
reiðr
Neith
5
0
1
5.5
L
Erlang Shen
sckala
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,137
Damage
31,258
49,484
Taken
52,071
22,884
Mitigated
22,963
17,202
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Adrian9305
Vulcan
9,846
1,323
0
3,069
9,799
4,051
0
2,715
7,084
60,746
0
L
8,134
4,175
0
3,256
10,591
4,537
0
2,179
8,412
0
43,655
W
Hun Batz
Grumax
Hun Batz
4,148
1,400
0
4,632
9,700
3,429
0
1,005
8,661
0
66,676
L
Xing Tian
Kami1a
Xing Tian
5,102
471
0
2,426
9,719
6,219
0
4,284
5,435
25,656
0
L
Ah Muzen Cab
Matteo25203
Ah Muzen Cab
4,503
1,515
0
1,112
11,769
3,152
0
2,680
9,089
0
31,531
W
Zeus
8,758
915
0
1,827
8,921
3,104
0
4,064
4,657
40,174
0
W
14,376
9,967
0
5,435
9,631
3,423
5,987
2,026
7,545
0
71,422
W
Ymir
3,596
1,122
0
1,187
11,738
9,107
892
4,560
7,044
24,318
0
W
Neith
reiðr
Neith
8,259
3,643
0
4,121
9,494
3,821
1,565
2,727
6,629
0
75,018
L
Erlang Shen
sckala
Erlang Shen
3,673
1,557
195
1,655
10,193
5,004
466
496
9,697
0
22,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
34,931
570
Minions Killed
352
0
Camps Cleared
0
1,435,782
Distance Traveled
1,445,149
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,599
573
124
8
0
332,245
4
L
Set
7,195
480
84
6
0
291,484
3
W
Hun Batz
8,939
596
122
8
0
343,761
0
L
Xing Tian
6,915
461
47
3
0
323,806
8
L
Ah Muzen Cab
6,359
424
54
4
0
235,116
1
W
Zeus
8,701
580
85
6
0
272,598
2
W
Cupid
10,880
725
150
10
0
279,959
4
W
Ymir
7,911
527
46
3
0
261,893
6
W
Neith
10,579
705
167
11
0
277,571
6
L
Erlang Shen
5,863
391
43
3
0
262,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role