Player Matchup

Bacchus
Bacchus
Nju r6
Bacchus
Level 29
God Stats
12W - 13L
1,165 SR
Queue Stats
439W - 465L
1,522 Elo+
Solo
Hades
Hades
OmTru21
Hades
Level 17
God Stats
3W - 2L
1,287 SR
Queue Stats
3W - 2L
1,432 Elo+
Solo
Artemis
Artemis
iSeiunSky
Artemis
Level 88
God Stats
1W - 0L
1,467 SR
Queue Stats
42W - 36L
1,517 Elo+
Party 1
Bellona
Bellona
leogyn21
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,625 Elo+
Party 1
Da Ji
Da Ji
seyuun
Da Ji
Level 16
God Stats
6W - 2L
1,788 SR
Queue Stats
27W - 17L
1,571 Elo+
Party 1
Team Averages
Level 35
1,441 SR
1,533 Elo+

VS

Team Averages
Level 21
1,594 SR
1,593 Elo+
Hera
Hera
Fatdoink13
Hera
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 15L
1,446 Elo+
Party 2
Agni
Agni
Igobyalex
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,722 Elo+
Solo
Sun Wukong
Sun Wukong
Pheonix9719
Sun Wukong
Level 27
God Stats
22W - 10L
1,772 SR
Queue Stats
95W - 90L
1,426 Elo+
Solo
Nemesis
Nemesis
Rest Bright
Nemesis
Level 16
God Stats
4W - 7L
1,446 SR
Queue Stats
55W - 59L
1,533 Elo+
Solo
Odin
Odin
gluehuffer2742
Odin
Level 14
God Stats
2W - 1L
1,749 SR
Queue Stats
10W - 10L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nju r6
Bacchus
9
3 / 1 / 2
5,642
513
4,018
7,329
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
OmTru21
Hades
11
2 / 0 / 1
5,961
542
2,050
4,023
1,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
iSeiunSky
Artemis
11
2 / 0 / 4
6,395
581
3,729
3,855
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
leogyn21
Bellona
12
6 / 0 / 2
7,078
643
5,674
7,542
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
seyuun
Da Ji
12
4 / 0 / 2
6,526
593
2,414
5,971
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,725
430
3,130
4,904
1,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
8
0 / 4 / 0
4,904
446
1,781
4,316
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Pheonix9719
Sun Wukong
9
0 / 5 / 0
5,311
483
4,398
8,288
3,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Rest Bright
Nemesis
7
0 / 1 / 0
4,749
432
1,468
3,582
984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,437
403
2,463
6,000
2,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
17
Kills
1
1
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Agni
0
4
0
0
W
Bacchus
Nju r6
Bacchus
3
1
2
4
W
Hades
OmTru21
Hades
2
0
1
2.5
L
Sun Wukong
Pheonix9719
Sun Wukong
0
5
0
0
L
Nemesis
Rest Bright
Nemesis
0
1
0
0
L
0
3
1
0.17
W
Artemis
iSeiunSky
Artemis
2
0
4
4
W
Bellona
leogyn21
Bellona
6
0
2
7
W
Da Ji
seyuun
Da Ji
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
13,240
28,720
Taken
27,090
13,095
Mitigated
9,068
14,244
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,130
815
90
298
4,904
1,077
88
1,772
3,132
15,855
0
L
Agni
1,781
151
0
160
4,316
965
513
1,930
2,386
16,087
0
W
Bacchus
Nju r6
Bacchus
4,018
968
0
3,067
7,329
4,389
276
2,375
4,793
18,732
0
W
Hades
OmTru21
Hades
2,050
482
0
1,706
4,023
1,328
905
995
2,828
23,785
0
L
Sun Wukong
Pheonix9719
Sun Wukong
4,398
721
0
1,559
8,288
3,444
0
0
8,288
0
26,955
L
Nemesis
Rest Bright
Nemesis
1,468
627
0
462
3,582
984
0
120
3,462
0
16,887
L
2,463
701
202
1,323
6,000
2,598
89
2,246
3,754
0
10,793
W
Artemis
iSeiunSky
Artemis
3,729
1,794
0
2,311
3,855
1,054
517
704
3,101
0
32,899
W
Bellona
leogyn21
Bellona
5,674
2,027
0
3,182
7,542
4,265
0
217
7,273
0
34,276
W
Da Ji
seyuun
Da Ji
2,414
427
0
3,978
5,971
2,059
0
310
5,578
0
35,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
24,126
309
Minions Killed
174
0
Camps Cleared
0
954,450
Distance Traveled
896,114
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,725
430
29
3
0
184,683
0
L
Agni
4,904
446
35
3
0
177,399
0
W
Bacchus
5,642
513
29
3
0
200,717
1
W
Hades
5,961
542
56
5
0
170,355
4
L
Sun Wukong
5,311
483
54
5
0
190,554
1
L
Nemesis
4,749
432
45
4
0
145,805
3
L
Odin
4,437
403
11
1
0
197,673
0
W
Artemis
6,395
581
67
6
0
167,652
2
W
Bellona
7,078
643
69
6
0
216,953
1
W
Da Ji
6,526
593
88
8
0
198,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role