Player Matchup

Chang'e
Chang'e
Cl0veer
Chang'e
Level 61
God Stats
2W - 3L
1,454 SR
Queue Stats
12W - 14L
1,552 Elo+
Party 1
Da Ji
Da Ji
HentaiJesus
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,532 Elo+
Party 1
Geb
Geb
Riippeerr
Geb
Level 36
God Stats
13W - 10L
1,678 SR
Queue Stats
34W - 37L
1,555 Elo+
Party 1
Discordia
Discordia
ShowMeYourKitty
Discordia
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
iℓℓogic
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,537 Elo+
Party 1
Team Averages
Level 65
1,526 SR
1,535 Elo+

VS

Team Averages
Level 136
1,665 SR
1,657 Elo+
Ullr
Ullr
Breznov
Ullr
Level 41
God Stats
1W - 0L
1,693 SR
Queue Stats
4W - 1L
1,678 Elo+
Party 2
Tiamat
Tiamat
Hurriwind
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
PolarBearMike
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Hercules
Hercules
fineokay
Hercules
Level 160
God Stats
1W - 0L
1,999 SR
Queue Stats
28W - 9L
1,866 Elo+
Party 2
Ne Zha
Ne Zha
sam4soccer2
Ne Zha
Level 160
God Stats
2W - 1L
1,632 SR
Queue Stats
28W - 12L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cl0veer
Chang'e
15
8 / 11 / 8
10,751
1,344
14,316
21,364
6,249
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 11 / 9
9,583
1,198
6,611
19,592
5,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 9 / 12
9,853
1,232
6,875
21,706
8,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
ShowMeYourKitty
Discordia
15
1 / 10 / 13
9,105
1,138
9,090
18,781
5,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 9 / 7
9,399
1,175
6,231
14,503
5,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Breznov
Ullr
18
21 / 6 / 13
13,093
1,637
24,320
11,751
4,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Hurriwind
Tiamat
17
3 / 4 / 36
10,432
1,304
23,852
8,832
7,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
PolarBearMike
Cerberus
18
10 / 0 / 32
12,319
1,540
18,311
13,685
6,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
fineokay
Hercules
18
10 / 2 / 27
12,010
1,501
13,333
12,329
13,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
16
6 / 8 / 22
9,829
1,229
9,786
10,761
4,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
180
20
Kills
50
50
Deaths
20
49
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Ullr
Breznov
Ullr
21
6
13
4.58
L
Chang'e
Cl0veer
Chang'e
8
11
8
1.09
L
5
11
9
0.86
W
Tiamat
Hurriwind
Tiamat
3
4
36
5.25
W
Cerberus
PolarBearMike
Cerberus
10
0
32
26
L
2
9
12
0.89
L
Discordia
ShowMeYourKitty
Discordia
1
10
13
0.75
W
Hercules
fineokay
Hercules
10
2
27
11.75
L
Medusa
4
9
7
0.83
W
Ne Zha
6
8
22
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,123
Damage
89,602
95,946
Taken
57,358
30,960
Mitigated
37,247
6,454
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Breznov
Ullr
24,320
12,655
0
193
11,751
4,733
0
5,615
5,593
0
34,651
L
Chang'e
Cl0veer
Chang'e
14,316
634
1,838
2,125
21,364
6,249
0
10,000
11,032
19,535
0
L
6,611
521
0
0
19,592
5,927
0
9,244
9,993
0
11,249
W
Tiamat
Hurriwind
Tiamat
23,852
1,085
245
1,839
8,832
7,904
0
5,024
3,749
43,285
0
W
Cerberus
PolarBearMike
Cerberus
18,311
386
0
2,140
13,685
6,596
0
7,153
6,008
30,549
0
L
6,875
499
0
805
21,706
8,222
0
10,594
10,962
17,299
0
L
Discordia
ShowMeYourKitty
Discordia
9,090
633
207
973
18,781
5,436
0
5,888
12,731
27,164
0
W
Hercules
fineokay
Hercules
13,333
4,977
0
3,804
12,329
13,427
0
6,821
5,381
0
25,320
L
Medusa
6,231
3,715
0
506
14,503
5,126
0
5,172
9,065
0
26,167
W
Ne Zha
9,786
1,806
0
746
10,761
4,587
0
5,012
5,635
0
22,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
57,683
107
Minions Killed
172
3
Camps Cleared
8
715,690
Distance Traveled
820,806
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,093
1,637
23
3
0
147,231
0
L
Chang'e
10,751
1,344
10
1
1
154,699
0
L
Da Ji
9,583
1,198
12
2
1
147,474
0
W
Tiamat
10,432
1,304
51
6
3
162,892
0
W
Cerberus
12,319
1,540
45
6
0
206,949
2
L
Geb
9,853
1,232
23
3
1
145,063
1
L
Discordia
9,105
1,138
28
4
0
135,278
0
W
Hercules
12,010
1,501
32
4
1
180,719
0
L
Medusa
9,399
1,175
34
4
0
133,176
0
W
Ne Zha
9,829
1,229
21
3
4
123,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role