Player Matchup

Chang'e
Chang'e
AQuuz
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 105L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
BuryThеLight
Gilgamesh
Level 27
God Stats
5W - 0L
1,800 SR
Queue Stats
22W - 3L
1,695 Elo+
Party 3
Mercury
Mercury
GuiltyHelsing
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
JimpeTheShadow
Apollo
Level 47
God Stats
3W - 8L
1,409 SR
Queue Stats
87W - 62L
1,532 Elo+
Party 1
Chronos
Chronos
Niekke
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,571 Elo+
Party 1
Team Averages
Level 97
1,542 SR
1,564 Elo+

VS

Team Averages
Level 53
1,631 SR
1,592 Elo+
Scylla
Scylla
RussianSupport
Scylla
Level 45
God Stats
6W - 5L
1,607 SR
Queue Stats
207W - 149L
1,601 Elo+
Solo
Mercury
Mercury
TheLupusEU
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TrOoPiXxV2
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,533 Elo+
Solo
Skadi
Skadi
Yonko Kata
Skadi
Level 26
God Stats
0W - 1L
1,879 SR
Queue Stats
35W - 27L
1,594 Elo+
Party 2
Athena
Athena
vongmoneyboy
Athena
Level 48
God Stats
3W - 1L
1,672 SR
Queue Stats
59W - 25L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AQuuz
Chang'e
15
0 / 0 / 4
8,734
582
5,725
8,350
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
BuryThеLight
Gilgamesh
13
1 / 2 / 11
8,835
589
8,197
13,468
8,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
16
11 / 2 / 4
9,790
653
11,875
10,480
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
4 / 2 / 5
9,443
630
3,231
7,280
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Niekke
Chronos
15
3 / 0 / 5
9,424
628
8,038
8,733
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,472
498
5,806
7,723
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
TheLupusEU
Mercury
13
4 / 3 / 2
8,052
537
4,023
9,717
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
TrOoPiXxV2
Cthulhu
8
0 / 3 / 3
5,907
394
4,166
8,562
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
14
1 / 4 / 1
7,744
516
5,354
10,275
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
12
1 / 4 / 2
7,423
495
8,415
14,305
8,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
6
6
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AQuuz
Chang'e
0
0
4
2
W
Gilgamesh
BuryThеLight
Gilgamesh
1
2
11
3.25
W
Mercury
11
2
4
6.5
W
4
2
5
3.25
W
Chronos
Niekke
Chronos
3
0
5
5.5
L
0
5
5
0.5
L
Mercury
TheLupusEU
Mercury
4
3
2
1.67
L
Cthulhu
TrOoPiXxV2
Cthulhu
0
3
3
0.5
L
Skadi
1
4
1
0.38
L
Athena
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,066
Damage
27,764
48,311
Taken
50,582
22,659
Mitigated
23,622
16,125
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AQuuz
Chang'e
5,725
931
673
5,312
8,350
4,368
300
3,712
4,638
53,394
0
W
Gilgamesh
BuryThеLight
Gilgamesh
8,197
2,148
0
2,173
13,468
8,589
0
5,458
7,878
0
29,200
W
Mercury
11,875
6,708
0
2,727
10,480
4,055
0
4,260
6,068
0
70,503
W
3,231
2,175
0
1,937
7,280
2,472
2,385
2,119
5,069
0
48,122
W
Chronos
Niekke
Chronos
8,038
1,532
0
3,303
8,733
3,175
1,411
2,462
6,271
62,197
0
L
5,806
449
0
1,441
7,723
2,684
0
1,161
6,477
43,991
0
L
Mercury
TheLupusEU
Mercury
4,023
1,336
0
2,820
9,717
4,511
0
486
9,181
0
44,828
L
Cthulhu
TrOoPiXxV2
Cthulhu
4,166
573
118
1,589
8,562
5,002
0
2,169
6,302
13,651
0
L
Skadi
5,354
3,153
0
3,283
10,275
3,055
0
3,203
6,844
0
61,618
L
Athena
8,415
2,975
0
3,918
14,305
8,370
0
5,853
8,015
41,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,226
Gold Earned
36,598
506
Minions Killed
406
0
Camps Cleared
0
1,586,602
Distance Traveled
1,518,012
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,734
582
113
8
0
295,277
6
W
Gilgamesh
8,835
589
28
2
0
312,104
9
W
Mercury
9,790
653
104
7
0
388,102
3
W
Apollo
9,443
630
129
9
0
295,275
4
W
Chronos
9,424
628
132
9
0
295,844
6
L
Scylla
7,472
498
102
7
0
295,250
1
L
Mercury
8,052
537
79
5
0
361,183
7
L
Cthulhu
5,907
394
18
1
0
302,259
6
L
Skadi
7,744
516
124
8
0
251,521
3
L
Athena
7,423
495
83
6
0
307,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role