Player Matchup

Fenrir
Fenrir
HelgeT
Fenrir
Level 63
God Stats
8W - 11L
1,354 SR
Queue Stats
194W - 297L
1,309 Elo+
Solo
Izanami
Izanami
KiHatake
Izanami
Level 89
God Stats
1W - 0L
1,650 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Chaac
Chaac
MrFranksys2005
Chaac
Level 83
God Stats
3W - 4L
1,285 SR
Queue Stats
102W - 98L
1,429 Elo+
Solo
Yemoja
Yemoja
klucze
Yemoja
Level 79
God Stats
87W - 107L
1,439 SR
Queue Stats
369W - 411L
1,450 Elo+
Solo
Raijin
Raijin
thexxxtrpxx
Raijin
Level 55
God Stats
3W - 0L
1,749 SR
Queue Stats
46W - 72L
1,344 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,406 Elo+

VS

Team Averages
Level 78
1,302 SR
1,256 Elo+
Fenrir
Fenrir
Gh0stzo0
Fenrir
Level 83
God Stats
3W - 14L
1,204 SR
Queue Stats
372W - 346L
1,298 Elo+
Party 1
Aphrodite
Aphrodite
Míasma
Aphrodite
Level 121
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Olorun
Olorun
SexyShemxy
Olorun
Level 64
God Stats
1W - 3L
1,206 SR
Queue Stats
2W - 7L
1,055 Elo+
Party 2
Tiamat
Tiamat
XtremeStyLe
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
amaizen1
Vamana
Level 56
God Stats
0W - 2L
1,361 SR
Queue Stats
4W - 10L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HelgeT
Fenrir
17
3 / 5 / 9
12,030
446
14,478
24,999
11,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
KiHatake
Izanami
16
2 / 10 / 7
11,349
420
8,585
20,387
7,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 4
15,654
580
17,412
25,214
26,535
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
klucze
Yemoja
18
6 / 4 / 9
12,470
462
13,607
21,581
21,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
20
7 / 2 / 11
15,531
575
31,081
24,196
10,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gh0stzo0
Fenrir
20
7 / 4 / 4
13,266
491
19,671
31,428
16,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Míasma
Aphrodite
20
5 / 2 / 4
12,192
452
13,960
24,107
20,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
SexyShemxy
Olorun
17
3 / 5 / 3
11,289
418
10,268
19,840
7,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
16
2 / 9 / 10
10,241
379
12,109
19,124
10,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
amaizen1
Vamana
19
4 / 5 / 4
12,486
462
17,013
28,144
25,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
25
Kills
21
23
Deaths
25
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Gh0stzo0
Fenrir
7
4
4
2.25
W
Fenrir
HelgeT
Fenrir
3
5
9
1.5
W
Izanami
KiHatake
Izanami
2
10
7
0.55
W
7
2
4
4.5
L
Aphrodite
Míasma
Aphrodite
5
2
4
3.5
L
Olorun
SexyShemxy
Olorun
3
5
3
0.9
L
Tiamat
2
9
10
0.78
L
Vamana
amaizen1
Vamana
4
5
4
1.2
W
Yemoja
klucze
Yemoja
6
4
9
2.63
W
Raijin
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,163
Damage
73,021
116,377
Taken
122,643
76,916
Mitigated
81,604
46,204
Healing
58,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Gh0stzo0
Fenrir
19,671
4,530
491
9,064
31,428
16,713
111
12,627
18,533
0
110,665
W
Fenrir
HelgeT
Fenrir
14,478
3,101
0
8,078
24,999
11,081
1,184
8,212
16,787
0
70,599
W
Izanami
KiHatake
Izanami
8,585
3,472
648
2,612
20,387
7,554
2,464
7,006
13,381
0
65,304
W
17,412
4,611
0
13,984
25,214
26,535
2,198
6,495
18,719
5,778
97,697
L
Aphrodite
Míasma
Aphrodite
13,960
493
8,681
16,026
24,107
20,781
235
8,513
15,406
105,581
0
L
Olorun
SexyShemxy
Olorun
10,268
1,392
2,009
6,930
19,840
7,885
850
9,343
10,107
82,106
0
L
Tiamat
12,109
1,451
0
3,554
19,124
10,504
390
7,571
11,291
45,579
0
L
Vamana
amaizen1
Vamana
17,013
8,617
943
10,705
28,144
25,721
1,376
8,606
19,328
0
83,347
W
Yemoja
klucze
Yemoja
13,607
1,933
5,997
4,150
21,581
21,067
516
9,591
11,990
56,898
0
W
Raijin
31,081
3,425
0
10,735
24,196
10,679
1,853
11,640
12,556
132,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,034
Gold Earned
59,474
696
Minions Killed
635
0
Camps Cleared
0
2,382,257
Distance Traveled
2,527,111
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,266
491
163
6
0
534,782
0
W
Fenrir
12,030
446
95
4
0
520,622
5
W
Izanami
11,349
420
112
4
0
380,601
0
W
Chaac
15,654
580
191
7
0
552,023
0
L
Aphrodite
12,192
452
161
6
0
516,473
0
L
Olorun
11,289
418
129
5
0
489,100
0
L
Tiamat
10,241
379
51
2
0
480,725
0
L
Vamana
12,486
462
131
5
0
506,031
0
W
Yemoja
12,470
462
78
3
0
445,087
1
W
Raijin
15,531
575
220
8
0
483,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role