Player Matchup

Thoth
Thoth
Silver I
EagleWoman
Thoth
Silver I
Level 157
God Stats
1W - 1L
1,626 SR
Queue Stats
36W - 24L
1,505 MMR
Solo
Thanatos
Thanatos
Gold III
GGJiraiyaSonin
Thanatos
Gold III
Level 131
God Stats
3W - 6L
1,562 SR
Queue Stats
263W - 255L
1,497 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
THESENUTS666
Kuzenbo
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,540 MMR
Solo
Danzaburou
Danzaburou
Platinum V
TaitanPRO
Danzaburou
Platinum V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
ThaSizzzzle
Anubis
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,543 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,538 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,753 SR
1,528 MMR
Erlang Shen
Erlang Shen
Silver II
AfricanRuler
Erlang Shen
Silver II
Level 32
God Stats
20W - 16L
1,916 SR
Queue Stats
179W - 165L
1,492 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Luedang
Ah Muzen Cab
Silver I
Level 160
God Stats
72W - 45L
1,935 SR
Queue Stats
112W - 85L
1,530 MMR
Solo
Tyr
Tyr
Platinum V
gigantopenicus
Tyr
Platinum V
Level 159
God Stats
4W - 2L
1,776 SR
Queue Stats
865W - 869L
1,530 MMR
Solo
Ymir
Ymir
Silver I
heating12
Ymir
Silver I
Level 48
God Stats
1W - 0L
1,608 SR
Queue Stats
10W - 10L
1,538 MMR
Solo
Janus
Janus
Silver I
xMaximuz
Janus
Silver I
Level 109
God Stats
7W - 2L
1,529 SR
Queue Stats
26W - 17L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
6 / 6 / 5
13,508
500
19,137
16,266
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
20
4 / 10 / 5
14,134
523
11,822
24,135
10,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
THESENUTS666
Kuzenbo
14
1 / 8 / 6
10,273
380
9,596
22,318
20,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TaitanPRO
Danzaburou
20
4 / 2 / 6
15,956
591
16,397
19,887
7,759
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
3 / 8 / 2
12,554
465
9,286
17,420
8,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAthenaTiamatApolloGuan Yu

VS

Bans
ScyllaGaneshaAnhurSobekRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AfricanRuler
Erlang Shen
20
9 / 5 / 15
16,307
604
15,276
27,981
17,182
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Luedang
Ah Muzen Cab
20
11 / 3 / 9
15,885
588
17,998
18,265
7,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 2 / 14
15,754
583
17,285
28,421
32,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
17
2 / 6 / 15
12,544
465
4,835
26,434
20,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
xMaximuz
Janus
20
7 / 3 / 13
17,719
656
23,226
20,476
8,407
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
18
Kills
34
34
Deaths
19
24
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AfricanRuler
Erlang Shen
9
5
15
3.3
L
Thoth
6
6
5
1.42
L
Thanatos
4
10
5
0.65
W
Ah Muzen Cab
Luedang
Ah Muzen Cab
11
3
9
5.17
L
Kuzenbo
THESENUTS666
Kuzenbo
1
8
6
0.5
L
Danzaburou
TaitanPRO
Danzaburou
4
2
6
3.5
L
Anubis
3
8
2
0.5
W
5
2
14
6
W
Ymir
2
6
15
1.58
W
Janus
xMaximuz
Janus
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,238
Damage
78,620
100,026
Taken
121,577
53,549
Mitigated
86,754
30,413
Healing
43,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AfricanRuler
Erlang Shen
15,276
7,422
0
7,255
27,981
17,182
0
9,691
17,302
0
119,535
L
Thoth
19,137
443
0
1,077
16,266
6,182
0
4,960
11,040
99,184
0
L
Thanatos
11,822
3,803
0
12,044
24,135
10,469
1,298
6,822
16,945
0
97,822
W
Ah Muzen Cab
Luedang
Ah Muzen Cab
17,998
6,137
0
5,764
18,265
7,696
11,229
4,760
13,505
0
155,064
L
Kuzenbo
THESENUTS666
Kuzenbo
9,596
3,022
0
4,812
22,318
20,722
0
7,445
14,365
25,528
0
L
Danzaburou
TaitanPRO
Danzaburou
16,397
10,229
0
8,041
19,887
7,759
0
3,685
16,158
0
122,146
L
Anubis
9,286
363
0
4,439
17,420
8,417
0
5,326
11,875
65,018
0
W
17,285
1,045
0
12,496
28,421
32,608
0
8,705
19,716
0
87,763
W
Ymir
4,835
762
647
6,703
26,434
20,861
384
12,415
14,019
25,039
0
W
Janus
xMaximuz
Janus
23,226
914
1,231
8,988
20,476
8,407
2,996
7,972
12,504
165,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,425
Gold Earned
78,209
730
Minions Killed
778
0
Camps Cleared
0
2,553,505
Distance Traveled
2,801,468
33
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,307
604
135
5
0
544,729
8
L
Thoth
13,508
500
167
6
0
517,478
9
L
Thanatos
14,134
523
161
6
0
511,511
7
W
Ah Muzen Cab
15,885
588
205
8
0
549,394
1
L
Kuzenbo
10,273
380
48
2
0
534,719
8
L
Danzaburou
15,956
591
223
8
0
534,178
4
L
Anubis
12,554
465
131
5
0
455,619
5
W
Tyr
15,754
583
141
5
0
593,853
4
W
Ymir
12,544
465
28
1
0
529,401
12
W
Janus
17,719
656
269
10
0
584,091
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role