Player Matchup

Zeus
Zeus
Charles Runkle
Zeus
Level 22
God Stats
161W - 60L
1,794 SR
Queue Stats
191W - 90L
1,697 Elo+
Solo
Sun Wukong
Sun Wukong
DjKnight23
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,384 Elo+
Solo
Janus
Janus
FluffyBunny2321
Janus
Level 28
God Stats
4W - 5L
1,351 SR
Queue Stats
420W - 471L
1,485 Elo+
Solo
Bacchus
Bacchus
MfH THATguy
Bacchus
Level 27
God Stats
10W - 14L
1,579 SR
Queue Stats
174W - 188L
1,567 Elo+
Solo
Izanami
Izanami
wintrrk
Izanami
Level 29
God Stats
123W - 111L
1,568 SR
Queue Stats
564W - 593L
1,504 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,527 Elo+

VS

Team Averages
Level 21
1,526 SR
1,553 Elo+
Bellona
Bellona
Dean_Dingus69
Bellona
Level 28
God Stats
3W - 1L
1,297 SR
Queue Stats
118W - 108L
1,547 Elo+
Solo
Discordia
Discordia
HoneyMaron
Discordia
Level 26
God Stats
5W - 5L
1,453 SR
Queue Stats
90W - 87L
1,646 Elo+
Solo
Cerberus
Cerberus
Just_ICE1231
Cerberus
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
KGxRooga74
Danzaburou
Level 27
God Stats
3W - 3L
1,556 SR
Queue Stats
48W - 44L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
TdogsLegacy
Baba Yaga
Level 13
God Stats
3W - 1L
1,824 SR
Queue Stats
21W - 7L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 13 / 6
14,194
1,092
28,267
23,045
7,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
DjKnight23
Sun Wukong
18
1 / 9 / 11
11,830
910
9,015
26,583
16,929
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 9 / 10
13,134
1,010
11,940
16,805
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MfH THATguy
Bacchus
19
5 / 4 / 12
13,440
1,034
13,892
22,650
33,472
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
wintrrk
Izanami
19
3 / 10 / 12
12,791
984
13,969
21,829
7,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
13 / 7 / 12
14,357
1,104
24,792
22,535
15,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
HoneyMaron
Discordia
20
6 / 3 / 21
14,176
1,090
20,947
11,050
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Just_ICE1231
Cerberus
20
2 / 6 / 27
13,389
1,030
10,243
19,267
20,859
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
KGxRooga74
Danzaburou
20
12 / 6 / 14
14,913
1,147
24,129
19,104
6,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
TdogsLegacy
Baba Yaga
20
12 / 1 / 14
14,708
1,131
21,871
10,511
4,168
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
133
23
Kills
45
45
Deaths
23
51
Assists
88
Player
Kills
Deaths
Assists
KDA
L
10
13
6
1
W
Bellona
13
7
12
2.71
L
Sun Wukong
DjKnight23
Sun Wukong
1
9
11
0.72
L
4
9
10
1
W
Discordia
HoneyMaron
Discordia
6
3
21
5.5
W
Cerberus
Just_ICE1231
Cerberus
2
6
27
2.58
W
Danzaburou
KGxRooga74
Danzaburou
12
6
14
3.17
L
Bacchus
MfH THATguy
Bacchus
5
4
12
2.75
W
Baba Yaga
TdogsLegacy
Baba Yaga
12
1
14
19
L
Izanami
wintrrk
Izanami
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,083
Damage
101,982
110,912
Taken
82,467
71,902
Mitigated
50,858
5,271
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,267
3,248
0
0
23,045
7,927
0
11,565
11,286
51,855
0
W
Bellona
24,792
13,548
0
2,814
22,535
15,707
0
12,761
9,774
0
31,816
L
Sun Wukong
DjKnight23
Sun Wukong
9,015
1,237
903
1,230
26,583
16,929
0
11,321
13,856
0
17,675
L
11,940
334
281
727
16,805
5,696
0
11,493
5,050
36,135
0
W
Discordia
HoneyMaron
Discordia
20,947
1,812
0
698
11,050
3,731
0
8,181
2,869
47,438
0
W
Cerberus
Just_ICE1231
Cerberus
10,243
1,246
0
1,485
19,267
20,859
0
12,676
6,591
22,637
0
W
Danzaburou
KGxRooga74
Danzaburou
24,129
19,656
677
5,934
19,104
6,393
0
13,287
5,817
0
46,965
L
Bacchus
MfH THATguy
Bacchus
13,892
1,068
196
961
22,650
33,472
0
7,052
15,250
22,878
0
W
Baba Yaga
TdogsLegacy
Baba Yaga
21,871
951
0
1,921
10,511
4,168
0
7,194
3,317
48,148
0
L
Izanami
wintrrk
Izanami
13,969
10,600
267
706
21,829
7,878
0
10,314
11,269
0
41,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,389
Gold Earned
71,543
187
Minions Killed
219
5
Camps Cleared
8
1,118,498
Distance Traveled
1,166,987
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,194
1,092
38
3
2
222,093
1
W
Bellona
14,357
1,104
8
1
0
242,722
0
L
Sun Wukong
11,830
910
21
2
1
197,748
2
L
Janus
13,134
1,010
46
4
1
195,054
1
W
Discordia
14,176
1,090
62
5
0
221,497
1
W
Cerberus
13,389
1,030
29
2
3
219,345
0
W
Danzaburou
14,913
1,147
40
3
4
218,400
0
L
Bacchus
13,440
1,034
13
1
0
290,062
0
W
Baba Yaga
14,708
1,131
80
6
1
265,023
0
L
Izanami
12,791
984
69
5
1
213,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role