Player Matchup

Cabrakan
Cabrakan
MonsterKami
Cabrakan
Level 124
God Stats
2W - 3L
1,179 SR
Queue Stats
126W - 121L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
RoughCEGS
Baba Yaga
Level 58
God Stats
6W - 7L
1,500 SR
Queue Stats
234W - 241L
1,473 Elo+
Party 2
Janus
Janus
WAMPO73
Janus
Level 119
God Stats
4W - 2L
1,714 SR
Queue Stats
309W - 286L
1,504 Elo+
Party 1
Chang'e
Chang'e
inurf8ce
Chang'e
Level 134
God Stats
14W - 4L
1,623 SR
Queue Stats
277W - 278L
1,425 Elo+
Party 2
Ah Puch
Ah Puch
xikd
Ah Puch
Level 29
God Stats
17W - 13L
1,579 SR
Queue Stats
764W - 796L
1,501 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,478 Elo+

VS

Team Averages
Level 49
1,752 SR
1,637 Elo+
Mercury
Mercury
Lubrijosh
Mercury
Level 29
God Stats
7W - 3L
1,721 SR
Queue Stats
715W - 540L
1,680 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MedicinalHunter
Cu Chulainn
Level 46
God Stats
15W - 9L
1,907 SR
Queue Stats
979W - 719L
1,702 Elo+
Party 3
Kukulkan
Kukulkan
SCORCHNU
Kukulkan
Level 125
God Stats
4W - 7L
1,280 SR
Queue Stats
600W - 662L
1,372 Elo+
Solo
Hel
Hel
Tohuvabohu
Hel
Level 28
God Stats
12W - 4L
1,898 SR
Queue Stats
387W - 223L
1,689 Elo+
Party 3
Tyr
Tyr
flankem191
Tyr
Level 18
God Stats
2W - 0L
1,952 SR
Queue Stats
35W - 9L
1,744 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MonsterKami
Cabrakan
20
7 / 5 / 18
15,964
726
20,167
33,670
58,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
RoughCEGS
Baba Yaga
20
11 / 5 / 15
16,280
740
18,464
23,003
13,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
WAMPO73
Janus
20
3 / 8 / 20
14,022
637
17,920
20,066
12,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
inurf8ce
Chang'e
20
6 / 5 / 18
14,037
638
17,714
29,668
22,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
xikd
Ah Puch
18
1 / 7 / 17
12,886
586
24,615
17,450
9,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lubrijosh
Mercury
19
4 / 9 / 12
13,862
630
15,516
19,849
10,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
MedicinalHunter
Cu Chulainn
20
10 / 6 / 16
14,759
671
31,096
34,078
57,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
SCORCHNU
Kukulkan
20
6 / 4 / 13
16,452
748
24,775
16,775
8,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 4 / 17
14,627
665
22,284
21,088
17,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 5 / 15
12,986
590
11,201
29,902
34,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
103
28
Kills
30
30
Deaths
28
88
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Mercury
Lubrijosh
Mercury
4
9
12
1.11
W
Cu Chulainn
MedicinalHunter
Cu Chulainn
10
6
16
3
L
Cabrakan
MonsterKami
Cabrakan
7
5
18
3.2
L
Baba Yaga
RoughCEGS
Baba Yaga
11
5
15
3.7
W
Kukulkan
SCORCHNU
Kukulkan
6
4
13
3.13
W
7
4
17
3.88
L
Janus
WAMPO73
Janus
3
8
20
1.63
W
3
5
15
2.1
L
Chang'e
inurf8ce
Chang'e
6
5
18
3
L
Ah Puch
xikd
Ah Puch
1
7
17
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,880
Damage
104,872
123,857
Taken
121,692
116,174
Mitigated
128,523
50,753
Healing
57,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Lubrijosh
Mercury
15,516
3,837
833
2,325
19,849
10,060
1,578
17,302
2,547
0
41,230
W
Cu Chulainn
MedicinalHunter
Cu Chulainn
31,096
5,667
2,512
5,383
34,078
57,819
455
26,486
7,592
0
50,536
L
Cabrakan
MonsterKami
Cabrakan
20,167
2,217
2,752
2,807
33,670
58,615
714
16,568
17,102
29,308
0
L
Baba Yaga
RoughCEGS
Baba Yaga
18,464
1,379
1,610
6,139
23,003
13,507
1,767
9,073
13,930
47,699
0
W
Kukulkan
SCORCHNU
Kukulkan
24,775
2,649
3,196
3,852
16,775
8,600
1,136
13,140
3,635
80,080
0
W
22,284
536
19,711
12,023
21,088
17,731
1,296
16,564
4,524
47,871
0
L
Janus
WAMPO73
Janus
17,920
1,709
1,990
693
20,066
12,431
1,156
4,680
15,386
46,111
0
W
11,201
781
301
7,634
29,902
34,313
1,246
25,388
4,514
0
18,017
L
Chang'e
inurf8ce
Chang'e
17,714
717
16,411
13,471
29,668
22,198
1,488
13,721
15,947
36,878
0
L
Ah Puch
xikd
Ah Puch
24,615
908
2,888
1,992
17,450
9,423
1,262
3,017
14,433
44,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,189
Gold Earned
72,686
200
Minions Killed
241
0
Camps Cleared
0
1,792,235
Distance Traveled
1,977,289
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,862
630
48
2
0
396,595
0
W
Cu Chulainn
14,759
671
22
1
0
361,579
1
L
Cabrakan
15,964
726
11
1
0
359,355
0
L
Baba Yaga
16,280
740
41
2
0
354,648
0
W
Kukulkan
16,452
748
126
6
0
330,153
0
W
Hel
14,627
665
33
2
0
447,368
0
L
Janus
14,022
637
67
3
0
318,418
0
W
Tyr
12,986
590
12
1
0
441,594
3
L
Chang'e
14,037
638
37
2
0
410,315
3
L
Ah Puch
12,886
586
44
2
0
349,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role