Player Matchup

Gilgamesh
Gilgamesh
D0RK4i
Gilgamesh
Level 151
God Stats
5W - 8L
1,500 SR
Queue Stats
885W - 912L
1,548 Elo+
Solo
Fafnir
Fafnir
FunkHand
Fafnir
Level 142
God Stats
4W - 4L
1,721 SR
Queue Stats
518W - 525L
1,554 Elo+
Solo
Chang'e
Chang'e
HighClassShot
Chang'e
Level 114
God Stats
8W - 9L
1,418 SR
Queue Stats
693W - 649L
1,540 Elo+
Solo
Merlin
Merlin
OberGottLukee
Merlin
Level 75
God Stats
3W - 8L
1,358 SR
Queue Stats
177W - 176L
1,536 Elo+
Solo
Bellona
Bellona
baniakpl
Bellona
Level 149
God Stats
3W - 6L
1,354 SR
Queue Stats
677W - 697L
1,553 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,546 Elo+

VS

Team Averages
Level 129
1,432 SR
1,565 Elo+
Kumbhakarna
Kumbhakarna
Darksoul_qP_
Kumbhakarna
Level 158
God Stats
2W - 0L
1,501 SR
Queue Stats
374W - 394L
1,551 Elo+
Party 1
Skadi
Skadi
Halllun
Skadi
Level 47
God Stats
2W - 0L
1,709 SR
Queue Stats
77W - 94L
1,519 Elo+
Solo
Hel
Hel
Koozik
Hel
Level 148
God Stats
11W - 14L
1,142 SR
Queue Stats
1,449W - 1,509L
1,603 Elo+
Solo
Fafnir
Fafnir
Socom1994
Fafnir
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
358W - 353L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
atope
Kukulkan
Level 148
God Stats
1W - 1L
1,306 SR
Queue Stats
100W - 106L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D0RK4i
Gilgamesh
18
3 / 7 / 7
11,292
627
16,031
31,659
34,841
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
FunkHand
Fafnir
18
0 / 4 / 9
11,733
652
8,694
22,689
33,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
19
3 / 9 / 4
12,067
670
19,138
24,798
16,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 4
10,695
594
24,780
12,700
5,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
baniakpl
Bellona
19
5 / 9 / 3
13,563
754
19,819
27,517
24,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Darksoul_qP_
Kumbhakarna
20
3 / 2 / 25
13,609
756
12,306
32,573
41,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Halllun
Skadi
20
18 / 3 / 15
14,634
813
42,531
19,985
14,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Koozik
Hel
20
3 / 3 / 24
12,570
698
8,825
19,151
12,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Socom1994
Fafnir
19
4 / 2 / 22
13,546
753
9,707
21,296
30,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
atope
Kukulkan
20
6 / 2 / 21
13,513
751
31,871
13,285
7,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
141
12
Kills
34
34
Deaths
12
27
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
D0RK4i
Gilgamesh
3
7
7
0.93
W
Kumbhakarna
Darksoul_qP_
Kumbhakarna
3
2
25
7.75
L
Fafnir
FunkHand
Fafnir
0
4
9
1.13
W
Skadi
Halllun
Skadi
18
3
15
8.5
L
Chang'e
3
9
4
0.56
W
Hel
Koozik
Hel
3
3
24
5
L
1
5
4
0.6
W
Fafnir
Socom1994
Fafnir
4
2
22
7.5
W
Kukulkan
atope
Kukulkan
6
2
21
8.25
L
Bellona
baniakpl
Bellona
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,462
Damage
105,240
119,363
Taken
106,290
114,958
Mitigated
105,646
44,979
Healing
60,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
D0RK4i
Gilgamesh
16,031
2,414
2,666
6,746
31,659
34,841
0
13,445
18,214
0
27,199
W
Kumbhakarna
Darksoul_qP_
Kumbhakarna
12,306
1,235
2,823
5,226
32,573
41,981
712
18,208
13,889
29,345
0
L
Fafnir
FunkHand
Fafnir
8,694
1,575
2,090
6,981
22,689
33,054
0
11,845
10,844
19,902
0
W
Skadi
Halllun
Skadi
42,531
19,780
182
510
19,985
14,052
3,052
7,809
11,946
0
68,285
L
Chang'e
19,138
491
11,051
9,171
24,798
16,526
0
16,501
8,297
42,005
0
W
Hel
Koozik
Hel
8,825
236
30,779
11,881
19,151
12,029
634
7,794
11,171
20,829
0
L
24,780
2,238
1,802
1,478
12,700
5,773
0
7,169
5,531
56,952
0
W
Fafnir
Socom1994
Fafnir
9,707
3,463
2,905
4,506
21,296
30,215
948
12,062
8,870
20,126
0
W
Kukulkan
atope
Kukulkan
31,871
2,285
540
809
13,285
7,369
1,448
5,347
7,802
70,243
0
L
Bellona
baniakpl
Bellona
19,819
7,844
1,375
1,619
27,517
24,764
102
13,749
13,768
0
38,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,350
Gold Earned
67,872
172
Minions Killed
186
0
Camps Cleared
0
1,307,047
Distance Traveled
1,639,314
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,292
627
14
1
0
249,118
0
W
Kumbhakarna
13,609
756
17
1
0
334,036
0
L
Fafnir
11,733
652
13
1
0
286,892
1
W
Skadi
14,634
813
41
2
0
309,320
1
L
Chang'e
12,067
670
52
3
0
270,157
0
W
Hel
12,570
698
25
1
0
407,871
1
L
Merlin
10,695
594
66
4
0
283,854
0
W
Fafnir
13,546
753
20
1
0
279,922
0
W
Kukulkan
13,513
751
83
5
0
308,165
3
L
Bellona
13,563
754
27
2
0
217,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role