Player Matchup

Tiamat
Tiamat
Aluucardd
Tiamat
Level 24
God Stats
3W - 5L
1,480 SR
Queue Stats
180W - 171L
1,612 Elo+
Solo
Horus
Horus
Eternal_AraamTTV
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
FILLdotDIFF
Bacchus
Level 22
God Stats
0W - 3L
1,232 SR
Queue Stats
55W - 46L
1,644 Elo+
Solo
Loki
Loki
Kelthared
Loki
Level 29
God Stats
5W - 3L
1,791 SR
Queue Stats
18W - 9L
1,714 Elo+
Solo
Apollo
Apollo
MrNeptuune
Apollo
Level 29
God Stats
3W - 3L
1,803 SR
Queue Stats
148W - 136L
1,588 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,612 Elo+

VS

Team Averages
Level 32
1,567 SR
1,606 Elo+
Sun Wukong
Sun Wukong
AfterChuma
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 36L
1,673 Elo+
Solo
Janus
Janus
BagOfWetCats
Janus
Level 69
God Stats
9W - 16L
1,252 SR
Queue Stats
648W - 609L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
SantyGamerMx
Hun Batz
Level 31
God Stats
4W - 2L
1,641 SR
Queue Stats
283W - 268L
1,612 Elo+
Solo
Achilles
Achilles
TheSmiteBANGod
Achilles
Level 4
God Stats
25W - 21L
1,683 SR
Queue Stats
227W - 193L
1,602 Elo+
Party 1
Ares
Ares
xDBxJak
Ares
Level 26
God Stats
3W - 1L
1,761 SR
Queue Stats
88W - 80L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aluucardd
Tiamat
11
2 / 4 / 5
6,744
482
5,491
10,255
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 5 / 2
5,464
390
1,428
9,330
5,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

Bacchus
FILLdotDIFF
Bacchus
9
1 / 4 / 6
6,512
465
7,463
9,242
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
14
5 / 3 / 2
8,195
585
4,174
8,897
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
MrNeptuune
Apollo
12
3 / 3 / 3
7,423
530
8,384
12,546
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AfterChuma
Sun Wukong
15
8 / 1 / 0
9,524
680
5,803
7,725
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 3 / 5
7,926
566
9,436
6,005
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
SantyGamerMx
Hun Batz
16
7 / 1 / 5
9,476
677
7,735
9,704
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
12
1 / 2 / 7
7,170
512
9,715
10,490
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
xDBxJak
Ares
11
2 / 4 / 7
7,330
524
5,168
11,949
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
11
Kills
19
19
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AfterChuma
Sun Wukong
8
1
0
8
L
Tiamat
Aluucardd
Tiamat
2
4
5
1.13
W
1
3
5
1.17
L
0
5
2
0.2
L
Bacchus
FILLdotDIFF
Bacchus
1
4
6
1
L
Loki
5
3
2
2
L
Apollo
MrNeptuune
Apollo
3
3
3
1.5
W
Hun Batz
SantyGamerMx
Hun Batz
7
1
5
9.5
W
Achilles
1
2
7
2.25
W
Ares
xDBxJak
Ares
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
37,857
50,270
Taken
45,873
25,751
Mitigated
24,589
11,922
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AfterChuma
Sun Wukong
5,803
1,704
0
2,978
7,725
3,998
1,291
1,421
6,304
0
55,304
L
Tiamat
Aluucardd
Tiamat
5,491
372
0
1,876
10,255
5,856
0
5,223
4,666
30,162
0
W
9,436
575
0
740
6,005
1,811
464
3,290
2,715
45,040
0
L
1,428
860
599
664
9,330
5,564
0
1,667
7,552
0
13,114
L
Bacchus
FILLdotDIFF
Bacchus
7,463
1,243
0
1,532
9,242
7,431
0
2,035
6,880
16,002
0
L
Loki
4,174
496
0
2,799
8,897
2,898
0
2,869
5,776
0
52,140
L
Apollo
MrNeptuune
Apollo
8,384
4,752
0
4,452
12,546
4,002
0
2,032
10,164
0
52,018
W
Hun Batz
SantyGamerMx
Hun Batz
7,735
1,646
0
4,186
9,704
3,814
292
1,954
7,750
0
68,249
W
Achilles
9,715
2,948
0
3,416
10,490
8,460
424
3,215
7,275
0
36,756
W
Ares
xDBxJak
Ares
5,168
196
0
2,968
11,949
6,506
157
3,074
8,875
19,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
41,426
316
Minions Killed
434
0
Camps Cleared
0
1,334,049
Distance Traveled
1,453,437
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,524
680
120
9
0
291,343
5
L
Tiamat
6,744
482
61
4
0
248,709
1
W
Janus
7,926
566
93
7
0
280,239
1
L
Horus
5,464
390
32
2
0
237,012
2
L
Bacchus
6,512
465
13
1
0
300,944
5
L
Loki
8,195
585
108
8
0
285,312
1
L
Apollo
7,423
530
102
7
0
262,072
2
W
Hun Batz
9,476
677
142
10
0
315,104
2
W
Achilles
7,170
512
55
4
0
292,033
1
W
Ares
7,330
524
24
2
0
274,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role