Player Matchup

Ullr
Ullr
Fainko
Ullr
Level 95
God Stats
30W - 11L
1,731 SR
Queue Stats
120W - 87L
1,679 Elo+
Party 1
Bacchus
Bacchus
NSPespsiMan
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,529 Elo+
Solo
Artio
Artio
NotVuti
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
RatoValdomito
Osiris
Level 88
God Stats
14W - 5L
1,650 SR
Queue Stats
184W - 168L
1,550 Elo+
Party 1
Fenrir
Fenrir
Satoryuu
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 85
1,576 SR
1,552 Elo+

VS

Team Averages
Level 45
1,533 SR
1,540 Elo+
Odin
Odin
Crujis
Odin
Level 45
God Stats
10W - 5L
1,723 SR
Queue Stats
343W - 317L
1,524 Elo+
Solo
Bakasura
Bakasura
ESQUECE
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JGsoloMIDsup
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 2
Janus
Janus
PERDEMØ
Janus
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
181W - 34L
1,851 Elo+
Party 2
Horus
Horus
salufc
Horus
Level 44
God Stats
13W - 12L
1,440 SR
Queue Stats
323W - 328L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Fainko
Ullr
18
13 / 1 / 3
11,242
703
16,384
8,266
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
NSPespsiMan
Bacchus
14
6 / 3 / 8
8,020
501
8,812
11,285
8,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
NotVuti
Artio
13
2 / 2 / 9
7,934
496
7,853
14,505
11,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 2 / 4
8,454
528
8,122
11,661
9,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Satoryuu
Fenrir
14
4 / 4 / 4
8,219
514
4,763
14,287
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Crujis
Odin
15
3 / 5 / 3
8,532
533
9,874
15,641
9,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
ESQUECE
Bakasura
15
4 / 2 / 3
9,163
573
7,967
10,169
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JGsoloMIDsup
Danzaburou
13
1 / 6 / 0
8,131
508
3,124
13,130
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
PERDEMØ
Janus
14
3 / 5 / 3
8,292
518
8,336
8,637
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
salufc
Horus
11
1 / 8 / 2
6,525
408
5,449
15,186
7,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
26
Kills
12
12
Deaths
26
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
Crujis
Odin
3
5
3
0.9
L
Bakasura
ESQUECE
Bakasura
4
2
3
2.75
W
Ullr
Fainko
Ullr
13
1
3
14.5
L
Danzaburou
JGsoloMIDsup
Danzaburou
1
6
0
0.17
W
Bacchus
NSPespsiMan
Bacchus
6
3
8
3.33
W
Artio
NotVuti
Artio
2
2
9
3.25
L
Janus
PERDEMØ
Janus
3
5
3
0.9
W
1
2
4
1.5
W
Fenrir
Satoryuu
Fenrir
4
4
4
1.5
L
Horus
salufc
Horus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,934
Damage
34,750
60,004
Taken
62,763
39,292
Mitigated
28,241
19,301
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Crujis
Odin
9,874
2,083
0
2,985
15,641
9,665
439
2,980
12,661
0
47,818
L
Bakasura
ESQUECE
Bakasura
7,967
4,922
0
1,970
10,169
4,224
156
1,988
8,181
0
52,141
W
Ullr
Fainko
Ullr
16,384
9,074
0
1,151
8,266
3,291
378
422
7,404
0
104,359
L
Danzaburou
JGsoloMIDsup
Danzaburou
3,124
1,689
0
3,193
13,130
4,406
0
2,347
10,783
0
46,389
W
Bacchus
NSPespsiMan
Bacchus
8,812
1,177
719
2,651
11,285
8,803
98
1,368
9,697
24,575
0
W
Artio
NotVuti
Artio
7,853
1,561
1,482
4,763
14,505
11,658
0
3,904
9,782
38,780
0
L
Janus
PERDEMØ
Janus
8,336
704
0
1,633
8,637
2,541
0
3,773
4,864
53,998
0
W
8,122
2,302
0
4,387
11,661
9,596
914
887
10,099
0
54,007
W
Fenrir
Satoryuu
Fenrir
4,763
1,190
0
4,148
14,287
5,944
0
1,232
12,759
0
45,830
L
Horus
salufc
Horus
5,449
2,567
620
3,690
15,186
7,405
0
5,577
9,609
0
23,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
40,643
485
Minions Killed
450
0
Camps Cleared
0
1,601,380
Distance Traveled
1,561,023
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,532
533
93
6
0
286,167
5
L
Bakasura
9,163
573
116
7
0
353,376
1
W
Ullr
11,242
703
182
11
0
322,243
6
L
Danzaburou
8,131
508
93
6
0
276,834
3
W
Bacchus
8,020
501
30
2
0
323,656
4
W
Artio
7,934
496
75
5
0
340,458
5
L
Janus
8,292
518
114
7
0
324,159
4
W
Osiris
8,454
528
108
7
0
303,541
6
W
Fenrir
8,219
514
90
6
0
311,482
7
L
Horus
6,525
408
34
2
0
320,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role