Player Matchup

Nemesis
Nemesis
AngelusLapsus257
Nemesis
Level 16
God Stats
11W - 4L
1,500 SR
Queue Stats
22W - 8L
1,341 Elo+
Solo
Izanami
Izanami
DriftingHippoz
Izanami
Level 16
God Stats
11W - 9L
1,369 SR
Queue Stats
16W - 14L
1,292 Elo+
Solo
Neith
Neith
Kay93
Neith
Level 8
God Stats
3W - 8L
1,263 SR
Queue Stats
3W - 11L
1,130 Elo+
Solo
Persephone
Persephone
birthmarkk
Persephone
Level 29
God Stats
3W - 4L
1,514 SR
Queue Stats
35W - 36L
1,396 Elo+
Solo
Discordia
Discordia
thePAIGEisblank
Discordia
Level 15
God Stats
10W - 6L
1,472 SR
Queue Stats
119W - 118L
1,296 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,291 Elo+

VS

Team Averages
Level 21
1,393 SR
1,349 Elo+
Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fatal1125
Ra
Level 9
God Stats
4W - 11L
1,343 SR
Queue Stats
40W - 47L
1,176 Elo+
Solo
Cthulhu
Cthulhu
Mxsta_Eli
Cthulhu
Level 24
God Stats
69W - 36L
1,638 SR
Queue Stats
317W - 267L
1,482 Elo+
Solo
Anhur
Anhur
koll5655
Anhur
Level 21
God Stats
11W - 21L
1,197 SR
Queue Stats
153W - 187L
1,206 Elo+
Solo
Scylla
Scylla
steeltherown
Scylla
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 12L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 2 / 13
17,336
1,576
32,071
16,353
7,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
21 / 6 / 17
15,794
1,436
35,087
14,122
5,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Kay93
Neith
17
1 / 5 / 13
10,420
947
3,453
7,791
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
birthmarkk
Persephone
19
1 / 1 / 25
12,136
1,103
11,455
5,115
1,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
thePAIGEisblank
Discordia
20
3 / 8 / 28
12,319
1,120
16,530
14,076
5,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 12 / 7
12,111
1,101
10,706
20,802
7,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 12 / 10
11,290
1,026
7,864
19,731
8,396
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Mxsta_Eli
Cthulhu
19
6 / 10 / 14
12,959
1,178
17,486
29,557
32,312
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
koll5655
Anhur
17
6 / 10 / 7
11,777
1,071
13,121
20,554
9,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
2 / 9 / 7
10,901
991
2,940
13,607
4,806
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
67
53
Kills
22
22
Deaths
53
96
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
12
7
0.79
W
27
2
13
16.75
W
21
6
17
4.92
L
2
12
10
0.58
W
Neith
Kay93
Neith
1
5
13
1.5
L
Cthulhu
Mxsta_Eli
Cthulhu
6
10
14
1.3
W
Persephone
birthmarkk
Persephone
1
1
25
13.5
L
Anhur
koll5655
Anhur
6
10
7
0.95
L
Scylla
2
9
7
0.61
W
Discordia
thePAIGEisblank
Discordia
3
8
28
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,596
Damage
52,117
57,457
Taken
104,251
23,214
Mitigated
62,084
6,976
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,706
2,110
0
0
20,802
7,413
0
5,035
15,767
43,686
0
W
32,071
23,217
0
1,053
16,353
7,477
0
9,666
6,687
0
39,272
W
35,087
30,650
49
2,077
14,122
5,404
0
10,525
3,597
0
61,256
L
7,864
1,917
723
506
19,731
8,396
0
3,440
16,291
21,715
0
W
Neith
Kay93
Neith
3,453
2,561
0
562
7,791
3,267
0
5,986
1,805
0
10,383
L
Cthulhu
Mxsta_Eli
Cthulhu
17,486
1,097
716
498
29,557
32,312
0
8,217
21,340
36,609
0
W
Persephone
birthmarkk
Persephone
11,455
888
778
1,778
5,115
1,929
0
3,912
1,202
24,337
0
L
Anhur
koll5655
Anhur
13,121
6,790
0
409
20,554
9,157
0
4,552
16,002
0
17,083
L
Scylla
2,940
524
0
253
13,607
4,806
0
6,741
6,866
11,493
0
W
Discordia
thePAIGEisblank
Discordia
16,530
2,920
152
527
14,076
5,137
0
8,906
5,170
32,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,005
Gold Earned
59,038
142
Minions Killed
159
5
Camps Cleared
5
912,383
Distance Traveled
832,521
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,111
1,101
69
6
1
164,570
0
W
Nemesis
17,336
1,576
16
1
1
242,114
1
W
Izanami
15,794
1,436
53
5
0
164,071
0
L
Ra
11,290
1,026
29
3
3
172,099
0
W
Neith
10,420
947
18
2
0
127,261
2
L
Cthulhu
12,959
1,178
32
3
0
172,892
3
W
Persephone
12,136
1,103
33
3
2
206,330
0
L
Anhur
11,777
1,071
12
1
1
208,503
0
L
Scylla
10,901
991
17
2
0
114,457
0
W
Discordia
12,319
1,120
22
2
2
172,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role