Player Matchup

Cernunnos
Cernunnos
Alderflower
Cernunnos
Level 29
God Stats
5W - 1L
1,660 SR
Queue Stats
121W - 95L
1,517 Elo+
Solo
Ymir
Ymir
ElemtNephilim
Ymir
Level 28
God Stats
5W - 5L
1,639 SR
Queue Stats
62W - 48L
1,531 Elo+
Party 3
Osiris
Osiris
FosterJorge
Osiris
Level 27
God Stats
3W - 2L
1,339 SR
Queue Stats
63W - 49L
1,547 Elo+
Party 3
Ra
Ra
Pedalskii
Ra
Level 7
God Stats
6W - 3L
1,683 SR
Queue Stats
6W - 3L
1,599 Elo+
Party 1
Kali
Kali
WhiteWolfves
Kali
Level 104
God Stats
3W - 2L
1,600 SR
Queue Stats
124W - 113L
1,606 Elo+
Party 1
Team Averages
Level 39
1,584 SR
1,560 Elo+

VS

Team Averages
Level 22
1,499 SR
1,527 Elo+
Guan Yu
Guan Yu
Ayenya93
Guan Yu
Level 26
God Stats
0W - 3L
1,268 SR
Queue Stats
153W - 153L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Snus1
Kukulkan
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
34W - 34L
1,500 Elo+
Party 4
Ymir
Ymir
U9566330
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,649 Elo+
Party 2
Gilgamesh
Gilgamesh
klarreman
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
kyanman
Ne Zha
Level 56
God Stats
9W - 12L
1,725 SR
Queue Stats
434W - 412L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alderflower
Cernunnos
19
11 / 0 / 30
12,178
1,353
28,673
10,431
4,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 33
10,445
1,161
11,315
12,419
12,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
17
9 / 5 / 20
10,540
1,171
10,265
12,086
8,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 30
10,917
1,213
14,699
7,095
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
21 / 3 / 19
13,890
1,543
21,175
16,979
8,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ayenya93
Guan Yu
15
1 / 10 / 7
9,340
1,038
8,742
20,887
20,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Snus1
Kukulkan
15
9 / 10 / 0
10,730
1,192
15,366
12,105
4,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
0 / 9 / 8
8,719
969
12,023
24,447
22,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
klarreman
Gilgamesh
14
0 / 9 / 8
8,635
959
5,389
15,647
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
kyanman
Ne Zha
15
1 / 10 / 6
9,181
1,020
8,456
19,301
6,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
40
48
Kills
11
11
Deaths
48
132
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alderflower
Cernunnos
11
0
30
26
L
Guan Yu
Ayenya93
Guan Yu
1
10
7
0.45
W
3
2
33
9.75
W
Osiris
9
5
20
3.8
W
4
1
30
19
L
Kukulkan
Snus1
Kukulkan
9
10
0
0.9
L
Ymir
0
9
8
0.44
W
21
3
19
10.17
L
Gilgamesh
klarreman
Gilgamesh
0
9
8
0.44
L
Ne Zha
kyanman
Ne Zha
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,127
Damage
49,976
59,010
Taken
92,387
37,707
Mitigated
60,132
18,629
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alderflower
Cernunnos
28,673
19,274
0
4,742
10,431
4,841
0
5,978
4,453
0
44,063
L
Guan Yu
Ayenya93
Guan Yu
8,742
1,194
1,502
1,658
20,887
20,396
0
4,921
15,966
297
22,948
W
11,315
1,697
0
0
12,419
12,228
0
6,924
5,495
22,584
0
W
Osiris
10,265
2,282
0
0
12,086
8,796
0
5,891
5,947
0
21,404
W
14,699
2,533
2,452
1,550
7,095
3,250
0
2,885
4,210
44,528
0
L
Kukulkan
Snus1
Kukulkan
15,366
2,639
0
26
12,105
4,081
0
3,030
9,075
30,976
0
L
Ymir
12,023
2,253
0
0
24,447
22,269
0
7,351
17,096
20,925
0
W
21,175
15,278
0
9,885
16,979
8,592
0
6,525
10,454
0
31,022
L
Gilgamesh
klarreman
Gilgamesh
5,389
1,489
0
304
15,647
7,062
0
7,106
8,541
563
12,953
L
Ne Zha
kyanman
Ne Zha
8,456
2,805
0
1,074
19,301
6,324
0
3,606
15,695
0
29,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,970
Gold Earned
46,605
180
Minions Killed
137
9
Camps Cleared
2
861,261
Distance Traveled
738,289
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,178
1,353
39
4
4
153,249
0
L
Guan Yu
9,340
1,038
25
3
2
173,721
0
W
Ymir
10,445
1,161
19
2
0
173,907
1
W
Osiris
10,540
1,171
18
2
1
181,348
1
W
Ra
10,917
1,213
86
10
0
172,405
0
L
Kukulkan
10,730
1,192
46
5
0
127,616
4
L
Ymir
8,719
969
17
2
0
152,523
0
W
Kali
13,890
1,543
18
2
4
180,352
0
L
Gilgamesh
8,635
959
14
2
0
124,402
2
L
Ne Zha
9,181
1,020
35
4
0
160,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role