Player Matchup

Bellona
Bellona
Alaric_Of_Carim
Bellona
Level 14
God Stats
8W - 2L
1,699 SR
Queue Stats
92W - 81L
1,380 Elo+
Party 1
Vulcan
Vulcan
PasteteOhr35987
Vulcan
Level 15
God Stats
7W - 7L
1,501 SR
Queue Stats
20W - 42L
1,288 Elo+
Solo
Cerberus
Cerberus
Rytlocke
Cerberus
Level 27
God Stats
52W - 40L
1,369 SR
Queue Stats
148W - 159L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
cryptofice
Jing Wei
Level 28
God Stats
11W - 14L
1,753 SR
Queue Stats
409W - 519L
1,469 Elo+
Solo
Hera
Hera
o0 Leonidas Oo
Hera
Level 27
God Stats
10W - 11L
1,480 SR
Queue Stats
85W - 79L
1,482 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,405 Elo+

VS

Team Averages
Level 14
1,584 SR
1,369 Elo+
Ah Puch
Ah Puch
BestSzabiHUN
Ah Puch
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,387 Elo+
Solo
Athena
Athena
TONIRupe
Athena
Level 27
God Stats
1W - 1L
1,748 SR
Queue Stats
13W - 12L
1,517 Elo+
Solo
Kukulkan
Kukulkan
logolino6660
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,078 Elo+
Solo
Fenrir
Fenrir
lupus_demones
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
xxxSEGAxxx2
Cerberus
Level 5
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 5L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 11
12,947
1,079
15,313
11,233
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 11
11,140
928
8,896
7,171
2,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Rytlocke
Cerberus
18
1 / 1 / 15
12,328
1,027
9,152
7,941
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
cryptofice
Jing Wei
19
8 / 0 / 16
13,098
1,092
15,742
10,751
4,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 1 / 11
12,826
1,069
23,594
8,361
3,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BestSzabiHUN
Ah Puch
14
2 / 1 / 0
10,137
845
2,490
1,978
605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
TONIRupe
Athena
16
0 / 5 / 2
10,070
839
6,631
19,850
21,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
logolino6660
Kukulkan
16
0 / 1 / 2
10,537
878
9,068
4,588
1,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 11 / 2
11,413
951
9,482
24,468
17,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
xxxSEGAxxx2
Cerberus
17
1 / 11 / 3
10,769
897
10,572
28,404
28,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
29
Kills
6
6
Deaths
29
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
L
Ah Puch
BestSzabiHUN
Ah Puch
2
1
0
2
W
2
4
11
1.88
W
Cerberus
Rytlocke
Cerberus
1
1
15
8.5
L
Athena
TONIRupe
Athena
0
5
2
0.2
W
Jing Wei
cryptofice
Jing Wei
8
0
16
16
L
Kukulkan
logolino6660
Kukulkan
0
1
2
1
L
3
11
2
0.36
W
9
1
11
14.5
L
Cerberus
xxxSEGAxxx2
Cerberus
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,697
Damage
38,243
45,457
Taken
79,288
24,017
Mitigated
69,816
6,876
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,313
6,935
0
1,816
11,233
6,381
0
6,867
3,940
71
28,454
L
Ah Puch
BestSzabiHUN
Ah Puch
2,490
327
0
52
1,978
605
0
1,044
934
7,616
0
W
8,896
5,004
0
346
7,171
2,502
0
3,499
3,672
22,979
0
W
Cerberus
Rytlocke
Cerberus
9,152
737
0
1,906
7,941
7,479
0
5,294
2,647
29,857
0
L
Athena
TONIRupe
Athena
6,631
1,402
0
0
19,850
21,151
0
9,767
10,083
23,104
0
W
Jing Wei
cryptofice
Jing Wei
15,742
14,475
662
902
10,751
4,526
0
7,238
3,513
0
36,352
L
Kukulkan
logolino6660
Kukulkan
9,068
225
0
0
4,588
1,776
0
3,543
1,045
39,121
0
L
9,482
351
0
434
24,468
17,367
0
11,655
12,813
0
18,505
W
23,594
7,838
110
1,134
8,361
3,129
0
5,863
2,498
42,507
0
L
Cerberus
xxxSEGAxxx2
Cerberus
10,572
532
0
1,546
28,404
28,917
0
15,704
12,700
21,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,339
Gold Earned
52,926
219
Minions Killed
148
5
Camps Cleared
4
1,184,522
Distance Traveled
904,802
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,947
1,079
39
3
1
256,117
0
L
Ah Puch
10,137
845
10
1
1
50,150
0
W
Vulcan
11,140
928
37
3
0
204,180
0
W
Cerberus
12,328
1,027
52
4
1
243,795
0
L
Athena
10,070
839
37
3
1
206,356
2
W
Jing Wei
13,098
1,092
53
4
2
260,958
1
L
Kukulkan
10,537
878
69
6
0
200,307
4
L
Fenrir
11,413
951
12
1
1
218,141
0
W
Hera
12,826
1,069
38
3
1
219,472
0
L
Cerberus
10,769
897
20
2
1
229,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role