Player Matchup

Ratatoskr
Ratatoskr
DannyPowell16
Ratatoskr
Level 27
God Stats
34W - 28L
1,643 SR
Queue Stats
258W - 222L
1,546 Elo+
Party 1
Thoth
Thoth
JackHamill
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 215L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Maria A1155
Guan Yu
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
120W - 78L
1,642 Elo+
Solo
Cthulhu
Cthulhu
Yeet stick4590
Cthulhu
Level 20
God Stats
11W - 7L
1,629 SR
Queue Stats
102W - 92L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
mzd12
Danzaburou
Level 28
God Stats
45W - 31L
1,606 SR
Queue Stats
301W - 263L
1,522 Elo+
Party 1
Team Averages
Level 23
1,576 SR
1,549 Elo+

VS

Team Averages
Level 23
1,629 SR
1,528 Elo+
Rama
Rama
BatTurkey
Rama
Level 17
God Stats
2W - 1L
1,426 SR
Queue Stats
19W - 15L
1,487 Elo+
Solo
Poseidon
Poseidon
Crocian
Poseidon
Level 28
God Stats
9W - 9L
1,522 SR
Queue Stats
109W - 102L
1,522 Elo+
Solo
Cerberus
Cerberus
Nightmare_Anxre
Cerberus
Level 28
God Stats
6W - 0L
1,894 SR
Queue Stats
139W - 127L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
WARRIORS ROAR
Tsukuyomi
Level 28
God Stats
15W - 11L
1,574 SR
Queue Stats
210W - 215L
1,462 Elo+
Solo
Zeus
Zeus
eaglefire66
Zeus
Level 14
God Stats
53W - 36L
1,727 SR
Queue Stats
1,155W - 1,118L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DannyPowell16
Ratatoskr
18
2 / 7 / 6
11,931
459
11,783
24,662
9,552
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
18
5 / 10 / 0
11,779
453
15,219
19,861
7,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Maria A1155
Guan Yu
19
5 / 7 / 0
12,346
475
15,383
30,138
34,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
1 / 16 / 7
9,962
383
9,536
24,162
9,080
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
mzd12
Danzaburou
20
10 / 11 / 1
13,942
536
25,538
22,356
8,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
12 / 5 / 15
15,325
589
24,285
24,253
10,797
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
Crocian
Poseidon
20
18 / 1 / 5
16,834
647
17,897
18,227
7,427
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
20
5 / 7 / 21
13,383
515
13,709
29,129
25,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
WARRIORS ROAR
Tsukuyomi
20
8 / 4 / 6
14,702
565
19,638
22,324
11,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 6 / 8
15,645
602
19,574
21,446
7,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
23
Kills
51
51
Deaths
23
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Rama
12
5
15
3.9
W
Poseidon
Crocian
Poseidon
18
1
5
20.5
L
Ratatoskr
DannyPowell16
Ratatoskr
2
7
6
0.71
L
Thoth
5
10
0
0.5
L
Guan Yu
Maria A1155
Guan Yu
5
7
0
0.71
W
Cerberus
5
7
21
2.21
W
Tsukuyomi
WARRIORS ROAR
Tsukuyomi
8
4
6
2.75
L
1
16
7
0.28
W
8
6
8
2
L
Danzaburou
mzd12
Danzaburou
10
11
1
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,459
Damage
95,103
121,179
Taken
115,379
68,798
Mitigated
62,225
18,077
Healing
45,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
24,285
20,847
0
13,435
24,253
10,797
2,866
4,556
19,691
0
121,616
W
Poseidon
Crocian
Poseidon
17,897
2,149
0
7,975
18,227
7,427
699
738
17,433
142,089
0
L
Ratatoskr
DannyPowell16
Ratatoskr
11,783
1,352
0
3,478
24,662
9,552
626
11,586
13,076
0
78,256
L
Thoth
15,219
1,229
0
3,558
19,861
7,318
548
11,321
8,540
68,225
0
L
Guan Yu
Maria A1155
Guan Yu
15,383
2,870
432
7,609
30,138
34,141
0
11,659
18,479
0
81,789
W
Cerberus
13,709
1,441
1,115
7,697
29,129
25,600
1,248
6,320
22,723
70,755
0
W
Tsukuyomi
WARRIORS ROAR
Tsukuyomi
19,638
4,248
0
6,327
22,324
11,036
2,965
2,982
19,258
0
104,912
L
9,536
435
127
1,080
24,162
9,080
417
8,464
15,698
40,233
0
W
19,574
3,913
421
8,081
21,446
7,365
934
9,271
11,519
123,396
0
L
Danzaburou
mzd12
Danzaburou
25,538
16,726
0
1,793
22,356
8,707
1,345
8,150
14,206
0
93,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,960
Gold Earned
75,889
597
Minions Killed
803
0
Camps Cleared
0
2,130,634
Distance Traveled
2,394,339
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,325
589
162
6
0
428,331
2
W
Poseidon
16,834
647
189
7
0
566,499
2
L
Ratatoskr
11,931
459
139
5
0
531,396
0
L
Thoth
11,779
453
111
4
0
405,744
1
L
Guan Yu
12,346
475
156
6
0
451,912
2
W
Cerberus
13,383
515
115
4
0
455,622
6
W
Tsukuyomi
14,702
565
132
5
0
490,785
2
L
Cthulhu
9,962
383
61
2
0
341,338
0
W
Zeus
15,645
602
205
8
0
453,102
1
L
Danzaburou
13,942
536
130
5
0
400,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role