Player Matchup

Sun Wukong
Sun Wukong
ColeBob88
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,316 Elo+
Party 1
Izanami
Izanami
TheMafiaToad
Izanami
Level 57
God Stats
2W - 4L
1,086 SR
Queue Stats
205W - 213L
1,412 Elo+
Party 1
Merlin
Merlin
lightswing180
Merlin
Level 26
God Stats
25W - 24L
1,536 SR
Queue Stats
39W - 50L
1,384 Elo+
Party 2
Ymir
Ymir
xActionTrollx
Ymir
Level 29
God Stats
29W - 16L
1,549 SR
Queue Stats
164W - 167L
1,380 Elo+
Party 2
Loki
Loki
xJorgieTrollx
Loki
Level 39
God Stats
29W - 31L
1,542 SR
Queue Stats
137W - 158L
1,390 Elo+
Party 2
Team Averages
Level 35
1,443 SR
1,376 Elo+

VS

Team Averages
Level 40
1,561 SR
1,394 Elo+
Cu Chulainn
Cu Chulainn
Ashinjay
Cu Chulainn
Level 87
God Stats
5W - 6L
1,691 SR
Queue Stats
151W - 198L
1,389 Elo+
Party 3
Medusa
Medusa
Rapiid_SpRaYz
Medusa
Level 29
God Stats
4W - 10L
1,468 SR
Queue Stats
31W - 36L
1,391 Elo+
Party 3
Loki
Loki
SCP14718476
Loki
Level 38
God Stats
27W - 15L
1,560 SR
Queue Stats
104W - 110L
1,404 Elo+
Solo
Tiamat
Tiamat
UNC0NSCIXUS-_
Tiamat
Level 14
God Stats
12W - 11L
1,620 SR
Queue Stats
119W - 163L
1,475 Elo+
Party 3
Xbalanque
Xbalanque
YAMADA RACSO
Xbalanque
Level 33
God Stats
5W - 4L
1,466 SR
Queue Stats
132W - 134L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColeBob88
Sun Wukong
14
1 / 3 / 1
9,166
436
3,159
10,774
10,116
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
TheMafiaToad
Izanami
14
3 / 4 / 3
8,888
423
8,337
14,126
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 5
10,538
502
8,077
10,296
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 3
8,917
425
7,333
17,707
9,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
8 / 3 / 6
10,292
490
9,682
12,879
5,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ashinjay
Cu Chulainn
16
6 / 3 / 7
9,987
476
18,123
15,894
14,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 3 / 8
10,438
497
10,844
12,072
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 1 / 2
10,835
516
6,568
9,644
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 5 / 0
10,037
478
9,463
11,496
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
YAMADA RACSO
Xbalanque
14
1 / 6 / 4
8,418
401
5,043
15,192
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
18
Kills
19
19
Deaths
18
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ashinjay
Cu Chulainn
6
3
7
3.17
L
Sun Wukong
ColeBob88
Sun Wukong
1
3
1
0.5
W
6
3
8
3.33
W
5
1
2
6
L
Izanami
TheMafiaToad
Izanami
3
4
3
1.13
W
1
5
0
0.2
W
Xbalanque
YAMADA RACSO
Xbalanque
1
6
4
0.5
L
3
2
5
2.75
L
3
7
3
0.64
L
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,588
Damage
50,041
65,782
Taken
64,298
34,344
Mitigated
33,995
15,885
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ashinjay
Cu Chulainn
18,123
1,696
0
1,892
15,894
14,204
0
3,550
12,290
14,567
57,484
L
Sun Wukong
ColeBob88
Sun Wukong
3,159
1,151
356
1,756
10,774
10,116
353
475
10,274
0
43,846
W
10,844
6,057
1,001
3,389
12,072
4,494
1,455
3,218
8,838
0
49,722
W
6,568
1,693
0
4,264
9,644
4,115
808
1,211
8,381
0
68,268
L
Izanami
TheMafiaToad
Izanami
8,337
5,794
0
4,233
14,126
4,869
0
1,885
12,093
0
58,611
W
9,463
564
0
3,061
11,496
6,070
779
4,357
6,679
60,217
0
W
Xbalanque
YAMADA RACSO
Xbalanque
5,043
1,292
0
4,362
15,192
5,112
1,783
2,402
12,700
0
48,146
L
8,077
1,032
0
4,028
10,296
4,040
592
4,437
5,460
63,818
0
L
7,333
1,065
647
3,612
17,707
9,446
0
3,401
13,942
34,768
0
L
9,682
4,035
0
1,253
12,879
5,873
854
2,828
9,919
0
44,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,801
Gold Earned
49,715
508
Minions Killed
524
0
Camps Cleared
0
1,731,383
Distance Traveled
1,842,140
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,987
476
89
4
0
349,760
3
L
Sun Wukong
9,166
436
88
4
0
319,553
0
W
Medusa
10,438
497
85
4
0
362,884
1
W
Loki
10,835
516
127
6
0
454,144
4
L
Izanami
8,888
423
119
6
0
360,613
2
W
Tiamat
10,037
478
138
7
0
313,788
5
W
Xbalanque
8,418
401
85
4
0
361,564
5
L
Merlin
10,538
502
175
8
0
307,303
4
L
Ymir
8,917
425
56
3
0
382,242
5
L
Loki
10,292
490
70
3
0
361,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role