Player Matchup

Bacchus
Bacchus
Egghead8152
Bacchus
Level 29
God Stats
8W - 9L
1,797 SR
Queue Stats
151W - 139L
1,663 Elo+
Solo
Medusa
Medusa
Kev Blizzy
Medusa
Level 13
God Stats
9W - 7L
1,673 SR
Queue Stats
11W - 10L
1,666 Elo+
Solo
Thor
Thor
Tavarua99
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Solo
Chaac
Chaac
brutoroto
Chaac
Level 19
God Stats
20W - 21L
1,561 SR
Queue Stats
38W - 30L
1,621 Elo+
Solo
Apollo
Apollo
qZrtt
Apollo
Level 12
God Stats
1W - 2L
1,357 SR
Queue Stats
79W - 71L
1,591 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,641 Elo+

VS

Team Averages
Level 19
1,722 SR
1,683 Elo+
Cu Chulainn
Cu Chulainn
InHaleHavoc
Cu Chulainn
Level 29
God Stats
6W - 1L
2,065 SR
Queue Stats
369W - 340L
1,659 Elo+
Solo
Loki
Loki
Kass4206557
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,636 Elo+
Solo
Chernobog
Chernobog
LaVistima777
Chernobog
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 10L
1,678 Elo+
Solo
Ymir
Ymir
il77ya
Ymir
Level 6
God Stats
2W - 0L
1,753 SR
Queue Stats
35W - 26L
1,691 Elo+
Solo
Tiamat
Tiamat
legalDD
Tiamat
Level 19
God Stats
3W - 1L
1,791 SR
Queue Stats
47W - 31L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Egghead8152
Bacchus
14
2 / 4 / 9
9,549
455
8,595
15,095
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Kev Blizzy
Medusa
17
4 / 1 / 6
10,779
513
13,509
11,403
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
18
11 / 3 / 4
11,497
547
12,622
16,119
11,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
brutoroto
Chaac
15
5 / 3 / 4
9,996
476
14,118
19,395
23,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
qZrtt
Apollo
14
4 / 9 / 7
9,345
445
9,009
18,438
7,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InHaleHavoc
Cu Chulainn
16
2 / 8 / 7
9,800
467
12,993
22,715
18,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 2 / 12
11,421
544
10,515
13,062
7,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
LaVistima777
Chernobog
18
4 / 1 / 9
11,813
563
10,904
9,919
5,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
il77ya
Ymir
13
1 / 9 / 8
9,118
434
7,969
20,965
20,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
legalDD
Tiamat
18
8 / 6 / 9
12,096
576
19,171
16,644
13,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
65
26
Kills
20
20
Deaths
26
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Egghead8152
Bacchus
2
4
9
1.63
W
Cu Chulainn
InHaleHavoc
Cu Chulainn
2
8
7
0.69
W
5
2
12
5.5
L
Medusa
Kev Blizzy
Medusa
4
1
6
7
W
Chernobog
LaVistima777
Chernobog
4
1
9
8.5
L
Thor
11
3
4
4.33
L
Chaac
brutoroto
Chaac
5
3
4
2.33
W
Ymir
il77ya
Ymir
1
9
8
0.56
W
Tiamat
legalDD
Tiamat
8
6
9
2.08
L
Apollo
qZrtt
Apollo
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,853
Damage
61,552
80,450
Taken
83,305
65,344
Mitigated
66,913
21,439
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Egghead8152
Bacchus
8,595
1,051
0
3,330
15,095
17,922
66
6,898
8,197
24,018
0
W
Cu Chulainn
InHaleHavoc
Cu Chulainn
12,993
3,458
0
3,083
22,715
18,925
276
1,234
20,885
0
56,258
W
10,515
2,870
0
3,892
13,062
7,986
1,198
728
12,244
0
73,482
L
Medusa
Kev Blizzy
Medusa
13,509
8,021
0
4,300
11,403
5,369
176
3,135
8,268
0
81,189
W
Chernobog
LaVistima777
Chernobog
10,904
5,611
0
5,352
9,919
5,796
3,294
807
9,112
0
84,580
L
Thor
12,622
2,216
0
5,144
16,119
11,111
255
4,628
11,491
0
68,350
L
Chaac
brutoroto
Chaac
14,118
2,029
0
7,585
19,395
23,293
72
4,249
15,146
0
58,544
W
Ymir
il77ya
Ymir
7,969
685
0
1,503
20,965
20,210
162
3,431
17,488
31,421
0
W
Tiamat
legalDD
Tiamat
19,171
1,622
633
4,609
16,644
13,996
2,030
2,395
14,183
74,183
0
L
Apollo
qZrtt
Apollo
9,009
5,016
0
1,080
18,438
7,649
356
8,230
10,208
0
57,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,166
Gold Earned
54,248
527
Minions Killed
494
0
Camps Cleared
0
1,864,449
Distance Traveled
1,908,037
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,549
455
36
2
0
419,306
3
W
Cu Chulainn
9,800
467
80
4
0
385,615
6
W
Loki
11,421
544
115
5
0
438,004
2
L
Medusa
10,779
513
141
7
0
416,390
0
W
Chernobog
11,813
563
152
7
0
377,628
7
L
Thor
11,497
547
120
6
0
409,587
3
L
Chaac
9,996
476
102
5
0
267,696
2
W
Ymir
9,118
434
29
1
0
328,878
1
W
Tiamat
12,096
576
118
6
0
377,912
0
L
Apollo
9,345
445
128
6
0
351,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role