Player Matchup

Khepri
Khepri
Amin_mirage
Khepri
Level 109
God Stats
19W - 9L
1,836 SR
Queue Stats
558W - 491L
1,543 Elo+
Party 1
Kali
Kali
DeadlyAsBanana
Kali
Level 17
God Stats
7W - 9L
1,232 SR
Queue Stats
102W - 104L
1,453 Elo+
Solo
Ra
Ra
YetiSnow13
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,468 Elo+
Solo
Hachiman
Hachiman
aminsoske
Hachiman
Level 9
God Stats
4W - 5L
1,844 SR
Queue Stats
23W - 22L
1,669 Elo+
Party 1
Anubis
Anubis
diebunsbrennt
Anubis
Level 26
God Stats
12W - 12L
1,418 SR
Queue Stats
63W - 55L
1,561 Elo+
Solo
Team Averages
Level 33
1,566 SR
1,539 Elo+

VS

Team Averages
Level 18
1,605 SR
1,733 Elo+
Sylvanus
Sylvanus
Beutelratte101
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 18L
1,818 Elo+
Party 2
Tyr
Tyr
Brodderss2
Tyr
Level 16
God Stats
5W - 1L
1,908 SR
Queue Stats
31W - 6L
1,795 Elo+
Solo
Arachne
Arachne
Deki1703
Arachne
Level 27
God Stats
15W - 6L
1,614 SR
Queue Stats
49W - 47L
1,407 Elo+
Solo
Artemis
Artemis
Troll_Warlord32
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 22L
1,872 Elo+
Party 2
Tiamat
Tiamat
nonamejo
Tiamat
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 5 / 1
6,217
444
3,614
13,553
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 6 / 2
7,406
529
6,201
14,103
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 10 / 1
5,691
407
1,885
10,540
3,147
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
aminsoske
Hachiman
7
2 / 5 / 1
5,463
390
3,512
6,905
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 1
7,216
515
5,267
9,489
5,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
4 / 0 / 8
9,393
671
5,614
7,917
5,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 2
8,897
636
10,961
14,989
7,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Deki1703
Arachne
12
1 / 2 / 4
7,640
546
4,153
4,973
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
8 / 4 / 3
9,242
660
11,387
10,962
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
nonamejo
Tiamat
16
10 / 0 / 0
9,832
702
7,753
6,672
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
29
30
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
5
1
0.3
W
Sylvanus
4
0
8
8
W
6
3
2
2.33
L
3
6
2
0.67
W
Arachne
Deki1703
Arachne
1
2
4
1.5
W
8
4
3
2.38
L
0
10
1
0.05
L
Hachiman
aminsoske
Hachiman
2
5
1
0.5
L
2
4
1
0.63
W
Tiamat
nonamejo
Tiamat
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
39,868
54,590
Taken
45,513
23,308
Mitigated
22,382
12,478
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,614
418
0
1,562
13,553
6,405
443
1,817
11,736
17,806
0
W
Sylvanus
5,614
1,683
994
2,887
7,917
5,322
289
1,688
6,229
37,876
0
W
10,961
1,443
0
5,851
14,989
7,345
142
3,698
11,291
0
51,777
L
6,201
2,722
0
4,396
14,103
7,325
0
2,393
11,560
0
42,876
W
Arachne
Deki1703
Arachne
4,153
3,321
0
1,038
4,973
1,985
2,984
303
4,670
0
40,304
W
11,387
6,120
0
3,960
10,962
3,544
640
2,846
8,116
0
56,397
L
1,885
704
0
590
10,540
3,147
140
6,246
3,986
21,082
0
L
Hachiman
aminsoske
Hachiman
3,512
2,092
299
1,946
6,905
1,424
360
789
6,116
0
17,844
L
5,267
37
0
3,685
9,489
5,007
0
1,604
7,825
38,184
0
W
Tiamat
nonamejo
Tiamat
7,753
914
0
3,742
6,672
4,186
1,343
2,231
4,441
51,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
45,004
253
Minions Killed
448
0
Camps Cleared
0
1,021,561
Distance Traveled
1,386,179
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,217
444
29
2
0
250,534
0
W
Sylvanus
9,393
671
63
5
0
253,829
4
W
Tyr
8,897
636
100
7
0
308,322
2
L
Kali
7,406
529
66
5
0
246,095
0
W
Arachne
7,640
546
85
6
0
308,194
4
W
Artemis
9,242
660
79
6
0
234,732
2
L
Ra
5,691
407
39
3
0
185,066
2
L
Hachiman
5,463
390
32
2
0
139,567
0
L
Anubis
7,216
515
87
6
0
200,299
4
W
Tiamat
9,832
702
121
9
0
281,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role