Player Matchup

Achilles
Achilles
ColeTheHero
Achilles
Level 24
God Stats
2W - 2L
1,346 SR
Queue Stats
36W - 57L
1,291 Elo+
Solo
Khepri
Khepri
LanetMinnak
Khepri
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
LanetMinnos
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 44L
1,266 Elo+
Party 2
Guan Yu
Guan Yu
LanetliSuikastçı
Guan Yu
Level 16
God Stats
2W - 0L
1,809 SR
Queue Stats
6W - 5L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
müptezelasker05
Kukulkan
Level 17
God Stats
16W - 10L
1,332 SR
Queue Stats
26W - 32L
1,196 Elo+
Party 2
Team Averages
Level 21
1,497 SR
1,359 Elo+

VS

Team Averages
Level 20
1,476 SR
1,323 Elo+
Thor
Thor
Courgette hugo
Thor
Level 20
God Stats
2W - 2L
1,636 SR
Queue Stats
19W - 32L
1,283 Elo+
Solo
Bastet
Bastet
Lustok
Bastet
Level 27
God Stats
11W - 8L
1,807 SR
Queue Stats
125W - 146L
1,381 Elo+
Solo
Anhur
Anhur
Putadekadencia
Anhur
Level 16
God Stats
2W - 6L
1,156 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 1
Baba Yaga
Baba Yaga
johnnny00
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,675 Elo+
Solo
Freya
Freya
putocono
Freya
Level 12
God Stats
0W - 3L
1,281 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ColeTheHero
Achilles
16
5 / 5 / 3
10,251
513
6,922
14,166
11,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Khepri
14
3 / 3 / 10
9,830
492
6,233
9,936
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 6 / 6
10,378
519
12,368
12,827
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 10
10,541
527
8,381
12,737
15,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 3 / 6
11,098
555
9,367
8,088
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,667
183
0
662
134
Bastet
Lustok
Bastet
14
1 / 9 / 2
8,221
411
6,831
20,094
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 6 / 2
8,350
418
2,366
12,820
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
johnnny00
Baba Yaga
9
1 / 4 / 0
6,823
341
2,795
7,654
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
putocono
Freya
16
11 / 7 / 3
10,403
520
17,315
17,893
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
27
Kills
16
17
Deaths
27
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
ColeTheHero
Achilles
5
5
3
1.3
L
0
1
0
0
W
Khepri
3
3
10
2.67
W
8
6
6
1.83
W
3
0
10
8
L
Bastet
Lustok
Bastet
1
9
2
0.22
L
3
6
2
0.67
L
Baba Yaga
johnnny00
Baba Yaga
1
4
0
0.25
W
8
3
6
3.67
L
Freya
putocono
Freya
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,271
Damage
29,307
57,754
Taken
59,123
45,404
Mitigated
15,843
13,148
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ColeTheHero
Achilles
6,922
1,901
0
3,739
14,166
11,777
0
4,172
9,907
0
62,242
L
0
0
0
0
662
134
0
624
0
0
0
W
Khepri
6,233
760
0
683
9,936
9,116
545
3,807
6,129
24,389
0
W
12,368
5,910
0
2,475
12,827
5,225
4,929
6,628
6,159
0
58,890
W
8,381
1,049
1,113
5,138
12,737
15,883
834
755
11,936
0
49,870
L
Bastet
Lustok
Bastet
6,831
2,589
0
4,026
20,094
4,977
0
2,647
16,946
0
44,502
L
2,366
829
0
1,258
12,820
3,137
294
2,495
10,275
0
25,951
L
Baba Yaga
johnnny00
Baba Yaga
2,795
239
0
328
7,654
1,898
124
3,440
4,032
18,179
0
W
9,367
2,381
0
0
8,088
3,403
1,358
4,405
3,513
50,303
0
L
Freya
putocono
Freya
17,315
5,282
0
6,593
17,893
5,697
0
6,004
11,745
50,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,098
Gold Earned
37,464
416
Minions Killed
231
0
Camps Cleared
0
1,871,534
Distance Traveled
1,164,555
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,251
513
108
5
0
420,570
1
L
Thor
3,667
183
0
0
0
0
0
W
Khepri
9,830
492
27
1
0
374,745
0
W
Anhur
10,378
519
97
5
0
329,994
0
W
Guan Yu
10,541
527
75
4
0
382,636
0
L
Bastet
8,221
411
70
4
0
326,730
1
L
Anhur
8,350
418
55
3
0
307,862
0
L
Baba Yaga
6,823
341
44
2
0
195,957
0
W
Kukulkan
11,098
555
109
5
0
363,589
0
L
Freya
10,403
520
62
3
0
334,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role