Player Matchup

Merlin
Merlin
KimFuJing
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KimSyuJing
Achilles
Level 104
God Stats
1W - 4L
1,340 SR
Queue Stats
322W - 299L
1,566 Elo+
Party 1
Ares
Ares
Klinqe
Ares
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
339W - 332L
1,461 Elo+
Solo
Rama
Rama
Lampenstuhl
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,522 Elo+
Solo
Loki
Loki
ballciansack
Loki
Level 108
God Stats
21W - 10L
1,679 SR
Queue Stats
276W - 254L
1,513 Elo+
Solo
Team Averages
Level 100
1,504 SR
1,512 Elo+

VS

Team Averages
Level 135
1,490 SR
1,497 Elo+
Ravana
Ravana
ChickenMcFit
Ravana
Level 129
God Stats
5W - 3L
1,251 SR
Queue Stats
144W - 139L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DEviLivE
Ah Muzen Cab
Level 154
God Stats
8W - 7L
1,586 SR
Queue Stats
311W - 309L
1,483 Elo+
Party 2
Hel
Hel
Omkar21
Hel
Level 122
God Stats
68W - 57L
1,616 SR
Queue Stats
432W - 441L
1,506 Elo+
Party 2
King Arthur
King Arthur
Rajgadh
King Arthur
Level 143
God Stats
155W - 167L
1,475 SR
Queue Stats
878W - 841L
1,476 Elo+
Party 2
Ares
Ares
xXxRyderxXx
Ares
Level 128
God Stats
3W - 2L
1,523 SR
Queue Stats
64W - 57L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KimFuJing
Merlin
15
2 / 3 / 1
9,051
503
8,848
9,076
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KimSyuJing
Achilles
16
0 / 2 / 0
8,713
484
8,617
16,755
19,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Klinqe
Ares
12
0 / 5 / 2
6,885
383
9,748
13,531
10,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 0
6,663
370
3,275
6,908
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 4 / 2
8,157
453
4,669
13,875
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
6 / 0 / 1
10,579
588
6,111
8,527
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
DEviLivE
Ah Muzen Cab
17
4 / 3 / 5
10,258
570
7,592
13,330
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hel
18
2 / 1 / 6
10,789
599
6,899
11,925
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Rajgadh
King Arthur
18
1 / 0 / 2
10,749
597
11,555
13,628
12,573
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 7
9,969
554
7,797
9,382
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
19
19
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
0
1
6.5
W
Ah Muzen Cab
DEviLivE
Ah Muzen Cab
4
3
5
2.17
L
Merlin
KimFuJing
Merlin
2
3
1
0.83
L
Achilles
KimSyuJing
Achilles
0
2
0
0
L
Ares
Klinqe
Ares
0
5
2
0.2
L
1
5
0
0.2
W
Hel
2
1
6
5
W
King Arthur
Rajgadh
King Arthur
1
0
2
2
L
2
4
2
0.75
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
39,954
60,145
Taken
56,792
39,868
Mitigated
33,882
15,540
Healing
28,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
6,111
988
0
5,022
8,527
4,969
482
1,505
6,947
0
77,344
W
Ah Muzen Cab
DEviLivE
Ah Muzen Cab
7,592
4,003
0
7,427
13,330
5,494
2,609
6,834
6,496
0
82,938
L
Merlin
KimFuJing
Merlin
8,848
414
0
1,249
9,076
3,026
0
3,910
5,166
61,865
0
L
Achilles
KimSyuJing
Achilles
8,617
3,088
0
5,942
16,755
19,695
0
108
16,647
0
62,326
L
Ares
Klinqe
Ares
9,748
156
0
2,646
13,531
10,474
0
4,050
9,481
28,734
0
L
3,275
2,783
0
1,105
6,908
2,131
70
2,107
4,801
0
29,044
W
Hel
6,899
439
1,316
8,135
11,925
4,728
1,160
6,498
5,427
82,077
0
W
King Arthur
Rajgadh
King Arthur
11,555
1,763
0
4,277
13,628
12,573
22
413
12,649
108
76,181
L
4,669
519
0
4,598
13,875
4,542
0
4,629
9,246
0
47,482
W
7,797
951
0
2,820
9,382
6,118
483
3,346
6,036
24,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
52,344
435
Minions Killed
630
0
Camps Cleared
0
1,499,501
Distance Traveled
1,846,956
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,579
588
155
9
0
376,403
0
W
Ah Muzen Cab
10,258
570
141
8
0
326,395
2
L
Merlin
9,051
503
107
6
0
329,932
1
L
Achilles
8,713
484
129
7
0
331,314
2
L
Ares
6,885
383
23
1
0
326,232
6
L
Rama
6,663
370
72
4
0
169,391
2
W
Hel
10,789
599
168
9
0
428,443
5
W
King Arthur
10,749
597
143
8
0
340,823
1
L
Loki
8,157
453
104
6
0
342,632
2
W
Ares
9,969
554
23
1
0
374,892
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role