Player Matchup

Athena
Athena
ChilliCheese23
Athena
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Connir101
Pele
Level 125
God Stats
3W - 1L
1,731 SR
Queue Stats
118W - 106L
1,581 Elo+
Party 3
Medusa
Medusa
Nekryptic
Medusa
Level 110
God Stats
6W - 6L
1,495 SR
Queue Stats
387W - 293L
1,574 Elo+
Party 3
Agni
Agni
PeanutsForSale
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ultimachief
Hercules
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 161L
1,532 Elo+
Party 3
Team Averages
Level 102
1,545 SR
1,537 Elo+

VS

Team Averages
Level 63
1,563 SR
1,579 Elo+
King Arthur
King Arthur
GuanCh3w
King Arthur
Level 87
God Stats
0W - 6L
1,191 SR
Queue Stats
463W - 449L
1,513 Elo+
Party 1
Loki
Loki
SadlyLoki
Loki
Level 24
God Stats
64W - 60L
1,595 SR
Queue Stats
64W - 60L
1,642 Elo+
Party 2
Anhur
Anhur
SimpnSandlio
Anhur
Level 68
God Stats
24W - 17L
1,818 SR
Queue Stats
214W - 170L
1,643 Elo+
Party 2
Chronos
Chronos
SirGarold
Chronos
Level 50
God Stats
53W - 25L
1,732 SR
Queue Stats
227W - 195L
1,619 Elo+
Party 2
Athena
Athena
SuckingTiddies
Athena
Level 88
God Stats
14W - 13L
1,477 SR
Queue Stats
142W - 150L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
7,555
540
5,901
8,035
7,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
2 / 2 / 6
7,510
536
6,352
9,026
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Nekryptic
Medusa
13
4 / 2 / 2
7,969
569
6,803
9,201
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 4
8,593
614
7,679
6,610
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Ultimachief
Hercules
12
3 / 1 / 7
7,963
569
6,485
8,254
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuanCh3w
King Arthur
12
1 / 4 / 1
7,368
526
6,395
13,696
6,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
14
1 / 2 / 4
7,844
560
3,570
9,048
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 1
7,856
561
5,960
9,652
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
SirGarold
Chronos
1
0 / 0 / 0
2,772
198
0
0
0
10
5 / 5 / 1
7,221
516
6,505
13,546
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
9
9
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Pele
2
2
6
2.5
L
King Arthur
GuanCh3w
King Arthur
1
4
1
0.38
W
Medusa
Nekryptic
Medusa
4
2
2
2.5
W
2
3
4
1.33
L
Loki
1
2
4
1.5
L
2
3
1
0.83
L
Chronos
SirGarold
Chronos
0
0
0
0
L
5
5
1
1.1
W
Hercules
Ultimachief
Hercules
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,220
Damage
22,430
41,126
Taken
45,942
22,349
Mitigated
21,086
14,250
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,901
1,661
0
2,300
8,035
7,058
184
567
7,468
32,029
0
W
Pele
6,352
2,114
0
3,949
9,026
5,011
366
811
8,215
0
46,401
L
King Arthur
GuanCh3w
King Arthur
6,395
776
0
2,362
13,696
6,457
122
5,443
8,253
0
43,504
W
Medusa
Nekryptic
Medusa
6,803
2,970
0
4,343
9,201
2,681
1,620
1,629
7,572
0
52,389
W
7,679
980
0
632
6,610
2,233
1,608
1,438
5,172
55,915
0
L
Loki
3,570
1,084
0
5,112
9,048
3,381
0
1,698
7,350
0
50,956
L
5,960
1,591
0
2,206
9,652
2,654
0
1,657
7,995
0
45,624
L
Chronos
SirGarold
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
6,505
1,916
0
2,726
13,546
8,594
0
4,782
8,764
25,641
0
W
Hercules
Ultimachief
Hercules
6,485
2,182
0
3,026
8,254
5,366
336
2,060
6,194
0
28,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
33,061
396
Minions Killed
328
0
Camps Cleared
0
1,420,862
Distance Traveled
1,142,511
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,555
540
71
5
0
264,848
2
W
Pele
7,510
536
70
5
0
333,600
7
L
King Arthur
7,368
526
77
6
0
258,222
2
W
Medusa
7,969
569
92
7
0
255,661
2
W
Agni
8,593
614
123
9
0
270,878
2
L
Loki
7,844
560
116
8
0
310,213
3
L
Anhur
7,856
561
93
7
0
268,717
7
L
Chronos
2,772
198
0
0
0
0
0
L
Athena
7,221
516
42
3
0
305,359
1
W
Hercules
7,963
569
40
3
0
295,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role