Player Matchup

Merlin
Merlin
Baurus025909
Merlin
Level 104
God Stats
7W - 3L
1,446 SR
Queue Stats
270W - 265L
1,655 Elo+
Party 2
Fenrir
Fenrir
Vluffinn
Fenrir
Level 5
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 6L
1,311 Elo+
Party 2
Ratatoskr
Ratatoskr
toxminator
Ratatoskr
Level 17
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 42
1,263 SR
1,488 Elo+

VS

Team Averages
Level 34
1,762 SR
1,694 Elo+
Heimdallr
Heimdallr
CastieIe
Heimdallr
Level 91
God Stats
1W - 3L
1,761 SR
Queue Stats
10W - 23L
1,347 Elo+
Solo
Ymir
Ymir
Joupette
Ymir
Level 5
God Stats
7W - 2L
1,715 SR
Queue Stats
39W - 9L
1,868 Elo+
Party 1
Hercules
Hercules
Saussette59
Hercules
Level 6
God Stats
5W - 1L
1,809 SR
Queue Stats
39W - 9L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 5 / 0
11,187
799
15,932
14,006
5,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Vluffinn
Fenrir
11
1 / 14 / 5
8,997
643
3,918
14,642
5,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
toxminator
Ratatoskr
10
0 / 14 / 5
8,356
597
3,968
13,885
4,161
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CastieIe
Heimdallr
15
7 / 2 / 14
11,110
794
5,875
8,972
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
11 / 1 / 19
12,617
901
11,654
13,384
7,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Saussette59
Hercules
15
15 / 4 / 15
12,496
893
19,624
18,962
10,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
7
Kills
33
33
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
5
0
1.2
W
Heimdallr
CastieIe
Heimdallr
7
2
14
7
W
Ymir
11
1
19
20.5
W
Hercules
Saussette59
Hercules
15
4
15
5.63
L
Fenrir
Vluffinn
Fenrir
1
14
5
0.25
L
Ratatoskr
toxminator
Ratatoskr
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
37,153
42,533
Taken
41,318
14,981
Mitigated
20,511
1,143
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,932
935
0
834
14,006
5,190
0
4,974
9,032
55,403
0
W
Heimdallr
CastieIe
Heimdallr
5,875
2,083
0
1,340
8,972
2,912
1,300
5,074
3,898
0
46,325
W
Ymir
11,654
1,779
448
3,772
13,384
7,396
558
5,034
8,350
48,680
0
W
Hercules
Saussette59
Hercules
19,624
8,618
0
7,413
18,962
10,203
1,074
6,091
12,871
0
42,657
L
Fenrir
Vluffinn
Fenrir
3,918
1,781
0
84
14,642
5,630
0
3,619
11,023
0
10,594
L
Ratatoskr
toxminator
Ratatoskr
3,968
522
0
225
13,885
4,161
366
3,137
10,748
0
18,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
36,223
114
Minions Killed
155
0
Camps Cleared
0
713,837
Distance Traveled
806,077
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,187
799
79
6
0
230,861
5
W
Heimdallr
11,110
794
65
5
0
263,275
1
W
Ymir
12,617
901
50
4
0
272,624
1
W
Hercules
12,496
893
40
3
0
270,178
0
L
Fenrir
8,997
643
18
1
0
262,545
0
L
Ratatoskr
8,356
597
17
1
0
220,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role