Player Matchup

Sol
Sol
Cthulhu of Bile
Sol
Level 157
God Stats
11W - 6L
1,177 SR
Queue Stats
496W - 504L
1,485 Elo+
Solo
Tiamat
Tiamat
EnDeRDarkDeath
Tiamat
Level 122
God Stats
1W - 1L
1,293 SR
Queue Stats
47W - 49L
1,428 Elo+
Solo
Neith
Neith
Glorizzle
Neith
Level 123
God Stats
7W - 5L
1,611 SR
Queue Stats
156W - 171L
1,506 Elo+
Party 3
Olorun
Olorun
t3h_gamb1t
Olorun
Level 103
God Stats
4W - 7L
1,219 SR
Queue Stats
391W - 424L
1,416 Elo+
Solo
Ganesha
Ganesha
wasted bugs
Ganesha
Level 147
God Stats
1W - 2L
1,304 SR
Queue Stats
206W - 219L
1,540 Elo+
Party 3
Team Averages
Level 130
1,321 SR
1,475 Elo+

VS

Team Averages
Level 101
1,506 SR
1,491 Elo+
Serqet
Serqet
Globos
Serqet
Level 60
God Stats
0W - 1L
1,545 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 2
Thoth
Thoth
MisterGODP
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Chiron
Chiron
SlothyGamergirl
Chiron
Level 105
God Stats
9W - 5L
1,577 SR
Queue Stats
473W - 497L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
SuperUncreative
Heimdallr
Level 148
God Stats
8W - 6L
1,407 SR
Queue Stats
517W - 537L
1,527 Elo+
Party 1
Agni
Agni
c-a_honda
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 12
10,742
826
14,281
12,698
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 4 / 19
10,260
789
9,514
16,291
8,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Glorizzle
Neith
17
7 / 4 / 11
10,688
822
12,745
13,530
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
t3h_gamb1t
Olorun
19
10 / 6 / 9
11,611
893
12,419
15,038
7,897
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
wasted bugs
Ganesha
16
0 / 4 / 24
10,231
787
9,344
26,017
24,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Globos
Serqet
13
1 / 6 / 10
8,733
672
6,176
12,255
13,672
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
18
2 / 4 / 13
10,260
789
17,522
11,945
4,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 14
10,572
813
14,699
16,336
6,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SuperUncreative
Heimdallr
19
15 / 5 / 6
12,053
927
25,120
13,273
6,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
12
0 / 7 / 2
8,123
625
8,151
11,450
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
67
25
Kills
22
22
Deaths
27
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
2
4
19
2.88
L
Serqet
Globos
Serqet
1
6
10
1
W
Neith
Glorizzle
Neith
7
4
11
3.13
L
Thoth
2
4
13
2.13
L
4
5
14
2.2
L
Heimdallr
SuperUncreative
Heimdallr
15
5
6
3.6
L
Agni
0
7
2
0.14
W
Olorun
t3h_gamb1t
Olorun
10
6
9
2.42
W
Ganesha
wasted bugs
Ganesha
0
4
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,303
Damage
71,668
83,574
Taken
65,259
52,082
Mitigated
34,148
42,775
Healing
26,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,281
555
3,673
3,880
12,698
4,762
1,462
3,933
8,765
23,818
0
W
9,514
1,354
3,766
6,103
16,291
8,383
328
6,196
9,775
20,001
0
L
Serqet
Globos
Serqet
6,176
1,182
2,175
1,881
12,255
13,672
202
6,008
6,247
0
7,158
W
Neith
Glorizzle
Neith
12,745
4,432
2,136
4,276
13,530
6,145
1,498
3,962
9,253
0
31,657
L
Thoth
17,522
1,067
2,432
4,251
11,945
4,434
997
8,929
3,016
33,956
0
L
14,699
3,763
1,847
5,299
16,336
6,102
1,062
11,876
4,460
0
32,979
L
Heimdallr
SuperUncreative
Heimdallr
25,120
10,376
2,711
3,113
13,273
6,279
1,160
9,559
3,714
0
40,041
L
Agni
8,151
0
781
1,766
11,450
3,661
210
9,186
2,264
17,058
0
W
Olorun
t3h_gamb1t
Olorun
12,419
6,208
4,344
4,650
15,038
7,897
2,433
4,483
10,279
33,936
0
W
Ganesha
wasted bugs
Ganesha
9,344
539
1,257
8,690
26,017
24,895
223
7,099
18,472
13,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,532
Gold Earned
49,741
136
Minions Killed
139
0
Camps Cleared
0
1,192,544
Distance Traveled
1,085,042
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,742
826
20
2
0
243,325
6
W
Tiamat
10,260
789
17
1
0
245,336
1
L
Serqet
8,733
672
4
0
0
238,218
3
W
Neith
10,688
822
45
3
0
307,078
0
L
Thoth
10,260
789
33
3
0
223,053
0
L
Chiron
10,572
813
40
3
0
189,829
1
L
Heimdallr
12,053
927
39
3
0
213,630
0
L
Agni
8,123
625
23
2
0
220,312
0
W
Olorun
11,611
893
54
4
0
190,196
1
W
Ganesha
10,231
787
0
0
0
206,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role