Player Matchup

Thanatos
Thanatos
Aaradication
Thanatos
Level 6
God Stats
2W - 1L
1,277 SR
Queue Stats
2W - 1L
1,233 Elo+
Party 1
Ares
Ares
Gamekilla Nico
Ares
Level 11
God Stats
2W - 0L
1,674 SR
Queue Stats
2W - 1L
1,358 Elo+
Solo
Artemis
Artemis
juandavidpg4
Artemis
Level 19
God Stats
1W - 1L
1,263 SR
Queue Stats
45W - 54L
1,301 Elo+
Solo
Neith
Neith
mrbeanca11
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,283 Elo+
Solo
Scylla
Scylla
xXClanFIREXx
Scylla
Level 145
God Stats
2W - 0L
1,169 SR
Queue Stats
3W - 8L
1,154 Elo+
Party 1
Team Averages
Level 39
1,377 SR
1,266 Elo+

VS

Team Averages
Level 21
1,638 SR
1,345 Elo+
Danzaburou
Danzaburou
CRUUB
Danzaburou
Level 23
God Stats
30W - 15L
1,603 SR
Queue Stats
34W - 22L
1,501 Elo+
Solo
Heimdallr
Heimdallr
KngOfThieves1
Heimdallr
Level 22
God Stats
9W - 7L
1,543 SR
Queue Stats
51W - 45L
1,334 Elo+
Solo
Ra
Ra
Nouh_2014
Ra
Level 7
God Stats
1W - 1L
1,754 SR
Queue Stats
5W - 10L
1,250 Elo+
Solo
Yemoja
Yemoja
TRU_3133
Yemoja
Level 25
God Stats
37W - 45L
1,790 SR
Queue Stats
283W - 400L
1,335 Elo+
Solo
Cerberus
Cerberus
electric_ray139
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aaradication
Thanatos
20
3 / 10 / 17
13,236
1,018
8,237
19,079
7,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
4 / 9 / 15
12,592
969
8,715
17,558
7,027
Artemis
juandavidpg4
Artemis
20
7 / 7 / 21
13,844
1,065
26,315
16,617
5,142
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
20
6 / 5 / 28
13,511
1,039
16,049
14,032
12,710
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
20
26 / 5 / 13
18,411
1,416
42,909
16,481
5,606
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRUUB
Danzaburou
20
30 / 8 / 3
22,258
1,712
48,302
30,089
12,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
KngOfThieves1
Heimdallr
17
0 / 2 / 6
11,227
864
1,692
3,261
1,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
0 / 16 / 14
12,233
941
2,236
20,531
8,423
Yemoja
TRU_3133
Yemoja
20
1 / 7 / 20
14,570
1,121
6,819
21,346
8,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
20
5 / 13 / 11
13,701
1,054
15,445
37,180
18,356
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
90
46
Kills
36
36
Deaths
46
94
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aaradication
Thanatos
3
10
17
1.15
L
Danzaburou
CRUUB
Danzaburou
30
8
3
3.94
W
4
9
15
1.28
L
Heimdallr
KngOfThieves1
Heimdallr
0
2
6
1.5
L
0
16
14
0.44
L
Yemoja
TRU_3133
Yemoja
1
7
20
1.57
L
Cerberus
5
13
11
0.81
W
Artemis
juandavidpg4
Artemis
7
7
21
2.5
W
Neith
6
5
28
4
W
Scylla
26
5
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,225
Damage
74,494
83,767
Taken
112,407
37,517
Mitigated
49,615
13,169
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aaradication
Thanatos
8,237
3,710
0
6,543
19,079
7,032
0
3,805
15,274
0
33,786
L
Danzaburou
CRUUB
Danzaburou
48,302
37,534
0
8,195
30,089
12,850
0
12,960
16,929
0
94,409
W
8,715
1,090
0
0
17,558
7,027
0
6,772
10,786
11,157
0
L
Heimdallr
KngOfThieves1
Heimdallr
1,692
1,198
0
11
3,261
1,040
0
1,431
1,720
0
3,954
L
2,236
976
20
263
20,531
8,423
0
6,797
13,558
9,867
0
L
Yemoja
TRU_3133
Yemoja
6,819
2,879
5,639
1,950
21,346
8,946
0
14,334
6,764
18,464
0
L
Cerberus
15,445
1,801
215
7,052
37,180
18,356
0
15,070
21,812
46,854
0
W
Artemis
juandavidpg4
Artemis
26,315
16,938
0
0
16,617
5,142
0
7,325
9,292
0
38,142
W
Neith
16,049
3,922
0
2,245
14,032
12,710
0
3,551
10,481
0
32,143
W
Scylla
42,909
4,761
0
4,381
16,481
5,606
0
3,047
13,434
59,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,594
Gold Earned
73,989
172
Minions Killed
226
0
Camps Cleared
6
992,376
Distance Traveled
821,877
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,236
1,018
70
5
0
182,212
0
L
Danzaburou
22,258
1,712
97
7
6
217,533
0
W
Ares
12,592
969
3
0
0
170,211
1
L
Heimdallr
11,227
864
3
0
0
52,431
0
L
Ra
12,233
941
10
1
0
148,209
0
L
Yemoja
14,570
1,121
19
1
0
213,640
0
L
Cerberus
13,701
1,054
97
7
0
190,064
0
W
Artemis
13,844
1,065
22
2
0
184,137
0
W
Neith
13,511
1,039
29
2
0
235,795
0
W
Scylla
18,411
1,416
48
4
0
220,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role