Player Matchup

Neith
Neith
Astronawoof
Neith
Level 2
God Stats
23W - 29L
1,500 SR
Queue Stats
24W - 40L
1,500 Elo+
Party 2
Artemis
Artemis
Florenturna
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 2
Scylla
Scylla
Pepcsi
Scylla
Level 25
God Stats
6W - 10L
1,527 SR
Queue Stats
380W - 388L
1,503 Elo+
Solo
Thor
Thor
TemmuzGeceleri
Thor
Level 27
God Stats
74W - 63L
1,254 SR
Queue Stats
98W - 86L
1,069 Elo+
Solo
Guan Yu
Guan Yu
popofvick
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 58L
1,169 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,348 Elo+

VS

Team Averages
Level 17
1,553 SR
1,391 Elo+
Cthulhu
Cthulhu
AVIRUS9
Cthulhu
Level 27
God Stats
3W - 0L
1,742 SR
Queue Stats
36W - 29L
1,664 Elo+
Solo
Sylvanus
Sylvanus
Benm3866
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 116L
1,397 Elo+
Party 1
The Morrigan
The Morrigan
Elgunn87
The Morrigan
Level 17
God Stats
20W - 28L
1,391 SR
Queue Stats
135W - 192L
1,291 Elo+
Party 1
Anubis
Anubis
medoed12
Anubis
Level 27
God Stats
14W - 12L
1,650 SR
Queue Stats
162W - 221L
1,325 Elo+
Solo
Yemoja
Yemoja
stevenm49
Yemoja
Level 8
God Stats
6W - 6L
1,485 SR
Queue Stats
70W - 110L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
12,020
859
16,919
15,051
5,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Florenturna
Artemis
18
0 / 8 / 4
11,682
834
3,875
17,773
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
Pepcsi
Scylla
20
3 / 0 / 7
13,823
987
28,290
11,993
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 11 / 6
13,424
959
16,541
26,588
8,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
popofvick
Guan Yu
19
5 / 9 / 7
13,259
947
15,713
32,600
39,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AVIRUS9
Cthulhu
20
7 / 2 / 20
14,141
1,010
26,226
19,439
26,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Benm3866
Sylvanus
20
12 / 4 / 14
14,184
1,013
14,726
21,400
33,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Elgunn87
The Morrigan
20
5 / 4 / 18
13,371
955
17,424
12,362
4,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
medoed12
Anubis
20
7 / 2 / 19
13,539
967
20,266
14,690
7,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
stevenm49
Yemoja
20
3 / 4 / 25
14,703
1,050
14,157
18,159
21,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
130
16
Kills
34
34
Deaths
16
28
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AVIRUS9
Cthulhu
7
2
20
8.5
L
2
6
4
0.67
W
Sylvanus
Benm3866
Sylvanus
12
4
14
4.75
W
The Morrigan
Elgunn87
The Morrigan
5
4
18
3.5
L
Artemis
Florenturna
Artemis
0
8
4
0.25
L
Scylla
Pepcsi
Scylla
3
0
7
6.5
L
6
11
6
0.82
W
Anubis
medoed12
Anubis
7
2
19
8.25
L
Guan Yu
popofvick
Guan Yu
5
9
7
0.94
W
Yemoja
stevenm49
Yemoja
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,338
Damage
92,799
104,005
Taken
86,050
65,222
Mitigated
93,808
8,998
Healing
31,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AVIRUS9
Cthulhu
26,226
1,266
1,259
1,627
19,439
26,202
0
6,124
12,581
54,758
0
L
16,919
7,096
0
2,505
15,051
5,162
0
12,681
2,370
0
43,987
W
Sylvanus
Benm3866
Sylvanus
14,726
6,139
6,365
4,112
21,400
33,764
0
7,076
14,315
21,925
0
W
The Morrigan
Elgunn87
The Morrigan
17,424
4,012
0
417
12,362
4,544
0
3,437
8,925
38,135
4,926
L
Artemis
Florenturna
Artemis
3,875
1,425
0
570
17,773
7,586
0
14,853
2,920
0
8,428
L
Scylla
Pepcsi
Scylla
28,290
3,162
0
0
11,993
4,363
0
9,558
2,435
65,205
0
L
16,541
5,816
0
0
26,588
8,170
0
24,241
2,347
0
32,712
W
Anubis
medoed12
Anubis
20,266
1,187
196
3,950
14,690
7,778
0
4,759
9,931
28,923
0
L
Guan Yu
popofvick
Guan Yu
15,713
3,364
1,599
4,324
32,600
39,941
0
29,962
2,638
357
31,612
W
Yemoja
stevenm49
Yemoja
14,157
3,659
8,287
4,884
18,159
21,520
0
7,232
10,552
36,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,208
Gold Earned
69,938
236
Minions Killed
245
3
Camps Cleared
3
1,146,899
Distance Traveled
1,126,079
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,141
1,010
77
6
1
286,129
2
L
Neith
12,020
859
50
4
0
224,901
2
W
Sylvanus
14,184
1,013
10
1
0
183,522
2
W
The Morrigan
13,371
955
90
6
2
214,487
0
L
Artemis
11,682
834
15
1
0
179,606
1
L
Scylla
13,823
987
101
7
2
237,020
0
L
Thor
13,424
959
44
3
0
235,701
0
W
Anubis
13,539
967
31
2
0
221,777
1
L
Guan Yu
13,259
947
26
2
1
269,671
3
W
Yemoja
14,703
1,050
37
3
0
220,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role