Player Matchup

King Arthur
King Arthur
BoureL96
King Arthur
Level 10
God Stats
87W - 88L
1,505 SR
Queue Stats
486W - 452L
1,541 Elo+
Solo
Jormungandr
Jormungandr
IsmaNascimento
Jormungandr
Level 25
God Stats
13W - 10L
1,552 SR
Queue Stats
102W - 83L
1,461 Elo+
Solo
Scylla
Scylla
agelidovoras
Scylla
Level 29
God Stats
8W - 8L
1,534 SR
Queue Stats
116W - 95L
1,503 Elo+
Solo
Bacchus
Bacchus
dacaixaST
Bacchus
Level 13
God Stats
32W - 28L
1,255 SR
Queue Stats
309W - 351L
1,259 Elo+
Solo
Mercury
Mercury
esteva_CRD
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,177 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,388 Elo+

VS

Team Averages
Level 22
1,620 SR
1,517 Elo+
Aphrodite
Aphrodite
Aiendir
Aphrodite
Level 26
God Stats
5W - 2L
1,583 SR
Queue Stats
72W - 66L
1,498 Elo+
Solo
Artio
Artio
LpMHenrique
Artio
Level 10
God Stats
4W - 3L
1,903 SR
Queue Stats
4W - 3L
1,831 Elo+
Solo
Skadi
Skadi
OneTgl
Skadi
Level 27
God Stats
9W - 7L
1,489 SR
Queue Stats
91W - 107L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
monkeyffoo
Baron Samedi
Level 28
God Stats
20W - 19L
1,628 SR
Queue Stats
354W - 396L
1,459 Elo+
Solo
Fenrir
Fenrir
napalmbreath
Fenrir
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
191W - 222L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoureL96
King Arthur
17
6 / 6 / 8
10,755
468
18,794
23,279
21,410
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
IsmaNascimento
Jormungandr
15
2 / 3 / 5
9,557
416
8,710
14,092
9,958
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
17
8 / 5 / 5
11,068
481
15,738
12,074
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dacaixaST
Bacchus
15
3 / 2 / 3
10,282
447
3,791
11,829
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
esteva_CRD
Mercury
10
1 / 8 / 3
7,824
340
1,536
9,231
2,700
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aiendir
Aphrodite
16
1 / 3 / 5
10,424
453
4,791
9,644
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 7 / 5
10,601
461
7,519
22,598
23,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
OneTgl
Skadi
16
0 / 4 / 7
10,298
448
8,263
12,772
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
monkeyffoo
Baron Samedi
16
3 / 4 / 7
10,749
467
10,266
11,701
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
14 / 3 / 2
13,991
608
18,527
18,995
10,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
20
Kills
23
24
Deaths
21
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aiendir
Aphrodite
1
3
5
1.17
L
King Arthur
BoureL96
King Arthur
6
6
8
1.67
L
Jormungandr
IsmaNascimento
Jormungandr
2
3
5
1.5
W
5
7
5
1.07
W
Skadi
OneTgl
Skadi
0
4
7
0.88
L
Scylla
8
5
5
2.1
L
Bacchus
dacaixaST
Bacchus
3
2
3
2.25
L
Mercury
esteva_CRD
Mercury
1
8
3
0.31
W
Baron Samedi
monkeyffoo
Baron Samedi
3
4
7
1.63
W
Fenrir
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,569
Damage
49,366
70,505
Taken
75,710
49,247
Mitigated
49,442
7,273
Healing
32,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aiendir
Aphrodite
4,791
379
3,949
4,296
9,644
5,288
776
5,168
4,384
45,182
0
L
King Arthur
BoureL96
King Arthur
18,794
2,420
0
4,939
23,279
21,410
216
10,078
12,971
0
59,811
L
Jormungandr
IsmaNascimento
Jormungandr
8,710
1,401
0
303
14,092
9,958
160
3,893
10,081
49,595
0
W
7,519
1,441
674
8,269
22,598
23,728
674
2,814
19,742
45,673
0
W
Skadi
OneTgl
Skadi
8,263
4,294
0
2,664
12,772
4,644
1,519
8,216
4,346
0
65,751
L
Scylla
15,738
184
0
803
12,074
3,628
978
3,389
8,299
55,671
0
L
Bacchus
dacaixaST
Bacchus
3,791
58
0
1,228
11,829
11,551
0
1,841
9,949
40,579
0
L
Mercury
esteva_CRD
Mercury
1,536
770
0
0
9,231
2,700
270
2,482
6,629
0
19,434
W
Baron Samedi
monkeyffoo
Baron Samedi
10,266
676
1,310
3,081
11,701
5,377
1,238
6,481
4,862
50,601
0
W
Fenrir
18,527
4,853
0
7,906
18,995
10,405
1,453
4,796
14,137
0
100,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,486
Gold Earned
56,063
364
Minions Killed
492
0
Camps Cleared
0
1,911,222
Distance Traveled
2,059,657
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,424
453
78
3
0
394,797
1
L
King Arthur
10,755
468
85
4
0
389,671
0
L
Jormungandr
9,557
416
78
3
0
427,049
0
W
Artio
10,601
461
77
3
0
371,012
1
W
Skadi
10,298
448
98
4
0
404,237
3
L
Scylla
11,068
481
100
4
0
404,982
2
L
Bacchus
10,282
447
67
3
0
420,956
5
L
Mercury
7,824
340
34
1
0
268,564
0
W
Baron Samedi
10,749
467
101
4
0
401,459
3
W
Fenrir
13,991
608
138
6
0
488,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role