Player Matchup

Tiamat
Tiamat
EcoMr
Tiamat
Level 49
God Stats
12W - 15L
1,569 SR
Queue Stats
130W - 111L
1,530 Elo+
Party 1
Loki
Loki
Kab0M1
Loki
Level 157
God Stats
3W - 2L
1,584 SR
Queue Stats
46W - 41L
1,589 Elo+
Party 1
Neith
Neith
KretosTheRatKing
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,773 Elo+
Party 1
Yemoja
Yemoja
SirPandaTV
Yemoja
Level 4
God Stats
2W - 2L
1,744 SR
Queue Stats
3W - 3L
1,773 Elo+
Party 1
Ymir
Ymir
pjmiks
Ymir
Level 27
God Stats
51W - 31L
1,587 SR
Queue Stats
241W - 235L
1,569 Elo+
Solo
Team Averages
Level 48
1,597 SR
1,647 Elo+

VS

Team Averages
Level 21
1,523 SR
1,628 Elo+
Neith
Neith
FeistyNaga
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KangScale
Ne Zha
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 10L
1,665 Elo+
Solo
Janus
Janus
NoidFound
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
QuantumInjection
Bellona
Level 29
God Stats
2W - 0L
1,614 SR
Queue Stats
72W - 55L
1,657 Elo+
Solo
Cthulhu
Cthulhu
Woulf3
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EcoMr
Tiamat
14
2 / 5 / 0
7,923
495
4,042
9,357
4,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Kab0M1
Loki
12
3 / 6 / 1
7,329
458
6,196
11,500
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 0
5,940
371
3,481
7,333
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
SirPandaTV
Yemoja
10
0 / 4 / 2
6,421
401
1,908
8,750
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
pjmiks
Ymir
14
3 / 6 / 1
8,070
504
10,988
18,387
9,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
9 / 3 / 5
10,207
638
11,649
10,327
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
KangScale
Ne Zha
15
7 / 0 / 4
9,312
582
7,141
10,119
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
NoidFound
Janus
16
5 / 1 / 5
9,854
616
7,675
5,632
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 3
9,260
579
10,919
13,597
10,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Woulf3
Cthulhu
14
4 / 0 / 9
9,471
592
5,665
11,401
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
8
Kills
27
27
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EcoMr
Tiamat
2
5
0
0.4
W
Neith
9
3
5
3.83
L
Loki
Kab0M1
Loki
3
6
1
0.58
W
Ne Zha
KangScale
Ne Zha
7
0
4
9
L
0
6
0
0
W
Janus
NoidFound
Janus
5
1
5
7.5
W
2
4
3
0.88
L
Yemoja
SirPandaTV
Yemoja
0
4
2
0.25
W
Cthulhu
Woulf3
Cthulhu
4
0
9
8.5
L
Ymir
pjmiks
Ymir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
43,049
55,327
Taken
51,076
26,224
Mitigated
27,304
11,929
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EcoMr
Tiamat
4,042
799
0
2,473
9,357
4,398
0
4,145
5,017
48,985
0
W
Neith
11,649
6,824
0
4,294
10,327
4,001
1,863
1,169
9,158
0
57,326
L
Loki
Kab0M1
Loki
6,196
1,821
0
2,862
11,500
3,710
0
2,898
8,470
0
37,935
W
Ne Zha
KangScale
Ne Zha
7,141
2,938
0
5,407
10,119
3,836
988
3,510
6,483
0
56,471
L
3,481
1,260
0
553
7,333
1,839
0
1,162
6,113
0
21,371
W
Janus
NoidFound
Janus
7,675
462
0
2,749
5,632
1,988
0
1,445
4,187
68,875
0
W
10,919
4,808
0
2,236
13,597
10,774
692
8,145
5,087
0
57,901
L
Yemoja
SirPandaTV
Yemoja
1,908
405
289
1,236
8,750
6,437
0
2,633
6,073
10,521
0
W
Cthulhu
Woulf3
Cthulhu
5,665
566
157
3,920
11,401
6,705
360
2,164
9,223
30,681
0
L
Ymir
pjmiks
Ymir
10,988
3,220
0
4,516
18,387
9,840
0
2,029
16,278
45,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
48,104
321
Minions Killed
509
0
Camps Cleared
0
1,436,369
Distance Traveled
1,604,228
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,923
495
101
6
0
284,168
1
W
Neith
10,207
638
106
7
0
287,174
2
L
Loki
7,329
458
74
5
0
321,967
3
W
Ne Zha
9,312
582
81
5
0
349,322
4
L
Neith
5,940
371
41
3
0
291,034
1
W
Janus
9,854
616
150
9
0
329,553
5
W
Bellona
9,260
579
119
7
0
311,485
0
L
Yemoja
6,421
401
17
1
0
283,415
3
W
Cthulhu
9,471
592
53
3
0
326,694
6
L
Ymir
8,070
504
88
6
0
255,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role