Player Matchup

Chang'e
Chang'e
BlondeDeception
Chang'e
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 102L
1,679 Elo+
Party 1
Cupid
Cupid
CapitanNuggetz
Cupid
Level 14
God Stats
17W - 20L
1,518 SR
Queue Stats
96W - 133L
1,520 Elo+
Party 2
Ymir
Ymir
KennyDude
Ymir
Level 3
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 2L
1,679 Elo+
Party 1
Janus
Janus
Xepocensta
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
iDoofy
Thanatos
Level 12
God Stats
16W - 11L
1,340 SR
Queue Stats
43W - 31L
1,233 Elo+
Solo
Team Averages
Level 42
1,513 SR
1,522 Elo+

VS

Team Averages
Level 21
1,464 SR
1,376 Elo+
Sun Wukong
Sun Wukong
DubstepThor
Sun Wukong
Level 16
God Stats
13W - 15L
1,453 SR
Queue Stats
82W - 95L
1,422 Elo+
Solo
Artemis
Artemis
QQMyFriend
Artemis
Level 24
God Stats
1W - 2L
1,537 SR
Queue Stats
82W - 82L
1,379 Elo+
Solo
Nemesis
Nemesis
sorinzeul
Nemesis
Level 23
God Stats
0W - 3L
1,428 SR
Queue Stats
150W - 180L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
wille620
Gilgamesh
Level 16
God Stats
14W - 22L
1,281 SR
Queue Stats
150W - 165L
1,316 Elo+
Solo
Khepri
Khepri
woffy15
Khepri
Level 28
God Stats
30W - 22L
1,621 SR
Queue Stats
97W - 106L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 10
12,586
503
13,063
15,633
12,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 4 / 10
11,499
460
25,089
19,809
8,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
3 / 8 / 16
10,514
421
8,724
17,961
18,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
20
6 / 5 / 6
13,151
526
18,019
14,962
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
iDoofy
Thanatos
20
8 / 3 / 7
13,225
529
11,826
22,452
10,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DubstepThor
Sun Wukong
16
1 / 5 / 1
10,157
406
4,482
16,599
13,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
QQMyFriend
Artemis
15
1 / 6 / 7
10,256
410
7,793
11,658
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
sorinzeul
Nemesis
16
5 / 8 / 3
11,515
461
10,480
20,312
6,544
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
wille620
Gilgamesh
17
11 / 5 / 3
11,747
470
22,237
21,407
14,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
woffy15
Khepri
15
4 / 7 / 10
11,049
442
12,137
30,081
33,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
31
Kills
22
22
Deaths
31
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
6
4
10
2.75
L
Sun Wukong
DubstepThor
Sun Wukong
1
5
1
0.3
W
Ymir
3
8
16
1.38
L
Artemis
QQMyFriend
Artemis
1
6
7
0.75
W
Janus
6
5
6
1.8
W
Thanatos
iDoofy
Thanatos
8
3
7
3.83
L
Nemesis
sorinzeul
Nemesis
5
8
3
0.81
L
Gilgamesh
wille620
Gilgamesh
11
5
3
2.5
L
Khepri
woffy15
Khepri
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,721
Damage
57,129
90,817
Taken
100,057
55,215
Mitigated
73,024
50,124
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,063
1,472
8,982
9,741
15,633
12,088
1,172
949
14,684
76,500
0
W
25,089
16,689
846
5,646
19,809
8,318
2,043
3,175
16,634
0
65,825
L
Sun Wukong
DubstepThor
Sun Wukong
4,482
732
0
573
16,599
13,623
1,302
6,060
10,385
0
50,445
W
Ymir
8,724
2,415
0
546
17,961
18,473
394
3,669
14,292
21,044
0
L
Artemis
QQMyFriend
Artemis
7,793
2,335
0
1,040
11,658
4,507
0
7,467
3,865
0
49,302
W
Janus
18,019
778
456
1,386
14,962
6,038
3,093
2,837
12,125
95,330
0
W
Thanatos
iDoofy
Thanatos
11,826
4,867
0
22,521
22,452
10,298
0
1,507
20,945
0
95,419
L
Nemesis
sorinzeul
Nemesis
10,480
6,712
0
4,627
20,312
6,544
0
6,867
13,317
0
63,953
L
Gilgamesh
wille620
Gilgamesh
22,237
3,278
0
3,831
21,407
14,694
426
7,277
14,048
0
55,585
L
Khepri
woffy15
Khepri
12,137
971
710
4,717
30,081
33,656
0
11,131
18,636
39,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,975
Gold Earned
54,724
521
Minions Killed
322
0
Camps Cleared
0
2,342,090
Distance Traveled
2,131,052
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,586
503
114
5
0
475,188
12
W
Cupid
11,499
460
87
3
0
457,556
0
L
Sun Wukong
10,157
406
81
3
0
446,465
0
W
Ymir
10,514
421
22
1
0
463,002
2
L
Artemis
10,256
410
82
3
0
366,906
2
W
Janus
13,151
526
159
6
0
437,495
0
W
Thanatos
13,225
529
139
6
0
508,849
2
L
Nemesis
11,515
461
64
3
0
409,399
2
L
Gilgamesh
11,747
470
71
3
0
473,128
1
L
Khepri
11,049
442
24
1
0
435,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role