Player Matchup

Mercury
Mercury
Dannykuso
Mercury
Level 16
God Stats
2W - 1L
1,793 SR
Queue Stats
7W - 7L
1,820 Elo+
Solo
Neith
Neith
GiNgA Sn4P
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,243 Elo+
Solo
Bellona
Bellona
IssaLobster
Bellona
Level 28
God Stats
65W - 30L
1,723 SR
Queue Stats
229W - 179L
1,584 Elo+
Solo
Bacchus
Bacchus
ShadowArcher1229
Bacchus
Level 27
God Stats
2W - 3L
1,664 SR
Queue Stats
94W - 78L
1,547 Elo+
Solo
Cerberus
Cerberus
Wockheart
Cerberus
Level 29
God Stats
5W - 7L
1,330 SR
Queue Stats
153W - 155L
1,527 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,544 Elo+

VS

Team Averages
Level 22
1,473 SR
1,636 Elo+
Hachiman
Hachiman
Johula136813
Hachiman
Level 18
God Stats
8W - 1L
1,500 SR
Queue Stats
58W - 49L
1,737 Elo+
Solo
Achilles
Achilles
SnKEnjoyer
Achilles
Level 29
God Stats
10W - 9L
1,285 SR
Queue Stats
144W - 130L
1,547 Elo+
Solo
Hercules
Hercules
WightReaper1711
Hercules
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 33L
1,839 Elo+
Solo
Awilix
Awilix
WillisPinillis
Awilix
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
195W - 215L
1,506 Elo+
Solo
Chang'e
Chang'e
wetpusthay
Chang'e
Level 25
God Stats
21W - 13L
1,582 SR
Queue Stats
61W - 47L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dannykuso
Mercury
18
1 / 9 / 6
11,834
473
4,290
18,804
7,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
1 / 14 / 7
10,113
405
6,491
17,955
7,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
IssaLobster
Bellona
20
15 / 7 / 2
14,762
590
34,095
30,241
23,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 8
9,862
394
11,475
21,114
29,717
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Wockheart
Cerberus
16
3 / 10 / 8
11,118
445
17,711
33,175
17,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Johula136813
Hachiman
20
10 / 4 / 11
15,142
606
25,938
28,623
11,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
SnKEnjoyer
Achilles
20
10 / 4 / 10
13,970
559
20,943
26,119
30,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
17
6 / 4 / 17
11,929
477
12,947
32,210
28,463
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 5 / 11
12,679
507
8,263
17,682
6,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
wetpusthay
Chang'e
18
13 / 7 / 14
13,501
540
22,902
26,634
13,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
108
22
Kills
45
47
Deaths
24
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dannykuso
Mercury
1
9
6
0.44
L
Neith
1
14
7
0.32
L
Bellona
IssaLobster
Bellona
15
7
2
2.29
W
Hachiman
Johula136813
Hachiman
10
4
11
3.88
L
2
7
8
0.86
W
Achilles
SnKEnjoyer
Achilles
10
4
10
3.75
W
Hercules
6
4
17
3.63
W
6
5
11
2.3
L
Cerberus
Wockheart
Cerberus
3
10
8
0.7
W
Chang'e
wetpusthay
Chang'e
13
7
14
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,062
Damage
90,993
121,289
Taken
131,268
85,251
Mitigated
90,226
27,010
Healing
58,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dannykuso
Mercury
4,290
1,326
0
2,706
18,804
7,115
3,676
3,545
15,259
0
65,312
L
Neith
6,491
3,175
0
1,170
17,955
7,284
641
4,784
13,171
0
38,692
L
Bellona
IssaLobster
Bellona
34,095
17,546
0
11,550
30,241
23,904
107
4,414
25,827
0
127,360
W
Hachiman
Johula136813
Hachiman
25,938
16,108
0
15,736
28,623
11,760
2,111
6,686
21,937
0
156,825
L
11,475
572
0
0
21,114
29,717
0
3,663
17,451
38,000
0
W
Achilles
SnKEnjoyer
Achilles
20,943
4,781
0
7,307
26,119
30,255
3,025
6,678
19,441
123
84,786
W
Hercules
12,947
5,570
741
11,564
32,210
28,463
1,772
6,117
26,093
0
43,573
W
8,263
3,634
0
4,034
17,682
6,351
640
7,128
10,554
0
50,755
L
Cerberus
Wockheart
Cerberus
17,711
1,094
342
11,242
33,175
17,231
202
6,619
26,556
61,836
0
W
Chang'e
wetpusthay
Chang'e
22,902
2,410
6,858
11,911
26,634
13,397
2,422
8,241
18,393
78,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
67,221
513
Minions Killed
555
0
Camps Cleared
0
2,132,504
Distance Traveled
2,323,894
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,834
473
144
6
0
479,227
4
L
Neith
10,113
405
57
2
0
369,679
2
L
Bellona
14,762
590
166
7
0
425,244
1
W
Hachiman
15,142
606
165
7
0
436,724
2
L
Bacchus
9,862
394
51
2
0
441,301
3
W
Achilles
13,970
559
131
5
0
460,935
5
W
Hercules
11,929
477
58
2
0
493,075
1
W
Awilix
12,679
507
80
3
0
538,849
3
L
Cerberus
11,118
445
95
4
0
417,053
0
W
Chang'e
13,501
540
121
5
0
394,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role