Player Matchup

Achilles
Achilles
Adam 98712007
Achilles
Level 15
God Stats
10W - 9L
1,450 SR
Queue Stats
69W - 69L
1,302 Elo+
Solo
Chiron
Chiron
Chiqitofu
Chiron
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 62L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
LittleFluffWolf
Cthulhu
Level 12
God Stats
15W - 13L
1,131 SR
Queue Stats
67W - 48L
1,366 Elo+
Party 1
Fenrir
Fenrir
Manogrez
Fenrir
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
219W - 198L
1,339 Elo+
Party 1
Hera
Hera
Moonjuise
Hera
Level 15
God Stats
2W - 2L
1,768 SR
Queue Stats
236W - 199L
1,381 Elo+
Party 1
Team Averages
Level 15
1,470 SR
1,355 Elo+

VS

Team Averages
Level 15
1,522 SR
1,359 Elo+
Merlin
Merlin
HeulWoAndersRum0
Merlin
Level 18
God Stats
2W - 1L
1,321 SR
Queue Stats
47W - 43L
1,446 Elo+
Party 2
Neith
Neith
Kurokushi
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,432 Elo+
Solo
Thanatos
Thanatos
NurPilze1
Thanatos
Level 18
God Stats
2W - 1L
1,777 SR
Queue Stats
63W - 56L
1,434 Elo+
Party 2
Chaac
Chaac
Rutter1988
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 36L
1,150 Elo+
Solo
Ra
Ra
SuperTortoise
Ra
Level 15
God Stats
32W - 35L
1,514 SR
Queue Stats
585W - 607L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adam 98712007
Achilles
20
4 / 5 / 11
13,064
871
9,161
20,037
16,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
Chiqitofu
Chiron
20
12 / 6 / 20
17,257
1,150
37,355
26,677
8,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 6 / 26
16,036
1,069
19,415
29,656
46,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Manogrez
Fenrir
20
6 / 9 / 23
14,332
955
11,568
23,872
11,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
20
12 / 7 / 15
15,521
1,035
29,313
18,517
6,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 19
15,791
1,053
29,961
14,632
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Kurokushi
Neith
20
7 / 7 / 17
16,400
1,093
42,856
24,051
9,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
NurPilze1
Thanatos
20
18 / 3 / 9
18,986
1,266
24,301
13,890
5,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
20
0 / 15 / 18
14,054
937
6,164
42,988
25,571
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
2 / 16 / 13
13,712
914
9,550
24,058
9,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
109
42
Kills
33
33
Deaths
43
95
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Achilles
Adam 98712007
Achilles
4
5
11
1.9
L
Chiron
Chiqitofu
Chiron
12
6
20
3.67
W
6
2
19
7.75
W
Neith
Kurokushi
Neith
7
7
17
2.21
L
8
6
26
3.5
L
Fenrir
Manogrez
Fenrir
6
9
23
1.94
L
Hera
12
7
15
2.79
W
Thanatos
NurPilze1
Thanatos
18
3
9
7.5
W
Chaac
0
15
18
0.6
W
2
16
13
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,812
Damage
112,832
118,759
Taken
119,619
90,307
Mitigated
54,684
11,793
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Adam 98712007
Achilles
9,161
3,822
0
1,291
20,037
16,922
0
4,739
15,298
0
18,322
L
Chiron
Chiqitofu
Chiron
37,355
20,472
1,276
8,344
26,677
8,714
0
11,687
14,964
0
82,752
W
29,961
2,004
0
0
14,632
5,281
0
6,390
8,242
65,775
0
W
Neith
Kurokushi
Neith
42,856
19,838
0
4,268
24,051
9,499
0
11,534
12,517
0
80,146
L
19,415
1,199
676
0
29,656
46,635
0
10,696
18,960
50,540
0
L
Fenrir
Manogrez
Fenrir
11,568
3,567
0
206
23,872
11,483
0
7,493
16,379
0
16,092
L
Hera
29,313
7,311
0
0
18,517
6,553
0
4,870
13,647
49,587
0
W
Thanatos
NurPilze1
Thanatos
24,301
11,322
0
6,682
13,890
5,271
0
5,687
8,203
0
42,713
W
Chaac
6,164
1,505
0
4,166
42,988
25,571
0
14,888
27,688
0
27,281
W
9,550
1,665
247
0
24,058
9,062
0
10,229
13,829
42,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,210
Gold Earned
78,943
265
Minions Killed
297
5
Camps Cleared
13
1,284,599
Distance Traveled
1,296,643
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,064
871
11
1
2
244,851
0
L
Chiron
17,257
1,150
94
6
1
250,954
0
W
Merlin
15,791
1,053
77
5
0
279,844
2
W
Neith
16,400
1,093
72
5
1
260,569
1
L
Cthulhu
16,036
1,069
91
6
1
255,581
0
L
Fenrir
14,332
955
17
1
0
297,822
0
L
Hera
15,521
1,035
52
3
1
235,391
1
W
Thanatos
18,986
1,266
30
2
10
317,358
0
W
Chaac
14,054
937
52
3
1
213,276
3
W
Ra
13,712
914
66
4
1
225,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role