Player Matchup

Arachne
Arachne
Kiyohn
Arachne
Level 43
God Stats
0W - 3L
1,209 SR
Queue Stats
19W - 21L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
Newfie_AirBourne
Guan Yu
Level 67
God Stats
19W - 33L
1,247 SR
Queue Stats
378W - 413L
1,360 Elo+
Party 1
Cerberus
Cerberus
No FentanyI
Cerberus
Level 113
God Stats
1W - 3L
1,110 SR
Queue Stats
45W - 37L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
SSAvalanche
Ao Kuang
Level 41
God Stats
9W - 9L
1,418 SR
Queue Stats
192W - 273L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
a2shotkiller
Heimdallr
Level 81
God Stats
19W - 22L
1,627 SR
Queue Stats
325W - 405L
1,332 Elo+
Party 1
Team Averages
Level 69
1,322 SR
1,383 Elo+

VS

Team Averages
Level 66
1,530 SR
1,365 Elo+
Athena
Athena
Jehperu
Athena
Level 46
God Stats
16W - 3L
1,720 SR
Queue Stats
83W - 79L
1,349 Elo+
Party 3
Gilgamesh
Gilgamesh
LoveALoli
Gilgamesh
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 54L
1,266 Elo+
Party 3
Sol
Sol
PistachioAddict
Sol
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 118L
1,511 Elo+
Party 4
Anubis
Anubis
W3ffff
Anubis
Level 44
God Stats
25W - 18L
1,638 SR
Queue Stats
95W - 85L
1,450 Elo+
Party 4
Chaac
Chaac
temp-437131
Chaac
Level 49
God Stats
1W - 1L
1,289 SR
Queue Stats
60W - 69L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kiyohn
Arachne
13
0 / 8 / 8
9,080
413
7,347
16,894
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 5
10,139
461
13,985
15,911
16,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
No FentanyI
Cerberus
14
3 / 3 / 3
10,097
459
13,375
22,161
19,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
SSAvalanche
Ao Kuang
14
6 / 12 / 1
10,428
474
11,793
24,085
9,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
a2shotkiller
Heimdallr
16
0 / 7 / 2
9,958
453
8,050
16,602
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jehperu
Athena
17
4 / 2 / 11
11,332
515
12,179
24,610
19,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LoveALoli
Gilgamesh
20
14 / 6 / 6
13,381
608
20,352
20,127
12,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 2 / 8
13,070
594
28,230
16,494
6,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
W3ffff
Anubis
7
4 / 1 / 0
8,007
364
1,555
1,560
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 1 / 18
12,564
571
10,565
21,886
19,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
11
Kills
35
35
Deaths
12
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
Jehperu
Athena
4
2
11
4.75
L
Arachne
Kiyohn
Arachne
0
8
8
0.5
W
Gilgamesh
LoveALoli
Gilgamesh
14
6
6
2.83
L
2
5
5
0.9
L
Cerberus
No FentanyI
Cerberus
3
3
3
1.5
W
10
2
8
7
L
Ao Kuang
SSAvalanche
Ao Kuang
6
12
1
0.54
W
Anubis
W3ffff
Anubis
4
1
0
4
L
Heimdallr
a2shotkiller
Heimdallr
0
7
2
0.14
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,550
Damage
72,881
95,653
Taken
84,677
58,282
Mitigated
58,338
24,840
Healing
35,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Jehperu
Athena
12,179
2,860
1,018
9,280
24,610
19,919
416
8,755
15,480
53,071
0
L
Arachne
Kiyohn
Arachne
7,347
5,104
0
3,065
16,894
6,119
180
6,631
10,177
0
34,885
W
Gilgamesh
LoveALoli
Gilgamesh
20,352
5,299
0
4,143
20,127
12,019
353
6,367
13,635
0
111,152
L
13,985
968
560
3,132
15,911
16,918
479
8,697
7,214
4,486
55,885
L
Cerberus
No FentanyI
Cerberus
13,375
866
551
6,525
22,161
19,812
382
9,681
12,480
51,750
0
W
28,230
7,829
0
8,946
16,494
6,597
6,887
3,954
12,540
120,801
0
L
Ao Kuang
SSAvalanche
Ao Kuang
11,793
3,539
708
6,430
24,085
9,049
789
8,517
15,490
41,244
0
W
Anubis
W3ffff
Anubis
1,555
169
0
683
1,560
611
0
575
985
8,007
0
L
Heimdallr
a2shotkiller
Heimdallr
8,050
3,254
0
3,869
16,602
6,384
459
8,274
8,328
0
73,146
W
10,565
912
599
10,787
21,886
19,192
346
7,649
14,053
0
34,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,702
Gold Earned
58,354
441
Minions Killed
467
0
Camps Cleared
0
1,970,207
Distance Traveled
1,843,622
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,332
515
79
4
0
432,694
4
L
Arachne
9,080
413
71
3
0
386,045
1
W
Gilgamesh
13,381
608
153
7
0
456,917
1
L
Guan Yu
10,139
461
107
5
0
404,190
2
L
Cerberus
10,097
459
94
4
0
446,512
0
W
Sol
13,070
594
175
8
0
404,460
8
L
Ao Kuang
10,428
474
43
2
0
377,125
0
W
Anubis
8,007
364
12
1
0
45,791
0
L
Heimdallr
9,958
453
126
6
0
356,335
0
W
Chaac
12,564
571
48
2
0
503,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role