Player Matchup

Nemesis
Nemesis
KissenKohorte45
Nemesis
Level 15
God Stats
3W - 7L
1,447 SR
Queue Stats
9W - 12L
1,421 Elo+
Solo
Discordia
Discordia
Ksardenn
Discordia
Level 23
God Stats
79W - 75L
1,535 SR
Queue Stats
263W - 286L
1,466 Elo+
Solo
Thor
Thor
MickeyRat12
Thor
Level 8
God Stats
3W - 6L
1,223 SR
Queue Stats
12W - 18L
1,403 Elo+
Solo
Tiamat
Tiamat
argenthun20
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 302L
1,053 Elo+
Solo
Neith
Neith
davidelrizos
Neith
Level 16
God Stats
3W - 5L
1,360 SR
Queue Stats
7W - 6L
1,392 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,347 Elo+

VS

Team Averages
Level 21
1,488 SR
1,450 Elo+
Bakasura
Bakasura
Losman171
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
YuTheKoala
Cabrakan
Level 43
God Stats
9W - 9L
1,515 SR
Queue Stats
124W - 136L
1,408 Elo+
Party 1
Neith
Neith
per2000
Neith
Level 25
God Stats
39W - 34L
1,554 SR
Queue Stats
131W - 135L
1,464 Elo+
Solo
Ra
Ra
spiderguy296
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
vNinjazZ
Baron Samedi
Level 27
God Stats
14W - 11L
1,370 SR
Queue Stats
150W - 144L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 11
13,493
964
7,856
19,363
8,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Ksardenn
Discordia
20
12 / 7 / 11
16,263
1,162
28,407
22,058
9,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 17 / 10
13,112
937
7,337
28,110
11,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
19
2 / 8 / 11
13,168
941
8,923
22,390
14,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 7 / 14
15,213
1,087
22,291
23,776
9,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Losman171
Bakasura
20
1 / 12 / 18
12,990
928
4,873
22,409
9,382
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cabrakan
YuTheKoala
Cabrakan
20
15 / 9 / 18
16,553
1,182
29,833
23,720
16,557
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
per2000
Neith
20
22 / 0 / 19
18,624
1,330
41,285
11,186
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 4 / 14
12,010
858
3,873
7,841
3,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
vNinjazZ
Baron Samedi
20
9 / 6 / 26
15,759
1,126
25,595
18,068
8,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
143
31
Kills
48
48
Deaths
31
57
Assists
95
Player
Kills
Deaths
Assists
KDA
L
6
9
11
1.28
L
Discordia
Ksardenn
Discordia
12
7
11
2.5
W
Bakasura
Losman171
Bakasura
1
12
18
0.83
L
2
17
10
0.41
W
Cabrakan
YuTheKoala
Cabrakan
15
9
18
2.67
L
Tiamat
2
8
11
0.94
L
9
7
14
2.29
W
Neith
per2000
Neith
22
0
19
31.5
W
1
4
14
2
W
Baron Samedi
vNinjazZ
Baron Samedi
9
6
26
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,814
Damage
105,459
115,697
Taken
83,224
53,369
Mitigated
42,712
8,379
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,856
2,059
60
1,943
19,363
8,018
0
11,577
7,592
0
10,382
L
Discordia
Ksardenn
Discordia
28,407
750
315
2,011
22,058
9,446
0
9,862
12,196
57,898
0
W
Bakasura
Losman171
Bakasura
4,873
2,927
0
438
22,409
9,382
0
7,032
15,377
0
10,777
L
7,337
366
0
0
28,110
11,946
0
12,283
15,617
0
29,643
W
Cabrakan
YuTheKoala
Cabrakan
29,833
3,296
1,276
3,146
23,720
16,557
0
11,975
11,745
53,282
0
L
Tiamat
8,923
1,088
0
1,700
22,390
14,905
0
12,588
9,802
38,830
0
L
22,291
10,474
0
2,350
23,776
9,054
0
12,991
10,292
0
53,157
W
Neith
per2000
Neith
41,285
29,722
0
6,325
11,186
4,696
0
5,732
5,454
0
85,708
W
3,873
691
471
619
7,841
3,249
0
2,674
5,167
9,190
0
W
Baron Samedi
vNinjazZ
Baron Samedi
25,595
1,118
3,385
4,204
18,068
8,828
0
9,917
8,151
49,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,249
Gold Earned
75,936
228
Minions Killed
239
6
Camps Cleared
8
1,135,286
Distance Traveled
1,184,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,493
964
5
0
1
201,908
0
L
Discordia
16,263
1,162
66
5
3
273,492
0
W
Bakasura
12,990
928
15
1
2
253,942
0
L
Thor
13,112
937
53
4
0
197,192
0
W
Cabrakan
16,553
1,182
49
4
4
250,967
0
L
Tiamat
13,168
941
53
4
1
215,069
0
L
Neith
15,213
1,087
51
4
1
247,625
0
W
Neith
18,624
1,330
109
8
2
244,330
0
W
Ra
12,010
858
12
1
0
188,725
0
W
Baron Samedi
15,759
1,126
54
4
0
246,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role