Player Matchup

Medusa
Medusa
Chanmatic
Medusa
Level 155
God Stats
2W - 1L
1,649 SR
Queue Stats
130W - 110L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Mr_Kakashiz
Danzaburou
Level 143
God Stats
3W - 2L
1,392 SR
Queue Stats
212W - 210L
1,547 Elo+
Party 1
Ullr
Ullr
Rood257
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,688 Elo+
Solo
Chaac
Chaac
TheTaskmasterX7
Chaac
Level 127
God Stats
20W - 12L
1,815 SR
Queue Stats
1,657W - 1,670L
1,479 Elo+
Solo
Cthulhu
Cthulhu
xxwhipcreamxx
Cthulhu
Level 18
God Stats
1W - 0L
1,496 SR
Queue Stats
7W - 10L
1,447 Elo+
Solo
Team Averages
Level 92
1,571 SR
1,539 Elo+

VS

Team Averages
Level 61
1,511 SR
1,487 Elo+
Heimdallr
Heimdallr
Baltiloco
Heimdallr
Level 153
God Stats
3W - 6L
1,320 SR
Queue Stats
442W - 459L
1,548 Elo+
Solo
Raijin
Raijin
Liama6
Raijin
Level 29
God Stats
0W - 1L
1,627 SR
Queue Stats
5W - 4L
1,578 Elo+
Solo
Athena
Athena
NG Slonaker
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Solo
Cernunnos
Cernunnos
cen7
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,590 Elo+
Solo
Serqet
Serqet
kickfighter_exe
Serqet
Level 21
God Stats
6W - 7L
1,607 SR
Queue Stats
277W - 295L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chanmatic
Medusa
18
12 / 5 / 10
12,477
960
12,747
11,076
4,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Mr_Kakashiz
Danzaburou
16
3 / 5 / 14
10,457
804
9,046
9,984
3,897
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
Rood257
Ullr
17
4 / 3 / 18
10,393
799
15,337
14,293
6,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
5 / 3 / 14
11,083
853
15,491
17,503
23,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
19
5 / 5 / 14
11,896
915
14,694
18,303
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baltiloco
Heimdallr
18
7 / 5 / 8
10,779
829
11,134
12,738
6,169
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Liama6
Raijin
16
4 / 6 / 10
9,927
764
15,013
11,101
5,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
15
1 / 5 / 9
8,682
668
6,828
26,005
17,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
cen7
Cernunnos
16
2 / 6 / 6
9,274
713
9,173
10,830
5,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 8 / 8
11,010
847
9,792
15,055
14,018
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
62
29
Kills
21
21
Deaths
30
70
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Baltiloco
Heimdallr
7
5
8
2.2
W
Medusa
Chanmatic
Medusa
12
5
10
3.4
L
Raijin
Liama6
Raijin
4
6
10
1.5
W
Danzaburou
Mr_Kakashiz
Danzaburou
3
5
14
2
L
Athena
1
5
9
1.1
W
Ullr
Rood257
Ullr
4
3
18
4.33
W
5
3
14
4
L
Cernunnos
cen7
Cernunnos
2
6
6
0.83
L
7
8
8
1.38
W
Cthulhu
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,315
Damage
51,940
71,159
Taken
75,729
54,878
Mitigated
48,486
27,263
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Baltiloco
Heimdallr
11,134
3,774
1,896
2,962
12,738
6,169
596
2,385
10,303
0
25,661
W
Medusa
Chanmatic
Medusa
12,747
5,737
367
1,945
11,076
4,722
1,796
3,078
7,854
0
22,588
L
Raijin
Liama6
Raijin
15,013
1,462
0
916
11,101
5,485
341
2,635
8,316
34,936
0
W
Danzaburou
Mr_Kakashiz
Danzaburou
9,046
3,159
1,170
1,825
9,984
3,897
1,889
4,325
5,171
0
18,531
L
Athena
6,828
2,326
0
8,174
26,005
17,591
240
6,491
19,289
11,475
0
W
Ullr
Rood257
Ullr
15,337
5,282
2,851
4,787
14,293
6,091
1,824
3,839
10,049
0
24,224
W
15,491
1,987
1,225
9,743
17,503
23,548
1,048
4,371
12,742
509
32,918
L
Cernunnos
cen7
Cernunnos
9,173
4,034
744
1,175
10,830
5,223
661
1,355
9,425
0
19,530
L
9,792
3,727
1,760
1,910
15,055
14,018
0
2,055
12,800
0
15,882
W
Cthulhu
14,694
369
712
2,638
18,303
16,620
183
6,228
11,979
37,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,306
Gold Earned
49,672
140
Minions Killed
127
0
Camps Cleared
0
1,337,952
Distance Traveled
1,062,673
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,779
829
26
2
0
232,454
0
W
Medusa
12,477
960
31
2
0
242,383
0
L
Raijin
9,927
764
47
4
0
203,438
0
W
Danzaburou
10,457
804
29
2
0
219,787
1
L
Athena
8,682
668
9
1
0
192,124
0
W
Ullr
10,393
799
13
1
0
291,627
0
W
Chaac
11,083
853
26
2
0
297,054
5
L
Cernunnos
9,274
713
23
2
0
228,510
0
L
Serqet
11,010
847
22
2
0
206,147
0
W
Cthulhu
11,896
915
41
3
0
287,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role