Player Matchup

Hera
Hera
Ayanokimi
Hera
Level 22
God Stats
9W - 10L
1,544 SR
Queue Stats
31W - 33L
1,485 Elo+
Party 2
Bellona
Bellona
Dutchgreen
Bellona
Level 50
God Stats
3W - 3L
1,533 SR
Queue Stats
82W - 83L
1,498 Elo+
Party 2
Neith
Neith
Rainbowmelter
Neith
Level 64
God Stats
1W - 2L
1,421 SR
Queue Stats
8W - 13L
1,396 Elo+
Party 2
Ah Puch
Ah Puch
kamea64
Ah Puch
Level 42
God Stats
307W - 326L
1,452 SR
Queue Stats
422W - 485L
1,437 Elo+
Solo
Kali
Kali
xTimm
Kali
Level 22
God Stats
2W - 2L
1,521 SR
Queue Stats
32W - 22L
1,541 Elo+
Party 2
Team Averages
Level 40
1,494 SR
1,471 Elo+

VS

Team Averages
Level 36
1,571 SR
1,554 Elo+
Kukulkan
Kukulkan
Errozan
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 51L
1,522 Elo+
Party 1
Rama
Rama
MlleLaFutanari
Rama
Level 62
God Stats
5W - 2L
1,630 SR
Queue Stats
139W - 113L
1,603 Elo+
Party 3
Hera
Hera
Orinotent
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,620 Elo+
Party 3
Odin
Odin
Totatix
Odin
Level 37
God Stats
12W - 3L
1,618 SR
Queue Stats
129W - 101L
1,525 Elo+
Party 1
Artio
Artio
darkhelmat
Artio
Level 37
God Stats
10W - 5L
1,609 SR
Queue Stats
151W - 127L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
1 / 4 / 5
12,086
863
8,197
13,263
5,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Dutchgreen
Bellona
18
4 / 11 / 5
13,064
933
16,140
36,666
39,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 6 / 5
11,890
849
9,787
14,662
7,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
kamea64
Ah Puch
19
1 / 1 / 7
13,016
930
23,323
10,400
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
xTimm
Kali
18
5 / 13 / 3
13,251
947
17,241
29,940
17,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Errozan
Kukulkan
20
7 / 2 / 14
14,115
1,008
17,760
6,160
2,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
15 / 3 / 11
16,116
1,151
36,536
16,333
6,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
9 / 2 / 18
14,682
1,049
23,309
13,261
5,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Totatix
Odin
20
3 / 2 / 21
13,502
964
13,057
21,690
22,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
20
1 / 3 / 26
13,101
936
9,538
22,715
27,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
12
Kills
35
35
Deaths
12
25
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hera
1
4
5
0.88
L
Bellona
Dutchgreen
Bellona
4
11
5
0.59
W
Kukulkan
Errozan
Kukulkan
7
2
14
7
W
15
3
11
6.83
W
Hera
9
2
18
9
L
1
6
5
0.58
W
Odin
Totatix
Odin
3
2
21
6.75
W
Artio
1
3
26
4.67
L
Ah Puch
kamea64
Ah Puch
1
1
7
4.5
L
Kali
xTimm
Kali
5
13
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,688
Damage
100,200
104,931
Taken
80,159
74,647
Mitigated
63,347
5,701
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,197
2,382
78
456
13,263
5,906
0
3,853
9,410
36,877
0
L
Bellona
Dutchgreen
Bellona
16,140
2,207
0
674
36,666
39,128
0
22,363
14,303
0
25,776
W
Kukulkan
Errozan
Kukulkan
17,760
1,612
0
297
6,160
2,478
0
3,200
2,960
53,679
0
W
36,536
33,357
0
6,847
16,333
6,421
0
7,345
8,988
0
82,083
W
Hera
23,309
3,195
458
1,867
13,261
5,164
0
6,243
7,018
42,948
0
L
9,787
4,666
0
1,354
14,662
7,414
0
5,345
9,317
0
37,515
W
Odin
Totatix
Odin
13,057
1,773
0
0
21,690
22,136
0
8,069
13,621
922
26,145
W
Artio
9,538
1,003
2,358
3,446
22,715
27,148
0
6,663
16,052
20,632
0
L
Ah Puch
kamea64
Ah Puch
23,323
74
0
388
10,400
4,550
0
5,151
5,249
62,033
0
L
Kali
xTimm
Kali
17,241
9,508
0
2,751
29,940
17,649
0
14,745
15,195
0
40,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,307
Gold Earned
71,516
274
Minions Killed
297
9
Camps Cleared
7
1,330,277
Distance Traveled
1,404,622
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,086
863
73
5
1
269,685
1
L
Bellona
13,064
933
16
1
2
289,346
1
W
Kukulkan
14,115
1,008
87
6
2
280,134
0
W
Rama
16,116
1,151
102
7
1
250,884
0
W
Hera
14,682
1,049
54
4
1
276,305
0
L
Neith
11,890
849
57
4
1
242,446
1
W
Odin
13,502
964
33
2
2
315,857
0
W
Artio
13,101
936
21
2
1
281,442
2
L
Ah Puch
13,016
930
86
6
4
242,404
2
L
Kali
13,251
947
42
3
1
286,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role