Player Matchup

King Arthur
King Arthur
KuloniX
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,776 Elo+
Party 1
Ares
Ares
LiLUzik
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,776 Elo+
Party 1
Scylla
Scylla
MérZ
Scylla
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 13L
1,632 Elo+
Solo
Cupid
Cupid
Skurwoleon
Cupid
Level 7
God Stats
1W - 2L
1,749 SR
Queue Stats
3W - 4L
1,776 Elo+
Party 1
Mercury
Mercury
imgeorgefloyd
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,776 Elo+
Party 1
Team Averages
Level 8
1,550 SR
1,747 Elo+

VS

Team Averages
Level 31
1,587 SR
1,712 Elo+
Heimdallr
Heimdallr
Dodih
Heimdallr
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,866 Elo+
Party 2
Raijin
Raijin
JaffaMcWaffleson
Raijin
Level 27
God Stats
2W - 1L
1,407 SR
Queue Stats
24W - 23L
1,664 Elo+
Solo
Mercury
Mercury
Torhn
Mercury
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Horus
Horus
ckvok
Horus
Level 8
God Stats
3W - 0L
1,866 SR
Queue Stats
8W - 2L
1,866 Elo+
Party 2
Chang'e
Chang'e
luckyburritos
Chang'e
Level 29
God Stats
3W - 1L
1,661 SR
Queue Stats
40W - 22L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KuloniX
King Arthur
5
0 / 1 / 0
3,813
381
533
5,298
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
LiLUzik
Ares
6
0 / 4 / 0
4,251
425
1,975
6,448
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
MérZ
Scylla
8
0 / 2 / 0
4,469
447
2,118
4,308
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
7
0 / 2 / 0
4,433
443
2,465
4,324
1,235
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
5
0 / 5 / 0
4,098
410
466
5,167
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dodih
Heimdallr
8
1 / 1 / 0
5,065
507
2,469
3,447
1,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 4
6,130
613
3,433
3,072
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Torhn
Mercury
9
0 / 0 / 2
5,232
523
826
5,303
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Horus
ckvok
Horus
7
0 / 0 / 1
4,954
495
1,119
5,064
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
12
11 / 0 / 0
6,976
698
9,267
7,297
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
13
14
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dodih
Heimdallr
1
1
0
1
W
1
0
4
3
L
King Arthur
KuloniX
King Arthur
0
1
0
0
L
Ares
LiLUzik
Ares
0
4
0
0
L
Scylla
MérZ
Scylla
0
2
0
0
L
Cupid
0
2
0
0
W
Mercury
Torhn
Mercury
0
0
2
1
W
Horus
ckvok
Horus
0
0
1
0.5
L
Mercury
0
5
0
0
W
Chang'e
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,557
Damage
17,114
25,545
Taken
24,183
9,071
Mitigated
8,133
4,281
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dodih
Heimdallr
2,469
1,218
0
724
3,447
1,237
1,020
538
2,884
0
22,838
W
3,433
222
0
1,212
3,072
875
994
1,166
1,906
25,471
0
L
King Arthur
KuloniX
King Arthur
533
120
0
100
5,298
2,279
0
1,346
3,875
0
5,951
L
Ares
LiLUzik
Ares
1,975
109
0
540
6,448
3,031
0
4,260
1,886
7,740
0
L
Scylla
MérZ
Scylla
2,118
34
0
1,035
4,308
1,179
0
1,938
2,055
20,135
0
L
Cupid
2,465
1,771
111
1,439
4,324
1,235
72
2,419
1,653
0
18,685
W
Mercury
Torhn
Mercury
826
525
0
2,221
5,303
1,422
0
756
4,547
0
23,319
W
Horus
ckvok
Horus
1,119
286
208
1,015
5,064
2,367
470
436
4,603
0
11,999
L
Mercury
466
339
0
1,056
5,167
1,347
0
1,661
3,376
0
10,471
W
Chang'e
9,267
1,265
801
5,518
7,297
2,232
0
1,197
6,050
34,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,064
Gold Earned
28,357
124
Minions Killed
254
0
Camps Cleared
0
882,267
Distance Traveled
926,690
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,065
507
55
6
0
189,168
2
W
Raijin
6,130
613
61
6
0
190,949
3
L
King Arthur
3,813
381
17
2
0
200,034
2
L
Ares
4,251
425
7
1
0
189,263
2
L
Scylla
4,469
447
34
3
0
171,469
3
L
Cupid
4,433
443
38
4
0
187,901
2
W
Mercury
5,232
523
59
6
0
156,314
0
W
Horus
4,954
495
20
2
0
209,163
4
L
Mercury
4,098
410
28
3
0
133,600
0
W
Chang'e
6,976
698
59
6
0
181,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role