Player Matchup

Gilgamesh
Gilgamesh
Icy0tter
Gilgamesh
Level 12
God Stats
14W - 8L
1,515 SR
Queue Stats
99W - 106L
1,657 Elo+
Party 1
Hades
Hades
MeefQuaster
Hades
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,395 Elo+
Party 2
Bacchus
Bacchus
Spubs
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,536 Elo+
Party 2
Artemis
Artemis
UltimateGochu
Artemis
Level 11
God Stats
2W - 1L
1,579 SR
Queue Stats
3W - 2L
1,536 Elo+
Party 2
Izanami
Izanami
jwmiv19
Izanami
Level 64
God Stats
14W - 15L
1,527 SR
Queue Stats
159W - 184L
1,483 Elo+
Party 1
Team Averages
Level 36
1,524 SR
1,522 Elo+

VS

Team Averages
Level 18
1,453 SR
1,339 Elo+
Sun Wukong
Sun Wukong
AllLuckNoSk1ll
Sun Wukong
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
69W - 85L
1,447 Elo+
Solo
Mercury
Mercury
Krotchie
Mercury
Level 5
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 6L
1,360 Elo+
Solo
Ymir
Ymir
Mstrbnr
Ymir
Level 3
God Stats
0W - 2L
1,305 SR
Queue Stats
3W - 4L
1,204 Elo+
Party 3
Danzaburou
Danzaburou
NSFWCthulhu
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 3
Persephone
Persephone
ZanderHue
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Icy0tter
Gilgamesh
17
4 / 4 / 2
10,677
562
8,210
13,874
8,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
10 / 1 / 3
10,434
549
10,312
13,148
8,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Spubs
Bacchus
14
1 / 2 / 3
9,027
475
5,955
11,508
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
14
2 / 1 / 2
8,436
444
4,682
4,479
1,422
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
jwmiv19
Izanami
16
4 / 3 / 6
9,874
520
6,942
14,260
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllLuckNoSk1ll
Sun Wukong
16
4 / 2 / 0
9,314
490
6,379
11,662
5,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Krotchie
Mercury
13
1 / 7 / 2
8,208
432
4,564
10,748
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Mstrbnr
Ymir
13
1 / 4 / 5
8,706
458
3,242
10,222
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
NSFWCthulhu
Danzaburou
17
5 / 2 / 2
10,599
558
11,144
11,776
4,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
ZanderHue
Persephone
10
0 / 7 / 0
6,960
366
5,880
8,223
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
11
11
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AllLuckNoSk1ll
Sun Wukong
4
2
0
2
W
Gilgamesh
Icy0tter
Gilgamesh
4
4
2
1.25
L
Mercury
Krotchie
Mercury
1
7
2
0.29
W
10
1
3
11.5
L
Ymir
Mstrbnr
Ymir
1
4
5
0.88
L
Danzaburou
NSFWCthulhu
Danzaburou
5
2
2
3
W
Bacchus
Spubs
Bacchus
1
2
3
1.25
W
Artemis
2
1
2
3
L
Persephone
ZanderHue
Persephone
0
7
0
0
W
Izanami
jwmiv19
Izanami
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,101
Damage
31,209
57,269
Taken
52,631
35,574
Mitigated
23,937
19,093
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AllLuckNoSk1ll
Sun Wukong
6,379
1,376
0
2,791
11,662
5,117
196
809
10,853
0
49,621
W
Gilgamesh
Icy0tter
Gilgamesh
8,210
2,233
0
1,950
13,874
8,863
3,138
1,010
12,864
0
60,720
L
Mercury
Krotchie
Mercury
4,564
1,363
0
2,067
10,748
3,365
237
3,201
7,547
0
37,307
W
10,312
909
441
7,315
13,148
8,106
697
5,015
8,133
40,248
0
L
Ymir
Mstrbnr
Ymir
3,242
478
0
1,088
10,222
8,571
0
3,031
7,191
23,769
0
L
Danzaburou
NSFWCthulhu
Danzaburou
11,144
6,626
0
7,558
11,776
4,362
296
4,711
7,065
0
71,893
W
Bacchus
Spubs
Bacchus
5,955
679
441
4,084
11,508
11,154
523
1,191
10,317
38,000
0
W
Artemis
4,682
1,982
135
813
4,479
1,422
3,341
380
4,099
0
36,894
L
Persephone
ZanderHue
Persephone
5,880
803
0
771
8,223
2,522
0
4,511
3,707
31,879
0
W
Izanami
jwmiv19
Izanami
6,942
4,527
0
3,914
14,260
6,029
1,591
1,526
12,734
0
63,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,448
Gold Earned
43,787
436
Minions Killed
399
0
Camps Cleared
0
1,627,534
Distance Traveled
1,624,089
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,314
490
83
4
0
377,825
4
W
Gilgamesh
10,677
562
127
7
0
322,763
1
L
Mercury
8,208
432
80
4
0
344,541
0
W
Hades
10,434
549
88
5
0
320,777
5
L
Ymir
8,706
458
46
2
0
344,285
4
L
Danzaburou
10,599
558
134
7
0
325,525
6
W
Bacchus
9,027
475
41
2
0
327,466
1
W
Artemis
8,436
444
70
4
0
311,874
0
L
Persephone
6,960
366
56
3
0
231,913
0
W
Izanami
9,874
520
110
6
0
344,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role