Player Matchup

Nu Wa
Nu Wa
Generatin
Nu Wa
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,684 Elo+
Solo
Chaac
Chaac
KALAVUN
Chaac
Level 47
God Stats
5W - 4L
1,587 SR
Queue Stats
48W - 56L
1,433 Elo+
Party 1
Scylla
Scylla
OnurAkk
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,473 Elo+
Party 1
Thanatos
Thanatos
darkakıncı
Thanatos
Level 29
God Stats
11W - 11L
1,541 SR
Queue Stats
48W - 52L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
uçanayı
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,526 SR
1,509 Elo+

VS

Team Averages
Level 21
1,436 SR
1,381 Elo+
Baba Yaga
Baba Yaga
Crankl3
Baba Yaga
Level 22
God Stats
3W - 8L
1,258 SR
Queue Stats
50W - 49L
1,415 Elo+
Solo
Yemoja
Yemoja
MEGAGAR
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
Shapefinders
Sun Wukong
Level 15
God Stats
10W - 5L
1,211 SR
Queue Stats
116W - 136L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
Wudywud
Baron Samedi
Level 28
God Stats
5W - 1L
1,713 SR
Queue Stats
6W - 3L
1,436 Elo+
Solo
Guan Yu
Guan Yu
Меллоокк
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Generatin
Nu Wa
15
4 / 9 / 4
10,963
439
20,859
15,448
5,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
KALAVUN
Chaac
16
8 / 3 / 11
11,317
453
17,500
27,801
21,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
OnurAkk
Scylla
15
1 / 6 / 8
9,478
379
8,843
12,416
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
darkakıncı
Thanatos
16
7 / 7 / 7
10,769
431
12,151
18,416
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
uçanayı
Cthulhu
15
7 / 5 / 14
10,734
429
22,855
26,936
18,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Crankl3
Baba Yaga
16
6 / 6 / 7
11,345
454
28,892
16,278
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MEGAGAR
Yemoja
16
1 / 5 / 11
11,507
460
6,134
23,121
18,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Shapefinders
Sun Wukong
17
5 / 2 / 8
11,221
449
13,256
19,250
15,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Wudywud
Baron Samedi
16
9 / 9 / 5
11,662
466
19,295
23,821
13,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
9 / 5 / 4
12,711
508
14,344
22,392
15,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
65
27
Kills
30
30
Deaths
27
44
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Crankl3
Baba Yaga
6
6
7
1.58
L
Nu Wa
Generatin
Nu Wa
4
9
4
0.67
L
Chaac
KALAVUN
Chaac
8
3
11
4.5
W
Yemoja
MEGAGAR
Yemoja
1
5
11
1.3
L
Scylla
OnurAkk
Scylla
1
6
8
0.83
W
Sun Wukong
Shapefinders
Sun Wukong
5
2
8
4.5
W
Baron Samedi
Wudywud
Baron Samedi
9
9
5
1.28
L
Thanatos
darkakıncı
Thanatos
7
7
7
1.5
L
Cthulhu
uçanayı
Cthulhu
7
5
14
2.8
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,208
Damage
81,921
101,017
Taken
104,862
55,359
Mitigated
69,663
36,417
Healing
30,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Crankl3
Baba Yaga
28,892
2,100
0
3,541
16,278
6,437
591
8,167
7,688
73,767
0
L
Nu Wa
Generatin
Nu Wa
20,859
7,341
0
1,683
15,448
5,259
3,164
4,333
11,043
60,475
0
L
Chaac
KALAVUN
Chaac
17,500
2,873
0
12,711
27,801
21,418
579
17,981
9,444
0
51,472
W
Yemoja
MEGAGAR
Yemoja
6,134
957
1,734
1,787
23,121
18,561
929
11,757
10,317
33,877
0
L
Scylla
OnurAkk
Scylla
8,843
893
0
1,950
12,416
3,985
1,062
6,585
5,383
35,469
0
W
Sun Wukong
Shapefinders
Sun Wukong
13,256
2,679
0
820
19,250
15,390
516
9,525
9,349
0
65,368
W
Baron Samedi
Wudywud
Baron Samedi
19,295
2,273
4,340
9,376
23,821
13,820
580
12,415
10,723
53,372
0
L
Thanatos
darkakıncı
Thanatos
12,151
2,571
0
11,637
18,416
6,345
215
8,047
10,115
0
39,112
L
Cthulhu
uçanayı
Cthulhu
22,855
1,244
923
7,513
26,936
18,352
0
15,969
10,711
45,755
0
W
14,344
2,908
2,566
6,789
22,392
15,455
844
8,828
13,128
0
86,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
58,446
312
Minions Killed
459
0
Camps Cleared
0
2,263,031
Distance Traveled
2,369,203
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,345
454
114
5
0
465,284
3
L
Nu Wa
10,963
439
85
3
0
369,450
4
L
Chaac
11,317
453
71
3
0
526,596
1
W
Yemoja
11,507
460
41
2
0
475,731
0
L
Scylla
9,478
379
48
2
0
427,942
1
W
Sun Wukong
11,221
449
103
4
0
495,346
0
W
Baron Samedi
11,662
466
64
3
0
436,657
4
L
Thanatos
10,769
431
55
2
0
504,525
0
L
Cthulhu
10,734
429
53
2
0
434,518
1
W
Guan Yu
12,711
508
137
5
0
496,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role