Player Matchup

Izanami
Izanami
CypherNewb
Izanami
Level 16
God Stats
1W - 3L
1,596 SR
Queue Stats
2W - 6L
1,015 Elo+
Party 1
Fenrir
Fenrir
Lulunyan
Fenrir
Level 24
God Stats
1W - 3L
1,401 SR
Queue Stats
4W - 6L
1,321 Elo+
Party 3
Sol
Sol
SaiimS
Sol
Level 16
God Stats
0W - 2L
1,582 SR
Queue Stats
2W - 6L
1,015 Elo+
Party 1
Medusa
Medusa
emperio974
Medusa
Level 24
God Stats
1W - 2L
1,550 SR
Queue Stats
4W - 6L
1,321 Elo+
Party 3
Amaterasu
Amaterasu
xRagnaros
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,208 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,176 Elo+

VS

Team Averages
Level 26
1,476 SR
1,312 Elo+
Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ADCmain12
Hou Yi
Level 24
God Stats
5W - 3L
1,482 SR
Queue Stats
48W - 57L
1,248 Elo+
Party 2
Geb
Geb
JuanPerson
Geb
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,235 Elo+
Party 2
Merlin
Merlin
Sardep
Merlin
Level 26
God Stats
3W - 3L
1,379 SR
Queue Stats
14W - 8L
1,219 Elo+
Solo
Kali
Kali
juanxoms97
Kali
Level 16
God Stats
8W - 8L
1,520 SR
Queue Stats
217W - 259L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CypherNewb
Izanami
12
2 / 7 / 3
7,986
470
11,701
10,029
3,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Lulunyan
Fenrir
10
0 / 12 / 0
6,201
365
2,918
13,538
5,052
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
SaiimS
Sol
13
3 / 7 / 0
8,319
489
8,822
11,729
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
emperio974
Medusa
10
0 / 9 / 0
6,546
385
2,532
11,187
3,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
xRagnaros
Amaterasu
8
1 / 5 / 1
6,116
360
4,377
7,935
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
9 / 2 / 1
9,581
564
6,962
9,170
9,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
ADCmain12
Hou Yi
16
14 / 1 / 4
9,984
587
11,999
12,698
5,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 15
9,152
538
4,928
10,934
9,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Sardep
Merlin
16
7 / 3 / 4
10,092
594
8,243
7,680
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 1 / 8
10,650
626
6,890
11,849
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
6
Kills
40
40
Deaths
8
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
2
1
4.75
W
Hou Yi
ADCmain12
Hou Yi
14
1
4
16
L
Izanami
CypherNewb
Izanami
2
7
3
0.5
W
2
1
15
9.5
L
Fenrir
Lulunyan
Fenrir
0
12
0
0
L
Sol
SaiimS
Sol
3
7
0
0.43
W
Merlin
Sardep
Merlin
7
3
4
3
L
Medusa
emperio974
Medusa
0
9
0
0
W
8
1
8
12
L
Amaterasu
xRagnaros
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,350
Damage
39,022
54,418
Taken
52,331
20,270
Mitigated
32,524
6,343
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,962
1,890
0
2,695
9,170
9,119
208
0
9,170
5,646
40,095
W
Hou Yi
ADCmain12
Hou Yi
11,999
8,161
0
6,644
12,698
5,217
2,100
1,085
11,613
0
57,303
L
Izanami
CypherNewb
Izanami
11,701
8,998
0
575
10,029
3,788
825
1,851
8,108
0
39,331
W
4,928
1,441
0
0
10,934
9,222
338
2,190
8,744
18,584
0
L
Fenrir
Lulunyan
Fenrir
2,918
878
0
870
13,538
5,052
0
2,438
10,942
0
24,049
L
Sol
SaiimS
Sol
8,822
3,887
0
2,041
11,729
4,023
1,076
5,303
5,880
38,594
2,787
W
Merlin
Sardep
Merlin
8,243
467
0
1,451
7,680
2,955
1,904
3,358
4,322
55,412
0
L
Medusa
emperio974
Medusa
2,532
985
0
1,079
11,187
3,732
874
1,795
9,310
0
29,101
W
6,890
3,898
0
7,211
11,849
6,011
0
1,734
10,115
0
60,128
L
Amaterasu
xRagnaros
Amaterasu
4,377
2,010
0
1,778
7,935
3,675
0
1,625
6,310
0
16,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
49,459
272
Minions Killed
431
0
Camps Cleared
0
1,253,631
Distance Traveled
1,608,997
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,581
564
87
5
0
329,128
4
W
Hou Yi
9,984
587
102
6
0
292,593
1
L
Izanami
7,986
470
64
4
0
291,405
6
W
Geb
9,152
538
17
1
0
333,708
0
L
Fenrir
6,201
365
41
2
0
229,335
0
L
Sol
8,319
489
72
4
0
271,195
0
W
Merlin
10,092
594
118
7
0
299,485
3
L
Medusa
6,546
385
67
4
0
263,846
1
W
Kali
10,650
626
107
6
0
354,083
1
L
Amaterasu
6,116
360
28
2
0
197,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role