Player Matchup

Aphrodite
Aphrodite
CountD963
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DarkAntonioEvil
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fawe01
Bellona
Level 65
God Stats
3W - 9L
1,360 SR
Queue Stats
226W - 222L
1,576 Elo+
Solo
Fenrir
Fenrir
IFlightI
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Linspec
Neith
Level 105
God Stats
14W - 20L
1,505 SR
Queue Stats
55W - 112L
1,314 Elo+
Solo
Team Averages
Level 122
1,473 SR
1,478 Elo+

VS

Team Averages
Level 110
1,508 SR
1,509 Elo+
Nu Wa
Nu Wa
Clawmaster9
Nu Wa
Level 109
God Stats
4W - 0L
1,877 SR
Queue Stats
193W - 207L
1,509 Elo+
Solo
Loki
Loki
Fraser028
Loki
Level 78
God Stats
14W - 9L
1,471 SR
Queue Stats
228W - 209L
1,504 Elo+
Party 1
Chernobog
Chernobog
Hooflefuff
Chernobog
Level 128
God Stats
6W - 3L
1,444 SR
Queue Stats
270W - 277L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
TDi Blaze
Cthulhu
Level 126
God Stats
6W - 14L
1,249 SR
Queue Stats
158W - 162L
1,507 Elo+
Party 1
Bacchus
Bacchus
mariaj
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CountD963
Aphrodite
8
0 / 6 / 2
4,817
438
2,027
6,785
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
DarkAntonioEvil
Persephone
8
0 / 2 / 1
4,809
437
3,667
4,833
1,177
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Fawe01
Bellona
11
0 / 3 / 0
5,790
526
3,519
7,588
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
IFlightI
Fenrir
8
3 / 4 / 0
5,457
496
3,315
8,016
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Linspec
Neith
8
2 / 5 / 0
5,572
507
3,310
5,157
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
5,521
502
2,850
3,690
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
3 / 2 / 4
5,762
524
1,805
5,574
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Hooflefuff
Chernobog
12
6 / 0 / 11
7,316
665
6,762
6,915
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TDi Blaze
Cthulhu
11
2 / 0 / 1
6,183
562
4,967
7,201
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
mariaj
Bacchus
9
9 / 2 / 5
6,918
629
6,232
6,485
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
20
20
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Aphrodite
CountD963
Aphrodite
0
6
2
0.17
L
Persephone
DarkAntonioEvil
Persephone
0
2
1
0.25
L
Bellona
Fawe01
Bellona
0
3
0
0
W
Loki
3
2
4
2.5
W
Chernobog
Hooflefuff
Chernobog
6
0
11
11.5
L
Fenrir
IFlightI
Fenrir
3
4
0
0.75
L
Neith
Linspec
Neith
2
5
0
0.4
W
Cthulhu
TDi Blaze
Cthulhu
2
0
1
2.5
W
Bacchus
mariaj
Bacchus
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
22,616
32,379
Taken
29,865
11,283
Mitigated
15,363
8,303
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,850
1,187
0
968
3,690
1,081
154
1,688
2,002
21,205
0
L
Aphrodite
CountD963
Aphrodite
2,027
80
861
2,074
6,785
2,541
0
1,813
4,947
18,575
0
L
Persephone
DarkAntonioEvil
Persephone
3,667
330
0
737
4,833
1,177
0
2,108
2,655
26,610
0
L
Bellona
Fawe01
Bellona
3,519
1,434
0
1,542
7,588
4,306
44
4,245
2,906
0
32,274
W
Loki
1,805
286
0
1,976
5,574
1,542
0
748
4,826
0
25,592
W
Chernobog
Hooflefuff
Chernobog
6,762
3,419
0
3,497
6,915
2,289
944
2,285
4,630
0
46,607
L
Fenrir
IFlightI
Fenrir
3,315
961
0
2,498
8,016
2,346
0
3,873
3,982
0
20,915
L
Neith
Linspec
Neith
3,310
1,947
0
591
5,157
913
0
1,310
3,839
0
20,038
W
Cthulhu
TDi Blaze
Cthulhu
4,967
524
0
3,150
7,201
4,708
0
305
6,896
33,860
0
W
Bacchus
mariaj
Bacchus
6,232
742
358
1,080
6,485
5,743
0
668
5,817
19,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
31,700
231
Minions Killed
305
0
Camps Cleared
0
906,505
Distance Traveled
1,022,665
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,521
502
52
5
0
195,949
2
L
Aphrodite
4,817
438
39
4
0
182,740
7
L
Persephone
4,809
437
45
4
0
189,271
1
L
Bellona
5,790
526
74
7
0
184,838
0
W
Loki
5,762
524
58
5
0
223,533
2
W
Chernobog
7,316
665
92
8
0
193,888
4
L
Fenrir
5,457
496
42
4
0
177,352
2
L
Neith
5,572
507
31
3
0
172,304
2
W
Cthulhu
6,183
562
68
6
0
180,473
3
W
Bacchus
6,918
629
35
3
0
228,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role