Player Matchup

Baron Samedi
Baron Samedi
FreeWaterPlz
Baron Samedi
Level 64
God Stats
1W - 1L
1,816 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 1
Nemesis
Nemesis
JJay West
Nemesis
Level 15
God Stats
3W - 7L
1,719 SR
Queue Stats
3W - 7L
1,528 Elo+
Party 1
Geb
Geb
MidirsHpBar936
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,528 Elo+
Party 1
Ymir
Ymir
USSRYEET1749
Ymir
Level 10
God Stats
2W - 2L
1,816 SR
Queue Stats
7W - 10L
1,667 Elo+
Party 1
Merlin
Merlin
zoney777
Merlin
Level 21
God Stats
1W - 2L
1,816 SR
Queue Stats
7W - 11L
1,528 Elo+
Party 1
Team Averages
Level 23
1,733 SR
1,584 Elo+

VS

Team Averages
Level 24
1,479 SR
1,408 Elo+
Bakasura
Bakasura
ArturoG915
Bakasura
Level 28
God Stats
3W - 2L
1,544 SR
Queue Stats
63W - 64L
1,419 Elo+
Solo
Bellona
Bellona
NumeralXIV
Bellona
Level 26
God Stats
3W - 1L
1,457 SR
Queue Stats
10W - 6L
1,536 Elo+
Solo
Yemoja
Yemoja
Pedro_du_Couteal
Yemoja
Level 23
God Stats
3W - 0L
1,285 SR
Queue Stats
4W - 3L
1,153 Elo+
Solo
Danzaburou
Danzaburou
XxINSANEVANITYxX
Danzaburou
Level 26
God Stats
10W - 6L
1,607 SR
Queue Stats
222W - 194L
1,476 Elo+
Solo
Chang'e
Chang'e
mexraul360
Chang'e
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FreeWaterPlz
Baron Samedi
14
3 / 7 / 0
9,079
395
14,526
17,445
7,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
JJay West
Nemesis
13
2 / 6 / 1
8,652
376
8,063
19,169
6,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 14 / 1
7,250
315
7,077
20,586
7,751
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 13 / 0
9,135
397
5,031
24,069
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
zoney777
Merlin
12
0 / 10 / 3
7,881
343
9,203
13,417
4,603
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArturoG915
Bakasura
18
10 / 2 / 10
12,717
553
12,408
18,153
8,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
NumeralXIV
Bellona
18
4 / 2 / 7
12,784
556
6,147
15,536
13,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 0 / 27
12,919
562
8,274
13,450
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
XxINSANEVANITYxX
Danzaburou
20
26 / 0 / 4
16,394
713
28,724
23,251
12,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
mexraul360
Chang'e
18
9 / 1 / 12
13,080
569
22,193
21,414
9,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
110
5
Kills
50
50
Deaths
5
5
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArturoG915
Bakasura
10
2
10
7.5
L
Baron Samedi
FreeWaterPlz
Baron Samedi
3
7
0
0.43
L
Nemesis
JJay West
Nemesis
2
6
1
0.42
L
0
14
1
0.04
W
Bellona
NumeralXIV
Bellona
4
2
7
3.75
W
1
0
27
14.5
L
0
13
0
0
W
Danzaburou
XxINSANEVANITYxX
Danzaburou
26
0
4
28
W
Chang'e
mexraul360
Chang'e
9
1
12
15
L
Merlin
zoney777
Merlin
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,900
Damage
77,746
94,686
Taken
91,804
46,651
Mitigated
55,206
11,319
Healing
55,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArturoG915
Bakasura
12,408
9,199
0
6,689
18,153
8,914
828
6,488
11,521
0
51,322
L
Baron Samedi
FreeWaterPlz
Baron Samedi
14,526
1,191
1,168
3,535
17,445
7,133
353
7,967
9,040
60,244
0
L
Nemesis
JJay West
Nemesis
8,063
2,271
540
1,846
19,169
6,803
0
5,189
13,060
0
46,724
L
7,077
420
747
869
20,586
7,751
506
7,058
13,114
33,541
0
W
Bellona
NumeralXIV
Bellona
6,147
2,165
0
5,106
15,536
13,133
2,620
3,788
11,583
0
58,994
W
8,274
1,316
6,455
3,763
13,450
11,293
994
8,107
5,139
27,690
0
L
5,031
1,300
87
888
24,069
20,361
690
5,851
16,945
39,344
0
W
Danzaburou
XxINSANEVANITYxX
Danzaburou
28,724
20,782
0
16,009
23,251
12,370
10,383
5,963
17,206
0
156,057
W
Chang'e
mexraul360
Chang'e
22,193
3,005
5,327
11,688
21,414
9,496
2,147
12,223
8,667
82,371
0
L
Merlin
zoney777
Merlin
9,203
895
747
892
13,417
4,603
243
3,399
9,773
40,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,997
Gold Earned
67,894
340
Minions Killed
557
0
Camps Cleared
0
1,806,158
Distance Traveled
2,215,104
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,717
553
89
4
0
530,668
0
L
Baron Samedi
9,079
395
93
4
0
366,554
2
L
Nemesis
8,652
376
84
4
0
411,576
5
L
Geb
7,250
315
49
2
0
344,408
3
W
Bellona
12,784
556
122
5
0
360,177
3
W
Yemoja
12,919
562
35
2
0
466,318
1
L
Ymir
9,135
397
74
3
0
328,043
0
W
Danzaburou
16,394
713
179
8
0
423,358
0
W
Chang'e
13,080
569
132
6
0
434,583
0
L
Merlin
7,881
343
40
2
0
355,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role