Player Matchup

Sobek
Sobek
Bongo7785
Sobek
Level 23
God Stats
22W - 10L
1,133 SR
Queue Stats
129W - 121L
1,320 Elo+
Party 1
Ganesha
Ganesha
DarkestSoul69
Ganesha
Level 26
God Stats
17W - 13L
1,451 SR
Queue Stats
141W - 142L
1,310 Elo+
Party 1
Chaac
Chaac
JAYYAY98
Chaac
Level 26
God Stats
9W - 6L
1,472 SR
Queue Stats
125W - 102L
1,323 Elo+
Solo
Izanami
Izanami
TheRealWiz9445
Izanami
Level 16
God Stats
33W - 38L
1,380 SR
Queue Stats
69W - 68L
1,250 Elo+
Party 1
Zeus
Zeus
ahindman
Zeus
Level 29
God Stats
60W - 66L
1,445 SR
Queue Stats
282W - 307L
1,421 Elo+
Solo
Team Averages
Level 24
1,376 SR
1,325 Elo+

VS

Team Averages
Level 13
1,503 SR
1,276 Elo+
Nemesis
Nemesis
AngelusLapsus257
Nemesis
Level 16
God Stats
11W - 4L
1,769 SR
Queue Stats
22W - 8L
1,543 Elo+
Solo
Scylla
Scylla
EvilSnowFlake49
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,146 Elo+
Solo
Ymir
Ymir
MisterDemiGod777
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,009 Elo+
Solo
Sol
Sol
TruDarkZone
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
kurzer001schnaps
Gilgamesh
Level 12
God Stats
5W - 14L
1,246 SR
Queue Stats
8W - 18L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bongo7785
Sobek
17
4 / 0 / 30
11,420
1,142
6,614
10,648
14,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
18
0 / 1 / 36
11,254
1,125
7,090
9,441
12,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
JAYYAY98
Chaac
19
17 / 1 / 22
12,747
1,275
21,223
12,998
12,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
12 / 2 / 17
11,041
1,104
28,883
10,582
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
18
12 / 2 / 25
12,178
1,218
29,750
5,010
1,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 0
10,175
1,018
14,261
21,758
7,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 13 / 1
8,563
856
3,486
15,749
4,949
14
1 / 6 / 2
8,922
892
10,957
25,278
15,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 2
8,690
869
4,996
15,531
10,262
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
14
0 / 12 / 3
8,717
872
8,325
22,197
10,631
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
14
45
Kills
6
6
Deaths
45
130
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
10
0
0.5
W
Sobek
Bongo7785
Sobek
4
0
30
19
W
Ganesha
0
1
36
18
L
0
13
1
0.04
W
Chaac
JAYYAY98
Chaac
17
1
22
28
L
1
6
2
0.33
W
12
2
17
10.25
L
0
4
2
0.25
W
Zeus
12
2
25
12.25
L
Gilgamesh
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,560
Damage
42,025
48,679
Taken
100,513
46,045
Mitigated
49,317
10,743
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,261
6,136
0
1,056
21,758
7,959
0
11,353
10,179
0
19,982
W
Sobek
Bongo7785
Sobek
6,614
760
0
1,529
10,648
14,772
0
5,625
5,023
16,370
0
W
Ganesha
7,090
825
900
16
9,441
12,484
0
4,858
4,583
13,523
0
L
3,486
965
0
0
15,749
4,949
0
8,451
7,173
14,731
0
W
Chaac
JAYYAY98
Chaac
21,223
6,434
0
6,690
12,998
12,470
0
4,833
8,165
0
35,194
L
10,957
2,041
0
973
25,278
15,516
0
9,919
15,258
25,444
0
W
28,883
27,992
0
1,608
10,582
4,618
0
3,200
7,382
0
46,653
L
4,996
1,509
0
960
15,531
10,262
0
7,180
8,301
22,766
0
W
Zeus
29,750
4,742
0
0
5,010
1,701
0
923
4,087
48,912
0
L
Gilgamesh
8,325
3,150
0
648
22,197
10,631
0
6,551
15,479
0
15,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,640
Gold Earned
45,067
174
Minions Killed
112
2
Camps Cleared
0
932,661
Distance Traveled
812,424
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,175
1,018
9
1
0
202,319
1
W
Sobek
11,420
1,142
29
3
0
182,418
0
W
Ganesha
11,254
1,125
0
0
0
168,293
2
L
Scylla
8,563
856
24
2
0
140,720
0
W
Chaac
12,747
1,275
30
3
1
213,069
0
L
Ymir
8,922
892
40
4
0
171,571
0
W
Izanami
11,041
1,104
58
6
0
160,572
0
L
Sol
8,690
869
27
3
0
142,145
1
W
Zeus
12,178
1,218
57
6
1
208,309
1
L
Gilgamesh
8,717
872
12
1
0
155,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role