Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Distbone
Cabrakan
Level 28
God Stats
33W - 19L
1,679 SR
Queue Stats
124W - 97L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
Velimus
Danzaburou
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 26L
1,888 Elo+
Party 1
Sol
Sol
kawaii_kobra
Sol
Level 13
God Stats
20W - 12L
1,500 SR
Queue Stats
288W - 297L
1,711 Elo+
Party 1
Mulan
Mulan
tmmye
Mulan
Level 28
God Stats
2W - 2L
1,553 SR
Queue Stats
118W - 142L
1,506 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,645 Elo+

VS

Team Averages
Level 17
1,404 SR
1,648 Elo+
Mulan
Mulan
BritleBonesNicky
Mulan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 77L
1,922 Elo+
Party 2
Neith
Neith
SnowBall-maister
Neith
Level 17
God Stats
3W - 6L
1,269 SR
Queue Stats
71W - 75L
1,517 Elo+
Solo
Pele
Pele
exasperatio
Pele
Level 29
God Stats
31W - 30L
1,521 SR
Queue Stats
299W - 272L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
kurzer001schnaps
Gilgamesh
Level 13
God Stats
1W - 3L
1,228 SR
Queue Stats
4W - 7L
1,399 Elo+
Solo
Chang'e
Chang'e
xWhite_Africanx
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,902 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 2 / 0
11,169
588
7,473
9,846
4,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Distbone
Cabrakan
14
2 / 3 / 11
9,338
491
7,947
12,790
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Velimus
Danzaburou
14
3 / 6 / 3
9,199
484
3,329
11,392
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 1 / 12
11,207
590
20,761
16,584
5,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
tmmye
Mulan
18
9 / 1 / 5
11,557
608
8,849
13,834
9,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
10,691
563
13,317
17,314
8,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 2
7,768
409
7,933
9,921
3,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 1
9,050
476
7,358
13,200
5,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
11
0 / 11 / 1
7,010
369
3,063
14,876
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 3
9,250
487
10,152
12,579
9,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
28
Kills
13
13
Deaths
29
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
0
3
L
5
4
6
2
W
Cabrakan
Distbone
Cabrakan
2
3
11
2.5
L
2
5
2
0.6
W
Danzaburou
Velimus
Danzaburou
3
6
3
0.75
L
0
5
1
0.1
W
8
1
12
14
L
Gilgamesh
0
11
1
0.05
W
Mulan
tmmye
Mulan
9
1
5
11.5
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,359
Damage
41,823
64,446
Taken
67,890
33,466
Mitigated
32,378
21,578
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,473
3,783
0
2,620
9,846
4,071
4,470
1,531
8,315
0
69,696
L
13,317
2,601
0
4,403
17,314
8,382
0
8,019
9,295
0
70,706
W
Cabrakan
Distbone
Cabrakan
7,947
1,377
0
1,374
12,790
10,857
0
2,193
10,597
26,738
0
L
7,933
3,733
0
933
9,921
3,477
688
5,093
4,828
0
38,443
W
Danzaburou
Velimus
Danzaburou
3,329
1,812
405
2,097
11,392
3,611
3,356
3,052
8,340
0
33,644
L
7,358
2,158
0
2,660
13,200
5,067
757
3,696
9,504
0
65,082
W
20,761
6,153
0
9,448
16,584
5,907
3,220
1,675
14,909
75,286
0
L
Gilgamesh
3,063
1,284
66
555
14,876
5,818
344
7,474
7,402
0
26,779
W
Mulan
tmmye
Mulan
8,849
2,185
0
5,634
13,834
9,020
0
1,701
12,133
0
77,835
L
10,152
352
1,230
6,530
12,579
9,634
41
4,426
8,153
48,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,470
Gold Earned
43,769
510
Minions Killed
475
0
Camps Cleared
0
1,741,578
Distance Traveled
1,565,707
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,169
588
141
7
0
327,441
13
L
Mulan
10,691
563
130
7
0
334,667
1
W
Cabrakan
9,338
491
37
2
0
327,490
7
L
Neith
7,768
409
69
4
0
229,017
3
W
Danzaburou
9,199
484
66
3
0
330,894
1
L
Pele
9,050
476
140
7
0
319,924
0
W
Sol
11,207
590
131
7
0
358,371
0
L
Gilgamesh
7,010
369
55
3
0
318,526
0
W
Mulan
11,557
608
135
7
0
397,382
4
L
Chang'e
9,250
487
81
4
0
363,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role