Player Matchup

Cupid
Cupid
Casaki
Cupid
Level 16
God Stats
11W - 4L
1,645 SR
Queue Stats
50W - 26L
1,500 Elo+
Party 4
Yemoja
Yemoja
Lazulys77
Yemoja
Level 23
God Stats
11W - 4L
1,761 SR
Queue Stats
45W - 25L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
Ronny90
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,310 Elo+
Solo
Thor
Thor
TheRGR
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,064 Elo+
Party 3
Chernobog
Chernobog
cci3
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,064 Elo+
Party 3
Team Averages
Level 14
1,581 SR
1,288 Elo+

VS

Team Averages
Level 23
1,472 SR
1,428 Elo+
The Morrigan
The Morrigan
Arakaal
The Morrigan
Level 13
God Stats
4W - 8L
1,165 SR
Queue Stats
13W - 16L
1,303 Elo+
Solo
Hel
Hel
Blur15
Hel
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
42W - 32L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
Ilove-twixx-2
Gilgamesh
Level 25
God Stats
29W - 23L
1,539 SR
Queue Stats
207W - 230L
1,447 Elo+
Party 1
Skadi
Skadi
Kr548is
Skadi
Level 26
God Stats
24W - 24L
1,413 SR
Queue Stats
185W - 224L
1,399 Elo+
Party 1
Bakasura
Bakasura
jaded_octopus819
Bakasura
Level 21
God Stats
2W - 0L
1,742 SR
Queue Stats
4W - 2L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Casaki
Cupid
19
9 / 6 / 2
11,593
552
16,605
11,670
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Lazulys77
Yemoja
15
3 / 6 / 5
10,184
485
5,606
13,784
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Ronny90
Hun Batz
2
0 / 1 / 0
5,671
270
338
999
166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
TheRGR
Thor
15
2 / 10 / 4
9,383
447
7,769
15,205
6,062
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
cci3
Chernobog
15
4 / 7 / 1
9,460
450
6,018
15,611
6,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arakaal
The Morrigan
18
7 / 4 / 5
12,434
592
7,119
10,185
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Blur15
Hel
17
3 / 4 / 3
11,333
540
12,121
11,971
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Ilove-twixx-2
Gilgamesh
16
6 / 5 / 8
11,060
527
11,261
13,605
8,105
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
Kr548is
Skadi
16
5 / 2 / 5
11,152
531
5,092
10,223
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 3
13,423
639
6,577
16,018
10,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
18
Kills
30
30
Deaths
18
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Arakaal
The Morrigan
7
4
5
2.38
W
Hel
Blur15
Hel
3
4
3
1.13
L
Cupid
Casaki
Cupid
9
6
2
1.67
W
Gilgamesh
Ilove-twixx-2
Gilgamesh
6
5
8
2
W
Skadi
Kr548is
Skadi
5
2
5
3.75
L
Yemoja
Lazulys77
Yemoja
3
6
5
0.92
L
Hun Batz
Ronny90
Hun Batz
0
1
0
0
L
Thor
TheRGR
Thor
2
10
4
0.4
L
Chernobog
cci3
Chernobog
4
7
1
0.64
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,336
Damage
42,170
57,269
Taken
62,002
31,512
Mitigated
32,095
6,647
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Arakaal
The Morrigan
7,119
1,797
0
151
10,185
4,215
2,311
848
9,296
58,332
0
W
Hel
Blur15
Hel
12,121
642
5,485
5,844
11,971
5,318
1,584
830
11,141
62,116
0
L
Cupid
Casaki
Cupid
16,605
7,157
166
3,051
11,670
3,954
855
1,896
9,774
0
79,126
W
Gilgamesh
Ilove-twixx-2
Gilgamesh
11,261
3,184
255
832
13,605
8,105
1,426
2,049
11,108
1,076
42,341
W
Skadi
Kr548is
Skadi
5,092
2,850
0
2,851
10,223
3,935
7,106
678
9,545
0
45,987
L
Yemoja
Lazulys77
Yemoja
5,606
775
1,519
1,332
13,784
14,489
399
4,185
9,539
22,411
0
L
Hun Batz
Ronny90
Hun Batz
338
228
0
198
999
166
0
0
989
0
1,843
L
Thor
TheRGR
Thor
7,769
1,514
0
381
15,205
6,062
0
5,871
9,059
0
43,803
L
Chernobog
cci3
Chernobog
6,018
4,030
0
0
15,611
6,841
123
7,690
7,921
0
39,770
W
6,577
5,085
0
6,468
16,018
10,522
6,677
753
15,265
0
74,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
59,402
302
Minions Killed
556
0
Camps Cleared
0
1,435,231
Distance Traveled
1,907,963
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,434
592
109
5
0
379,253
5
W
Hel
11,333
540
113
5
0
347,488
0
L
Cupid
11,593
552
146
7
0
380,632
0
W
Gilgamesh
11,060
527
65
3
0
421,651
0
W
Skadi
11,152
531
81
4
0
345,594
0
L
Yemoja
10,184
485
21
1
0
360,229
1
L
Hun Batz
5,671
270
6
0
0
21,409
0
L
Thor
9,383
447
54
3
0
334,013
7
L
Chernobog
9,460
450
75
4
0
338,948
3
W
Bakasura
13,423
639
188
9
0
413,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role