Player Matchup

Set
Set
DeniiZ23
Set
Level 29
God Stats
5W - 8L
1,838 SR
Queue Stats
31W - 39L
1,331 Elo+
Party 1
Medusa
Medusa
G_Hunter_97
Medusa
Level 29
God Stats
3W - 5L
1,560 SR
Queue Stats
31W - 34L
1,381 Elo+
Party 1
Odin
Odin
Kpyr KynxhnK
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
Kpyr sfab
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 3
Anubis
Anubis
Zeary Wolf
Anubis
Level 25
God Stats
0W - 3L
1,735 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 3
Team Averages
Level 19
1,627 SR
1,442 Elo+

VS

Team Averages
Level 19
1,333 SR
1,323 Elo+
Mercury
Mercury
Colony35
Mercury
Level 5
God Stats
1W - 1L
1,320 SR
Queue Stats
8W - 13L
1,235 Elo+
Solo
Ullr
Ullr
Dekuu07
Ullr
Level 16
God Stats
7W - 3L
1,458 SR
Queue Stats
62W - 69L
1,344 Elo+
Party 2
Merlin
Merlin
Katsukii07
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 90L
1,365 Elo+
Party 2
Cerberus
Cerberus
V3N8M4
Cerberus
Level 17
God Stats
4W - 3L
1,222 SR
Queue Stats
72W - 100L
1,387 Elo+
Party 2
Sun Wukong
Sun Wukong
soulkiller4721
Sun Wukong
Level 29
God Stats
4W - 10L
1,165 SR
Queue Stats
31W - 44L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 10
10,496
456
8,901
21,068
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
19
9 / 6 / 7
12,330
536
15,585
21,251
7,713
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 10
7,822
340
1,134
9,786
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Kpyr sfab
Artemis
5
0 / 1 / 3
6,621
288
428
1,567
349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Zeary Wolf
Anubis
19
10 / 3 / 8
12,065
525
17,773
15,994
6,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colony35
Mercury
20
3 / 5 / 6
13,089
569
13,971
18,315
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ullr
Dekuu07
Ullr
17
2 / 4 / 2
10,997
478
8,183
13,360
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Katsukii07
Merlin
16
5 / 6 / 3
11,773
512
17,135
12,462
4,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
V3N8M4
Cerberus
15
2 / 6 / 0
9,807
426
2,937
20,129
8,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
soulkiller4721
Sun Wukong
18
9 / 3 / 6
12,741
554
12,758
18,218
10,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
23
Kills
21
21
Deaths
24
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Colony35
Mercury
3
5
6
1.2
W
Ullr
Dekuu07
Ullr
2
4
2
0.75
L
4
6
10
1.5
L
Medusa
9
6
7
2.08
W
Merlin
Katsukii07
Merlin
5
6
3
1.08
L
0
5
10
1
L
Artemis
Kpyr sfab
Artemis
0
1
3
1.5
W
Cerberus
V3N8M4
Cerberus
2
6
0
0.33
L
Anubis
Zeary Wolf
Anubis
10
3
8
4.67
W
Sun Wukong
soulkiller4721
Sun Wukong
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
54,984
69,666
Taken
82,484
30,051
Mitigated
34,116
13,072
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Colony35
Mercury
13,971
5,397
0
5,159
18,315
6,271
2,248
2,732
13,699
0
105,187
W
Ullr
Dekuu07
Ullr
8,183
4,141
0
3,881
13,360
5,003
3,953
3,630
9,730
0
65,701
L
8,901
4,121
0
2,729
21,068
8,184
0
4,842
16,226
0
51,827
L
Medusa
15,585
8,146
0
2,196
21,251
7,713
134
6,057
15,194
0
63,410
W
Merlin
Katsukii07
Merlin
17,135
488
515
2,166
12,462
4,228
3,607
3,251
9,186
74,103
0
L
1,134
580
0
135
9,786
7,056
145
3,845
5,941
80
7,405
L
Artemis
Kpyr sfab
Artemis
428
0
0
0
1,567
349
0
1,131
436
0
4,767
W
Cerberus
V3N8M4
Cerberus
2,937
122
0
4,852
20,129
8,251
990
5,148
14,931
30,787
0
L
Anubis
Zeary Wolf
Anubis
17,773
540
1,432
6,580
15,994
6,749
178
4,197
11,797
70,103
0
W
Sun Wukong
soulkiller4721
Sun Wukong
12,758
2,578
0
4,280
18,218
10,363
2,028
3,092
14,818
0
66,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,334
Gold Earned
58,407
323
Minions Killed
531
0
Camps Cleared
0
1,477,778
Distance Traveled
1,995,967
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,089
569
165
7
0
420,827
0
W
Ullr
10,997
478
99
4
0
385,959
1
L
Set
10,496
456
84
4
0
384,450
0
L
Medusa
12,330
536
106
5
0
412,179
0
W
Merlin
11,773
512
104
5
0
343,543
2
L
Odin
7,822
340
7
0
0
224,597
0
L
Artemis
6,621
288
9
0
0
69,966
0
W
Cerberus
9,807
426
42
2
0
437,409
0
L
Anubis
12,065
525
117
5
0
386,586
2
W
Sun Wukong
12,741
554
121
5
0
408,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role